extern float gravity;
extern Skeleton testskeleton;
extern Terrain terrain;
-extern OPENAL_SAMPLE *samp[100];
extern int channels[100];
extern Objects objects;
extern int environment;
extern float envsoundvol[30];
extern int numenvsounds;
extern float envsoundlife[30];
-extern int bonus;
-extern float bonustime;
extern int tutoriallevel;
extern int whichjointstartarray[26];