]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Person.h
Moved Skeleton and Animation to their own folder.
[lugaru.git] / Source / Person.h
index a11f22bdafb074882c302ae2731af931937e773c..21768a4f2494ea64fea340c33cea7ed62349fc1e 100644 (file)
@@ -25,14 +25,14 @@ along with Lugaru.  If not, see <http://www.gnu.org/licenses/>.
 
 #include "gamegl.h"
 #include "Quaternions.h"
-#include "Skeleton.h"
+#include "Animation/Skeleton.h"
 #include "Models.h"
 #include "Terrain.h"
 #include "Sprite.h"
 #include <cmath>
 #include <memory>
 #include "Weapons.h"
-#include "Animation.h"
+#include "Animation/Animation.h"
 
 #define passivetype 0
 #define guardtype 1
@@ -322,6 +322,8 @@ public:
     Person();
     Person(FILE*, int, unsigned);
 
+    void skeletonLoad(bool clothes = false);
+
     // convenience functions
     inline Joint& joint(int bodypart) { return skeleton.joints[skeleton.jointlabels[bodypart]]; }
     inline XYZ& jointPos(int bodypart) { return joint(bodypart).position; }