]> git.jsancho.org Git - lugaru.git/blobdiff - Source/OpenGL_Windows.cpp
Read stereo settings to config file, and read them back.
[lugaru.git] / Source / OpenGL_Windows.cpp
index ce0005041dee9242cc592e2e7562a0e94ea76d7e..a2a58c21f3bb0d24be4299f47e73fbee388b81fc 100644 (file)
@@ -703,6 +703,12 @@ Boolean SetUp (Game & game)
                opstream << KeyToChar(game.attackkey);
                opstream << "\nChat key:\n";
                opstream << KeyToChar(game.chatkey);
+               opstream << "\nStereoMode:\n";
+               opstream << stereomode;
+               opstream << "\nStereoSeparation:\n";
+               opstream << stereoseparation;
+               opstream << "\nStereoReverse:\n";
+               opstream << stereoreverse;
                opstream.close();
        }
        if(ipstream){
@@ -849,6 +855,17 @@ Boolean SetUp (Game & game)
                ipstream.ignore(256,'\n');
                ipstream >> string;
                game.chatkey=CharToKey(string);
+               ipstream.ignore(256,'\n');
+               ipstream.ignore(256,'\n');
+               ipstream >> i;
+               stereomode = (StereoMode)i;
+               ipstream.ignore(256,'\n');
+               ipstream.ignore(256,'\n');
+               ipstream >> stereoseparation;
+               ipstream.ignore(256,'\n');
+               ipstream.ignore(256,'\n');
+               ipstream >> stereoreverse;
+
                ipstream.close();
 
                if(detail>2)detail=2;