]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Settings.cpp
Add copyright notice and AUTHORS file for open source contributors
[lugaru.git] / Source / Settings.cpp
index 9f73038c733732454058e25dcc9c6882ef14348f..6c1c6672f4a6aafb14fe3b6b5c62eda5ad2e3fb4 100644 (file)
@@ -1,22 +1,21 @@
 /*
 Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
 
 This file is part of Lugaru.
 
-Lugaru is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
 
-This program is distributed in the hope that it will be useful,
+Lugaru is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+along with Lugaru.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include "Settings.h"
@@ -27,11 +26,12 @@ using namespace Game;
 
 void DefaultSettings()
 {
-    detail = 1;
-    ismotionblur = 0;
+    detail = 2;
+    ismotionblur = 1;
     usermousesensitivity = 1;
-    newscreenwidth = kContextWidth = 640;
-    newscreenheight = kContextHeight = 480;
+    newscreenwidth = kContextWidth = 1024;
+    newscreenheight = kContextHeight = 768;
+    fullscreen = 0;
     kBitsPerPixel = 32;
     floatjump = 0;
     autoslomo = 1;
@@ -55,17 +55,16 @@ void DefaultSettings()
     vblsync = 1;
     debugmode = 0;
 
-    crouchkey = SDLK_LSHIFT;
-    jumpkey = SDLK_SPACE;
-    leftkey = SDLK_a;
-    forwardkey = SDLK_w;
-    backkey = SDLK_s;
-    rightkey = SDLK_d;
-    drawkey = SDLK_e;
-    throwkey = SDLK_q;
+    crouchkey = SDL_SCANCODE_LSHIFT;
+    jumpkey = SDL_SCANCODE_SPACE;
+    leftkey = SDL_SCANCODE_A;
+    forwardkey = SDL_SCANCODE_W;
+    backkey = SDL_SCANCODE_S;
+    rightkey = SDL_SCANCODE_D;
+    drawkey = SDL_SCANCODE_E;
+    throwkey = SDL_SCANCODE_Q;
     attackkey = MOUSEBUTTON1;
-    consolekey = SDLK_BACKQUOTE;
-    chatkey = SDLK_t;
+    consolekey = SDL_SCANCODE_GRAVE;
 }
 
 void SaveSettings()
@@ -87,6 +86,8 @@ void SaveSettings()
     opstream << newscreenwidth;
     opstream << "\nScreenheight:\n";
     opstream << newscreenheight;
+    opstream << "\nFullscreen:\n";
+    opstream << fullscreen;
     opstream << "\nMouse sensitivity:\n";
     opstream << usermousesensitivity;
     opstream << "\nBlur(0,1):\n";
@@ -138,27 +139,25 @@ void SaveSettings()
     opstream << "\nVolume:\n";
     opstream << volume;
     opstream << "\nForward key:\n";
-    opstream << Input::keyToChar(forwardkey);
+    opstream << forwardkey;
     opstream << "\nBack key:\n";
-    opstream << Input::keyToChar(backkey);
+    opstream << backkey;
     opstream << "\nLeft key:\n";
-    opstream << Input::keyToChar(leftkey);
+    opstream << leftkey;
     opstream << "\nRight key:\n";
-    opstream << Input::keyToChar(rightkey);
+    opstream << rightkey;
     opstream << "\nJump key:\n";
-    opstream << Input::keyToChar(jumpkey);
+    opstream << jumpkey;
     opstream << "\nCrouch key:\n";
-    opstream << Input::keyToChar(crouchkey);
+    opstream << crouchkey;
     opstream << "\nDraw key:\n";
-    opstream << Input::keyToChar(drawkey);
+    opstream << drawkey;
     opstream << "\nThrow key:\n";
-    opstream << Input::keyToChar(throwkey);
+    opstream << throwkey;
     opstream << "\nAttack key:\n";
-    opstream << Input::keyToChar(attackkey);
+    opstream << attackkey;
     opstream << "\nConsole key:\n";
-    opstream << Input::keyToChar(consolekey);
-    opstream << "\nChat key:\n";
-    opstream << Input::keyToChar(chatkey);
+    opstream << consolekey;
     opstream << "\nDamage bar:\n";
     opstream << showdamagebar;
     opstream << "\nStereoMode:\n";
@@ -201,6 +200,8 @@ bool LoadSettings()
             ipstream >> kContextWidth;
         } else if ( !strncmp(setting, "Screenheight", 12) ) {
             ipstream >> kContextHeight;
+        } else if ( !strncmp(setting, "Fullscreen", 10) ) {
+            ipstream >> fullscreen;
         } else if ( !strncmp(setting, "Mouse sensitivity", 17) ) {
             ipstream >> usermousesensitivity;
         } else if ( !strncmp(setting, "Blur", 4) ) {
@@ -259,38 +260,25 @@ bool LoadSettings()
         } else if ( !strncmp(setting, "Volume", 6) ) {
             ipstream >> volume;
         } else if ( !strncmp(setting, "Forward key", 11) ) {
-            ipstream.getline( string, sizeof(string) );
-            forwardkey = Input::CharToKey(string);
+            ipstream >> forwardkey;
         } else if ( !strncmp(setting, "Back key", 8) ) {
-            ipstream.getline( string, sizeof(string) );
-            backkey = Input::CharToKey(string);
+            ipstream >> backkey;
         } else if ( !strncmp(setting, "Left key", 8) ) {
-            ipstream.getline( string, sizeof(string) );
-            leftkey = Input::CharToKey(string);
+            ipstream >> leftkey;
         } else if ( !strncmp(setting, "Right key", 9) ) {
-            ipstream.getline( string, sizeof(string) );
-            rightkey = Input::CharToKey(string);
+            ipstream >> rightkey;
         } else if ( !strncmp(setting, "Jump key", 8) ) {
-            ipstream.getline( string, sizeof(string) );
-            jumpkey = Input::CharToKey(string);
+            ipstream >> jumpkey;
         } else if ( !strncmp(setting, "Crouch key", 10) ) {
-            ipstream.getline( string, sizeof(string) );
-            crouchkey = Input::CharToKey(string);
+            ipstream >> crouchkey;
         } else if ( !strncmp(setting, "Draw key", 8) ) {
-            ipstream.getline( string, sizeof(string) );
-            drawkey = Input::CharToKey(string);
+            ipstream >> drawkey;
         } else if ( !strncmp(setting, "Throw key", 9) ) {
-            ipstream.getline( string, sizeof(string) );
-            throwkey = Input::CharToKey(string);
+            ipstream >> throwkey;
         } else if ( !strncmp(setting, "Attack key", 10) ) {
-            ipstream.getline( string, sizeof(string) );
-            attackkey = Input::CharToKey(string);
+            ipstream >> attackkey;
         } else if ( !strncmp(setting, "Console key", 11) ) {
-            ipstream.getline( string, sizeof(string) );
-            consolekey = Input::CharToKey(string);
-        } else if ( !strncmp(setting, "Chat key", 8) ) {
-            ipstream.getline( string, sizeof(string) );
-            chatkey = Input::CharToKey(string);
+            ipstream >> consolekey;
         } else if ( !strncmp(setting, "Damage bar", 10) ) {
             ipstream >> showdamagebar;
         } else if ( !strncmp(setting, "StereoMode", 10) ) {
@@ -326,9 +314,9 @@ bool LoadSettings()
     if (detail < 0)
         detail = 0;
     if (screenwidth < 0)
-        screenwidth = 640;
+        screenwidth = 1024;
     if (screenheight < 0)
-        screenheight = 480;
+        screenheight = 768;
 
     return true;
 }