/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
{
static float d;
static float denom, mu;
- static Vector n, pa1, pa2, pa3;
+ static Vector n;
//Calculate the parameters for the plane
n.x = (pb.y - pa.y) * (pc.z - pa.z) - (pb.z - pa.z) * (pc.y - pa.y);
{
static float d;
static float denom, mu;
- static XYZ n, pa1, pa2, pa3;
+ static XYZ n;
//Calculate the parameters for the plane
n.x = (pb.y - pa.y) * (pc.z - pa.z) - (pb.z - pa.z) * (pc.y - pa.y);
{
static float d;
static float denom, mu;
- static XYZ n, pa1, pa2, pa3;
+ static XYZ n;
//Calculate the parameters for the plane
n.x = (pb.y - pa.y) * (pc.z - pa.z) - (pb.z - pa.z) * (pc.y - pa.y);
{
static float d;
static float denom, mu;
- static XYZ pa1, pa2, pa3;
//Calculate the parameters for the plane
d = - n.x * pa.x - n.y * pa.y - n.z * pa.z;
{
static float d;
static float denom, mu;
- static XYZ pa1, pa2, pa3, n;
+ static XYZ n;
//Calculate the parameters for the plane
n.x = (pb->y - pa->y) * (pc->z - pa->z) - (pb->z - pa->z) * (pc->y - pa->y);
{
static float d;
static float denom, mu;
- static XYZ pa1, pa2, pa3;
//Calculate the parameters for the plane
d = - n->x * pa->x - n->y * pa->y - n->z * pa->z;