]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Person.cpp
Replacing the headers yet again, this time from Mesa 7.8.1
[lugaru.git] / Source / Person.cpp
index 388f787891bdefac4cf35e26175a7380f6eef0da..6a1def9bf91bff686c2d975bb43dd22f7e63a386 100644 (file)
@@ -6449,7 +6449,7 @@ void      Person::DoStuff(){
 
                                        flatfacing=DoRotation(flatfacing,0,rotation,0);
                                        facing=flatfacing;
-                                       ReflectVector(&facing,&terrainnormal);
+                                       ReflectVector(&facing,terrainnormal);
                                        Normalise(&facing);
 
                                        if(isRun()||targetanimation==sneakanim||targetanimation==rollanim||targetanimation==walkanim){
@@ -6502,7 +6502,7 @@ void      Person::DoStuff(){
                                                        velocity*=velspeed;
                                                }
                                                velocity.y+=gravity*multiplier*20;
-                                               ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                               ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                                velspeed=findLength(&velocity);
                                                velocity=flatfacing*velspeed;
                                        }
@@ -6516,7 +6516,7 @@ void      Person::DoStuff(){
                                                                velocity*=velspeed;
                                                        }
                                                        velocity.y+=gravity*multiplier*20;
-                                                       ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                                       ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                                        velspeed=findLength(&velocity);
                                                        if(velspeed<speed*30*scale)velspeed=speed*30*scale;
                                                        velocity=flatfacing*velspeed;
@@ -6540,7 +6540,7 @@ void      Person::DoStuff(){
                                                        }
                                                }
                                                velocity.y+=gravity*multiplier*20;
-                                               ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                               ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                                velspeed=findLength(&velocity);
                                                velocity=flatfacing*velspeed;
                                        }
@@ -6555,7 +6555,7 @@ void      Person::DoStuff(){
                                        velocity*=velspeed;
                                        }
                                        velocity.y+=gravity*multiplier*20;
-                                       ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                       ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                        velspeed=findLength(&velocity);
                                        velocity=flatfacing*velspeed;
                                        }*/
@@ -6569,7 +6569,7 @@ void      Person::DoStuff(){
                                                        velocity*=velspeed;
                                                }
                                                velocity.y+=gravity*multiplier*20;
-                                               ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                               ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                                velspeed=findLength(&velocity);
                                                velocity=flatfacing*velspeed;
                                        }
@@ -6584,7 +6584,7 @@ void      Person::DoStuff(){
                                        velocity*=velspeed;
                                        }
                                        velocity.y+=gravity*multiplier*20;
-                                       ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                       ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                        velspeed=findLength(&velocity);
                                        velocity=flatfacing*velspeed;
                                        }*/
@@ -6598,7 +6598,7 @@ void      Person::DoStuff(){
                                                        velocity*=velspeed;
                                                }
                                                velocity.y+=gravity*multiplier*20;
-                                               ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                               ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                                velspeed=findLength(&velocity);
                                                velocity=flatfacing*velspeed;
                                        }
@@ -6612,7 +6612,7 @@ void      Person::DoStuff(){
                                                        velocity*=velspeed;
                                                }
                                                velocity.y+=gravity*multiplier*20;
-                                               ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                               ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                                velspeed=findLength(&velocity);
                                                velocity=flatfacing*velspeed;
                                        }
@@ -6627,7 +6627,7 @@ void      Person::DoStuff(){
                                                        velocity*=velspeed;
                                                }
                                                velocity.y+=gravity*multiplier*20;
-                                               ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                               ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                                velspeed=findLength(&velocity);
                                                velocity=flatfacing*velspeed*-1;
                                        }
@@ -6641,7 +6641,7 @@ void      Person::DoStuff(){
                                                        velocity*=velspeed;
                                                }
                                                velocity.y+=gravity*multiplier*20;
-                                               ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                               ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                                velspeed=findLength(&velocity);
                                                velocity=DoRotation(flatfacing*velspeed,0,-90,0);
                                        }
@@ -6665,7 +6665,7 @@ void      Person::DoStuff(){
                                                        velocity*=velspeed;
                                                }
                                                velocity.y+=gravity*multiplier*20;
-                                               ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                               ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                                velspeed=findLength(&velocity);
                                                velocity=flatfacing*velspeed*-1;
                                        }
@@ -6679,7 +6679,7 @@ void      Person::DoStuff(){
                                                        velocity*=velspeed;
                                                }
                                                velocity.y+=gravity*multiplier*20;
-                                               ReflectVector(&velocity,&terrain.getNormal(coords.x,coords.z));
+                                               ReflectVector(&velocity,terrain.getNormal(coords.x,coords.z));
                                                velspeed=findLength(&velocity);
                                                velocity=flatfacing*velspeed*-1;
                                        }