]> git.jsancho.org Git - lugaru.git/blobdiff - Source/OpenGL_Windows.cpp
Merge
[lugaru.git] / Source / OpenGL_Windows.cpp
index 776eb4308bb7eda34bfe7255d7e6004dca96a156..4e163eb85f89637e779feb428a680dd4df02fa96 100644 (file)
@@ -230,8 +230,6 @@ Boolean SetUp (Game & game)
 
        LOGFUNC;
 
-       randSeed = UpTime().lo;
-
        osx = 0;
        cellophane=0;
        texdetail=4;
@@ -415,7 +413,7 @@ Boolean SetUp (Game & game)
 static void DoMouse(Game & game)
 {
 
-       if(mainmenu||(abs(game.deltah)<10*realmultiplier*1000&&abs(game.deltav)<10*realmultiplier*1000))
+       if(mainmenu|| ( (abs(game.deltah)<10*realmultiplier*1000) && (abs(game.deltav)<10*realmultiplier*1000) ))
        {
                game.deltah *= usermousesensitivity;
                game.deltav *= usermousesensitivity;
@@ -482,7 +480,6 @@ void DoUpdate (Game & game)
 
        count = multiplier*sps;
        if(count<2)count=2;
-       //if(count>10)count=10;
 
        realmultiplier=multiplier;
        multiplier*=gamespeed;
@@ -490,9 +487,7 @@ void DoUpdate (Game & game)
        if(difficulty==0)multiplier*=.8;
 
        if(game.loading==4)multiplier*=.00001;
-       //multiplier*.9;
        if(slomo&&!mainmenu)multiplier*=slomospeed;
-       //if(freeze)multiplier*=0.00001;
        oldmult=multiplier;
        multiplier/=(float)count;