#include "Game.h"
#else
- #include <zlib.h>
- #include <png.h>
- #include <jpeglib.h>
+ extern "C" {
+ #include "zlib.h"
+ #include "png.h"
+ #include "jpeglib.h"
+ }
#include "Game.h"
static bool load_image(const char * fname, TGAImageRec & tex);
static bool load_png(const char * fname, TGAImageRec & tex);