This file is part of Lugaru.
-Lugaru is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
-This program is distributed in the hope that it will be useful,
+Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _PERSON_H_
#include "Terrain.h"
#include "Sprite.h"
#include <cmath>
+#include <memory>
#include "Weapons.h"
#include "Animation.h"
#define rabbittype 0
#define wolftype 1
-class Person
+class Person : public enable_shared_from_this<Person>
{
public:
+ static std::vector<std::shared_ptr<Person>> players;
+
int whichpatchx;
int whichpatchz;
float grabdelay;
- Person *victim;
+ std::shared_ptr<Person> victim;
bool hasvictim;
float updatedelay;
int creature;
- int id;
+ unsigned id;
Skeleton skeleton;
};
const int maxplayers = 10;
-extern Person player[maxplayers];
#endif