extern float skyboxb;
extern int tutoriallevel;
-bool SkyBox::load( char *ffront,char *fleft,char *fback,char *fright,char *fup,char *fdown,char *fcloud,char *freflect)
+bool SkyBox::load( const char *ffront,const char *fleft,const char *fback,const char *fright,const char *fup,const char *fdown,const char *fcloud,const char *freflect)
{
/* static GLuint type;
unsigned char fileNamep[256];