/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
SDL_SetWindowFullscreen(sdlwindow, flags);
}
-static SDL_bool sdlEventProc(const SDL_Event &e)
+SDL_bool sdlEventProc(const SDL_Event &e)
{
switch (e.type) {
case SDL_QUIT: