/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
-Lugaru is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
-This program is distributed in the hope that it will be useful,
+Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Settings.h"
void DefaultSettings()
{
- detail = 1;
- ismotionblur = 0;
+ detail = 2;
+ ismotionblur = 1;
usermousesensitivity = 1;
- newscreenwidth = kContextWidth = 640;
- newscreenheight = kContextHeight = 480;
+ newscreenwidth = kContextWidth = 1024;
+ newscreenheight = kContextHeight = 768;
+ fullscreen = 0;
kBitsPerPixel = 32;
floatjump = 0;
autoslomo = 1;
throwkey = SDL_SCANCODE_Q;
attackkey = MOUSEBUTTON1;
consolekey = SDL_SCANCODE_GRAVE;
- chatkey = SDL_SCANCODE_T;
}
void SaveSettings()
opstream << newscreenwidth;
opstream << "\nScreenheight:\n";
opstream << newscreenheight;
+ opstream << "\nFullscreen:\n";
+ opstream << fullscreen;
opstream << "\nMouse sensitivity:\n";
opstream << usermousesensitivity;
opstream << "\nBlur(0,1):\n";
opstream << attackkey;
opstream << "\nConsole key:\n";
opstream << consolekey;
- opstream << "\nChat key:\n";
- opstream << chatkey;
opstream << "\nDamage bar:\n";
opstream << showdamagebar;
opstream << "\nStereoMode:\n";
ipstream >> kContextWidth;
} else if ( !strncmp(setting, "Screenheight", 12) ) {
ipstream >> kContextHeight;
+ } else if ( !strncmp(setting, "Fullscreen", 10) ) {
+ ipstream >> fullscreen;
} else if ( !strncmp(setting, "Mouse sensitivity", 17) ) {
ipstream >> usermousesensitivity;
} else if ( !strncmp(setting, "Blur", 4) ) {
ipstream >> attackkey;
} else if ( !strncmp(setting, "Console key", 11) ) {
ipstream >> consolekey;
- } else if ( !strncmp(setting, "Chat key", 8) ) {
- ipstream >> chatkey;
} else if ( !strncmp(setting, "Damage bar", 10) ) {
ipstream >> showdamagebar;
} else if ( !strncmp(setting, "StereoMode", 10) ) {
if (detail < 0)
detail = 0;
if (screenwidth < 0)
- screenwidth = 640;
+ screenwidth = 1024;
if (screenheight < 0)
- screenheight = 480;
+ screenheight = 768;
return true;
}