]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Person.cpp
Slightly squash pack stuff
[lugaru.git] / Source / Person.cpp
index c8f91191108d48455cf37d4f1dbf6fb9b4eeb6d6..5f2a2d94815126ddd59fd9bd74bbc40e2ac3f316 100644 (file)
@@ -26,7 +26,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "Sounds.h"
 
 extern float multiplier;
-extern OPENAL_SAMPLE   *samp[100];
 extern int channels[100];
 extern Terrain terrain;
 extern float gravity;
@@ -107,7 +106,6 @@ extern int indialogue;
 
 extern bool gamestarted;
 
-extern OPENAL_STREAM * strm[20];
 extern "C"     void PlaySoundEx(int channel, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused);
 extern "C" void PlayStreamEx(int chan, OPENAL_STREAM *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused);
 
@@ -222,7 +220,7 @@ void Person::CatchFire(){
        vel[1]=velocity.y;
        vel[2]=velocity.z;
        //PlaySoundEx( firesound, samp[firesound], NULL, true);
-       PlayStreamEx( stream_firesound, strm[stream_firesound], NULL, true);
+       PlayStreamEx( stream_firesound, samp[stream_firesound], NULL, true);
        OPENAL_3D_SetAttributes(channels[stream_firesound], gLoc, vel);
        OPENAL_SetVolume(channels[stream_firesound], 256);
        OPENAL_SetPaused(channels[stream_firesound], false);