+/*
+Copyright (C) 2003, 2010 - Wolfire Games
+
+This file is part of Lugaru.
+
+Lugaru is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+
#ifdef WIN32
#include <vld.h>
#endif
-#include "Game.h"
-
#ifndef USE_DEVIL
# ifdef WIN32
# define USE_DEVIL
#include "IL/il.h"
#include "IL/ilu.h"
#include "IL/ilut.h"
+ #include "Game.h"
#else
- // just use libpng and libjpg directly; it's lighter-weight and easier
- // to manage the dependencies on Linux...
+
extern "C" {
- #include "png.h"
- #include "jpeglib.h"
+ #include "zlib.h"
+ #include "png.h"
+ #include "jpeglib.h"
}
+ #include "Game.h"
static bool load_image(const char * fname, TGAImageRec & tex);
static bool load_png(const char * fname, TGAImageRec & tex);
static bool load_jpg(const char * fname, TGAImageRec & tex);
using namespace std;
+#if USE_SDL
+SDL_Rect **resolutions = NULL;
+static SDL_Rect rect_1024_768 = { 0, 0, 1024, 768 };
+static SDL_Rect rect_800_600 = { 0, 0, 800, 600 };
+static SDL_Rect rect_640_480 = { 0, 0, 640, 480 };
+static SDL_Rect *hardcoded_resolutions[] = {
+ &rect_1024_768,
+ &rect_800_600,
+ &rect_640_480,
+ NULL
+};
+#endif
+
+
unsigned int resolutionDepths[8][2] = {0};
bool selectDetail(int & width, int & height, int & bpp, int & detail);
#include "glstubs.h"
#undef GL_FUNC
-static bool lookup_glsym(const char *funcname, void **func, const char *libname)
+static bool lookup_glsym(const char *funcname, void **func)
{
*func = SDL_GL_GetProcAddress(funcname);
if (*func == NULL)
{
- fprintf(stderr, "Failed to find OpenGL symbol \"%s\" in \"%s\"\n",
- funcname, libname);
+ fprintf(stderr, "Failed to find OpenGL symbol \"%s\"\n", funcname);
return false;
}
return true;
}
-static bool lookup_all_glsyms(const char *libname)
+static bool lookup_all_glsyms(void)
{
bool retval = true;
#define GL_FUNC(ret,fn,params,call,rt) \
- if (!lookup_glsym(#fn, (void **) &p##fn, libname)) retval = false;
+ if (!lookup_glsym(#fn, (void **) &p##fn)) retval = false;
#include "glstubs.h"
#undef GL_FUNC
return retval;
char *arg = _argv[i];
while (*arg == '-')
arg++;
- if (stricmp(arg, cmd) == 0)
+ if (strcasecmp(arg, cmd) == 0)
return true;
}
static void sdlEventProc(const SDL_Event &e, Game &game)
{
int val;
+ bool skipkey = false;
SDLMod mod;
switch(e.type)
case SDL_MOUSEBUTTONDOWN:
{
val = clamp_sdl_mouse_button(e.button.button);
- if (val >= 0)
+ if ((val >= 0) && (val <= 2))
{
if (val == 0)
- {
g_button = true;
- SetKey(MAC_MOUSEBUTTON1);
- }
-
- else if (val == 1)
- SetKey(MAC_MOUSEBUTTON2);
-
buttons[val] = true;
}
}
case SDL_MOUSEBUTTONUP:
{
val = clamp_sdl_mouse_button(e.button.button);
- if (val >= 0)
+ if ((val >= 0) && (val <= 2))
{
if (val == 0)
- {
g_button = false;
- ClearKey(MAC_MOUSEBUTTON1);
- }
-
- else if (val == 1)
- ClearKey(MAC_MOUSEBUTTON2);
-
buttons[val] = false;
}
}
{
if (e.key.keysym.mod & KMOD_CTRL)
{
+ skipkey = true;
SDL_GrabMode mode = SDL_GRAB_ON;
if ((SDL_GetVideoSurface()->flags & SDL_FULLSCREEN) == 0)
{
else if (e.key.keysym.sym == SDLK_RETURN)
{
if (e.key.keysym.mod & KMOD_ALT)
+ {
+ skipkey = true;
SDL_WM_ToggleFullScreen(SDL_GetVideoSurface());
+ }
}
- if (e.key.keysym.sym < SDLK_LAST)
+ if ((!skipkey) && (e.key.keysym.sym < SDLK_LAST))
{
if (KeyTable[e.key.keysym.sym] != 0xffff)
SetKey(KeyTable[e.key.keysym.sym]);
SetKey(MAC_CONTROL_KEY);
if (mod & KMOD_ALT)
SetKey(MAC_OPTION_KEY);
+ if (mod & KMOD_META)
+ SetKey(MAC_COMMAND_KEY);
if (mod & KMOD_SHIFT)
SetKey(MAC_SHIFT_KEY);
if (mod & KMOD_CAPS)
if(detail>2)detail=2;
if(detail<0)detail=0;
- if(screenwidth>3000)screenwidth=640;
if(screenwidth<0)screenwidth=640;
- if(screenheight>3000)screenheight=480;
if(screenheight<0)screenheight=480;
+#if !USE_SDL // we'll take anything that works.
+ if(screenwidth>3000)screenwidth=640;
+ if(screenheight>3000)screenheight=480;
+#endif
}
if(kBitsPerPixel!=32&&kBitsPerPixel!=16){
kBitsPerPixel=16;
return false;
}
- const char *libname = "libGL.so.1"; // !!! FIXME: Linux specific!
- if (SDL_GL_LoadLibrary(libname) == -1)
+ if (SDL_GL_LoadLibrary(NULL) == -1)
{
- fprintf(stderr, "SDL_GL_LoadLibrary(\"%s\") failed: %s\n",
- libname, SDL_GetError());
+ fprintf(stderr, "SDL_GL_LoadLibrary() failed: %s\n", SDL_GetError());
+ SDL_Quit();
return false;
}
- if (!lookup_all_glsyms(libname))
+ SDL_Rect **res = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_OPENGL);
+ if ( (res == NULL) || (res == ((SDL_Rect **)-1)) || (res[0] == NULL) || (res[0]->w < 640) || (res[0]->h < 480) )
+ res = hardcoded_resolutions;
+
+ // reverse list (it was sorted biggest to smallest by SDL)...
+ int count;
+ for (count = 0; res[count]; count++)
+ {
+ if ((res[count]->w < 640) || (res[count]->h < 480))
+ break; // sane lower limit.
+ }
+
+ static SDL_Rect *resolutions_block = NULL;
+ resolutions_block = (SDL_Rect*) realloc(resolutions_block, sizeof (SDL_Rect) * count);
+ resolutions = (SDL_Rect**) realloc(resolutions, sizeof (SDL_Rect *) * (count + 1));
+ if ((resolutions_block == NULL) || (resolutions == NULL))
+ {
+ SDL_Quit();
+ fprintf(stderr, "Out of memory!\n");
return false;
+ }
+
+ resolutions[count--] = NULL;
+ for (int i = 0; count >= 0; i++, count--)
+ {
+ memcpy(&resolutions_block[count], res[i], sizeof (SDL_Rect));
+ resolutions[count] = &resolutions_block[count];
+ }
+
+ if (cmdline("showresolutions"))
+ {
+ printf("Resolutions we think are okay:\n");
+ for (int i = 0; resolutions[i]; i++)
+ printf(" %d x %d\n", (int) resolutions[i]->w, (int) resolutions[i]->h);
+ }
}
Uint32 sdlflags = SDL_OPENGL;
if (!cmdline("windowed"))
sdlflags |= SDL_FULLSCREEN;
- SDL_WM_SetCaption("Lugaru", "lugaru");
-
- if (!cmdline("nomousegrab"))
- SDL_WM_GrabInput(SDL_GRAB_ON);
+ SDL_WM_SetCaption("Lugaru", "Lugaru");
SDL_ShowCursor(0);
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+
if (SDL_SetVideoMode(kContextWidth, kContextHeight, 0, sdlflags) == NULL)
{
fprintf(stderr, "SDL_SetVideoMode() failed: %s\n", SDL_GetError());
+ fprintf(stderr, "forcing 640x480...\n");
+ kContextWidth = 640;
+ kContextHeight = 480;
+ if (SDL_SetVideoMode(kContextWidth, kContextHeight, 0, sdlflags) == NULL)
+ {
+ fprintf(stderr, "SDL_SetVideoMode() failed: %s\n", SDL_GetError());
+ fprintf(stderr, "forcing 640x480 windowed mode...\n");
+ sdlflags &= ~SDL_FULLSCREEN;
+ if (SDL_SetVideoMode(kContextWidth, kContextHeight, 0, sdlflags) == NULL)
+ {
+ fprintf(stderr, "SDL_SetVideoMode() failed: %s\n", SDL_GetError());
+ return false;
+ }
+ }
+ }
+
+ int dblbuf = 0;
+ if ((SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &dblbuf) == -1) || (!dblbuf))
+ {
+ fprintf(stderr, "Failed to get double buffered GL context!\n");
+ SDL_Quit();
return false;
}
+ if (!lookup_all_glsyms())
+ {
+ SDL_Quit();
+ return false;
+ }
+
+ if (!cmdline("nomousegrab"))
+ SDL_WM_GrabInput(SDL_GRAB_ON);
#elif (defined WIN32)
//------------------------------------------------------------------
// the context is destroyed and libGL unloaded by SDL_Quit().
pglDeleteTextures = glDeleteTextures_doNothing;
- #if PLATFORM_LINUX
- _exit(0); // !!! FIXME: hack...crashes on exit!
- #endif
-
#elif (defined WIN32)
if (hRC)
{
}
-#if PLATFORM_LINUX
-#include <stdlib.h>
-#include <ctype.h>
-#include <unistd.h>
-static bool try_launch_browser(const char *browser, const char *url)
-{
- // make sure string isn't empty...
- while ( (*browser) && (isspace(*browser)) ) browser++;
- if (*browser == '\0') return false;
-
- bool seenurl = false;
- char buf[4096]; // !!! FIXME: we aren't checking for overflow here!
- char *dst = buf;
- while (*browser)
- {
- char ch = *(browser++);
- if (ch == '%')
- {
- ch = *(browser++);
- if (ch == '%')
- *(dst++) = '%';
- else if (ch == 's') // "%s" == insert URL here.
- {
- *(dst++) = '\'';
- strcpy(dst, url);
- dst += strlen(url);
- *(dst++) = '\'';
- seenurl = true;
- }
- // (not %% or %s? Drop the char.)
- }
- else
- {
- *(dst++) = ch;
- }
- }
-
- *dst = '\0';
- if (!seenurl)
- {
- strcat(dst, " ");
- strcat(dst, url);
- }
- return(system(buf) == 0);
-}
-#endif
-
-
static void launch_web_browser(const char *url)
{
#ifdef WIN32
ShellExecute(NULL, "open", url, NULL, NULL, SW_SHOWNORMAL);
-// lousy linux doesn't have a clean way to do this, but you can point people
-// to docs on the BROWSER variable:
-// http://www.catb.org/~esr/BROWSER/
-#elif PLATFORM_LINUX
- if (strchr(url, '\'') != NULL) // Prevent simple shell injection.
- return;
-
- const char *envr = getenv("BROWSER");
- if (envr == NULL) // not specified? We'll try a pseudo-sane list...
- envr = "opera:mozilla:konqueror:firefox:netscape:xterm -e links:xterm -e lynx:";
+#elif (defined(__APPLE__) && defined(__MACH__))
+ const char *fmt = "open '%s'";
+ const size_t len = strlen(fmt) + strlen(url) + 16;
+ char *buf = new char[len];
+ snprintf(buf, len, fmt, url);
+ system(buf);
+ delete[] buf;
- char *ptr = (char *) alloca(strlen(envr) + 1);
- if (ptr == NULL)
- return;
- strcpy(ptr, envr);
- envr = ptr;
-
- while ((ptr = strchr(envr, ':')) != NULL)
- {
- *ptr = '\0';
- if (try_launch_browser(envr, url))
- return;
- envr = ptr + 1;
- }
-
- try_launch_browser(envr, url);
+#elif PLATFORM_LINUX
+ const char *fmt = "PATH=$PATH:. xdg-open '%s'";
+ const size_t len = strlen(fmt) + strlen(url) + 16;
+ char *buf = new char[len];
+ snprintf(buf, len, fmt, url);
+ system(buf);
+ delete[] buf;
#endif
}
char *retval;
char *envr;
- char *ptr = strrchr(argv0, '/');
+ char *ptr = strrchr((char *)argv0, '/');
if (strchr(argv0, '/'))
{
retval = strdup(argv0);
char *dir = calcBaseDir(argv0);
if (dir)
{
+ #if (defined(__APPLE__) && defined(__MACH__))
+ // Chop off /Contents/MacOS if it's at the end of the string, so we
+ // land in the base of the app bundle.
+ const size_t len = strlen(dir);
+ const char *bundledirs = "/Contents/MacOS";
+ const size_t bundledirslen = strlen(bundledirs);
+ if (len > bundledirslen)
+ {
+ char *ptr = (dir + len) - bundledirslen;
+ if (strcasecmp(ptr, bundledirs) == 0)
+ *ptr = '\0';
+ }
+ #endif
chdir(dir);
free(dir);
}
LOGFUNC;
#ifndef WIN32 // this is in WinMain, too.
- logger.start(true);
memset( &g_theKeys, 0, sizeof( KeyMap));
#endif
// if(game.registernow){
if(regnow)
{
- launch_web_browser("http://www.wolfire.com/registerpc.html");
+ #if (defined(__APPLE__) && defined(__MACH__))
+ launch_web_browser("http://www.wolfire.com/purchase/lugaru/mac");
+ #elif PLATFORM_LINUX
+ launch_web_browser("http://www.wolfire.com/purchase/lugaru/linux");
+ #else
+ launch_web_browser("http://www.wolfire.com/purchase/lugaru/pc");
+ #endif
}
+
+ #if PLATFORM_LINUX // (this may not be necessary any more.)
+ _exit(0); // !!! FIXME: hack...crashes on exit!
+ #endif
return 0;
}
catch (const std::exception& error)
std::string e = "Caught exception: ";
e += error.what();
- LOG(e, Logger::LOG_ERR);
+ LOG(e);
MessageBox(g_windowHandle, error.what(), "ERROR", MB_OK | MB_ICONEXCLAMATION);
}
}
#endif
+#if !USE_SDL
int resolutionID(int width, int height)
{
int whichres;
return whichres;
}
+#endif
bool selectDetail(int & width, int & height, int & bpp, int & detail)
{
bool res = true;
+
+ // currently with SDL, we just use whatever is requested
+ // and don't care. --ryan.
+ #if !USE_SDL
int whichres = closestResolution(width, height);
while (true)
height=1200;
}
- // currently with SDL, we just use whatever the native bitdepth
- // of the display is and don't care.
- #if USE_SDL
- break;
- #endif
-
if ((detail != 0) && (resolutionDepths[whichres][1] != 0))
{
break;
}
bpp = resolutionDepths[whichres][(detail != 0)];
+ #endif
return res;
}
}
}
- logger.start(true);
-
memset( &g_theKeys, 0, sizeof( KeyMap));
unsigned int i = 0;
#if !USE_DEVIL
static bool load_image(const char *file_name, TGAImageRec &tex)
{
- char *ptr = strrchr(file_name, '.');
+ char *ptr = strrchr((char *)file_name, '.');
if (ptr)
{
- if (stricmp(ptr+1, "png") == 0)
+ if (strcasecmp(ptr+1, "png") == 0)
return load_png(file_name, tex);
- else if (stricmp(ptr+1, "jpg") == 0)
+ else if (strcasecmp(ptr+1, "jpg") == 0)
return load_jpg(file_name, tex);
}
png_init_io(png_ptr, fp);
png_read_png(png_ptr, info_ptr,
PNG_TRANSFORM_STRIP_16 | PNG_TRANSFORM_PACKING,
- png_voidp_NULL);
+ NULL);
png_get_IHDR(png_ptr, info_ptr, &width, &height,
&bit_depth, &color_type, &interlace_type, NULL, NULL);
if (!row_pointers)
goto png_done;
- retval = malloc(width * height * 4);
- if (!retval)
- goto png_done;
-
if (!hasalpha)
{
png_byte *dst = tex.data;
retval = true;
png_done:
- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
if (fp)
fclose(fp);
return (retval);
static bool save_image(const char *file_name)
{
- char *ptr = strrchr(file_name, '.');
+ char *ptr = strrchr((char *)file_name, '.');
if (ptr)
{
- if (stricmp(ptr+1, "png") == 0)
+ if (strcasecmp(ptr+1, "png") == 0)
return save_png(file_name);
}