]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Settings.cpp
Removed an unused function
[lugaru.git] / Source / Settings.cpp
index 2ee6ad19f00d4ae74764f74ceabe15ad95663082..7e62341d4b70bd1b5b6d4289b20eb19e66fa4455 100644 (file)
@@ -141,7 +141,6 @@ bool LoadSettings(Game &game) {
        printf("Loading config\n");
        while(!ipstream.eof()) {
                ipstream.getline( setting, sizeof(setting) );
-               printf("setting : %s\n",setting);
                
                // skip blank lines
                // assume lines starting with spaces are all blank
@@ -215,34 +214,34 @@ bool LoadSettings(Game &game) {
                        ipstream >> volume;
                } else if ( !strncmp(setting, "Forward key", 11) ) {
                        ipstream.getline( string, sizeof(string) );
-                       game.forwardkey = CharToKey(string);
+                       game.forwardkey = Input::CharToKey(string);
                } else if ( !strncmp(setting, "Back key", 8) ) {
                        ipstream.getline( string, sizeof(string) );
-                       game.backkey = CharToKey(string);
+                       game.backkey = Input::CharToKey(string);
                } else if ( !strncmp(setting, "Left key", 8) ) {
                        ipstream.getline( string, sizeof(string) );
-                       game.leftkey = CharToKey(string);
+                       game.leftkey = Input::CharToKey(string);
                } else if ( !strncmp(setting, "Right key", 9) ) {
                        ipstream.getline( string, sizeof(string) );
-                       game.rightkey = CharToKey(string);
+                       game.rightkey = Input::CharToKey(string);
                } else if ( !strncmp(setting, "Jump key", 8) ) {
                        ipstream.getline( string, sizeof(string) );
-                       game.jumpkey = CharToKey(string);
+                       game.jumpkey = Input::CharToKey(string);
                } else if ( !strncmp(setting, "Crouch key", 10) ) {
                        ipstream.getline( string, sizeof(string) );
-                       game.crouchkey = CharToKey(string);
+                       game.crouchkey = Input::CharToKey(string);
                } else if ( !strncmp(setting, "Draw key", 8) ) {
                        ipstream.getline( string, sizeof(string) );
-                       game.drawkey = CharToKey(string);
+                       game.drawkey = Input::CharToKey(string);
                } else if ( !strncmp(setting, "Throw key", 9) ) {
                        ipstream.getline( string, sizeof(string) );
-                       game.throwkey = CharToKey(string);
+                       game.throwkey = Input::CharToKey(string);
                } else if ( !strncmp(setting, "Attack key", 10) ) {
                        ipstream.getline( string, sizeof(string) );
-                       game.attackkey = CharToKey(string);
+                       game.attackkey = Input::CharToKey(string);
                } else if ( !strncmp(setting, "Chat key", 8) ) {
                        ipstream.getline( string, sizeof(string) );
-                       game.chatkey = CharToKey(string);
+                       game.chatkey = Input::CharToKey(string);
                } else if ( !strncmp(setting, "Damage bar", 10) ) {
                        ipstream >> showdamagebar;
                } else if ( !strncmp(setting, "StereoMode", 10) ) {