/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
extern bool cellophane;
extern float texdetail;
-extern bool osx;
extern bool freeze;
extern bool stillloading;
extern int mainmenu;
SDL_SetWindowFullscreen(sdlwindow, flags);
}
-static SDL_bool sdlEventProc(const SDL_Event &e)
+SDL_bool sdlEventProc(const SDL_Event &e)
{
switch (e.type) {
case SDL_QUIT:
{
LOGFUNC;
- osx = 0;
cellophane = 0;
texdetail = 4;
slomospeed = 0.25;