]> git.jsancho.org Git - lugaru.git/blobdiff - Source/OpenGL_Windows.cpp
Launch web browsers on Linux.
[lugaru.git] / Source / OpenGL_Windows.cpp
index 15073ce19546940855d9e54b1a598907c24bcdaf..34c264716534427b0a58eb11bcea292389507432 100644 (file)
@@ -223,8 +223,6 @@ Boolean gDone = false, gfFrontProcess = true;
 
 Game * pgame = 0;
 
-static bool gMouseGrabbed = true;
-
 // --------------------------------------------------------------------------
 
 void ReportError (char * strError)
@@ -427,16 +425,26 @@ static void initSDLKeyTable(void)
 
 static inline int clamp_sdl_mouse_button(Uint8 button)
 {
+    if (button == 2)   // right mouse button is button 3 in SDL.
+        button = 3;
+    else if (button == 3)
+        button = 2;
+
     if ((button >= 1) && (button <= 3))
         return button - 1;
     return -1;
 }
 
-static void sdlEventProc(const SDL_Event &e)
+static void sdlEventProc(const SDL_Event &e, Game &game)
 {
     int val;
     switch(e.type)
        {
+        case SDL_MOUSEMOTION:
+            game.deltah += e.motion.xrel;
+            game.deltav += e.motion.yrel;
+            return;
+
                case SDL_MOUSEBUTTONDOWN:
                        {
                 val = clamp_sdl_mouse_button(e.button.button);
@@ -479,7 +487,15 @@ static void sdlEventProc(const SDL_Event &e)
             if (e.key.keysym.sym == SDLK_g)
             {
                 if (e.key.keysym.mod & KMOD_CTRL)
-                    gMouseGrabbed = !gMouseGrabbed;
+                {
+                    SDL_GrabMode mode = SDL_GRAB_ON;
+                    if ((SDL_GetVideoSurface()->flags & SDL_FULLSCREEN) == 0)
+                    {
+                        mode = SDL_WM_GrabInput(SDL_GRAB_QUERY);
+                        mode = (mode==SDL_GRAB_ON) ? SDL_GRAB_OFF:SDL_GRAB_ON;
+                    }
+                    SDL_WM_GrabInput(mode);
+                }
             }
 
             else if (e.key.keysym.sym == SDLK_RETURN)
@@ -538,8 +554,7 @@ Boolean SetUp (Game & game)
        randSeed = UpTime().lo;
 
        osx = 0;
-//     ifstream ipstream(":Data:config.txt", std::ios::in /*| std::ios::nocreate*/);
-       ifstream ipstream("./Data/config.txt", std::ios::in /*| std::ios::nocreate*/);
+       ifstream ipstream(ConvertFileName(":Data:config.txt"), std::ios::in /*| std::ios::nocreate*/);
        detail=1;
        ismotionblur=0;
        usermousesensitivity=1;
@@ -589,8 +604,7 @@ Boolean SetUp (Game & game)
        selectDetail(kContextWidth, kContextHeight, kBitsPerPixel, detail);
 
        if(!ipstream) {
-               //ofstream opstream(":Data:config.txt"); 
-               ofstream opstream("./Data/config.txt"); 
+               ofstream opstream(ConvertFileName(":Data:config.txt", "w"));
                opstream << "Screenwidth:\n";
                opstream << kContextWidth;
                opstream << "\nScreenheight:\n";
@@ -1049,6 +1063,23 @@ Boolean SetUp (Game & game)
 
 static void DoMouse(Game & game)
 {
+#if USE_SDL
+       if(mainmenu||(abs(game.deltah)<10*realmultiplier*1000&&abs(game.deltav)<10*realmultiplier*1000))
+       {
+               game.deltah *= usermousesensitivity;
+               game.deltav *= usermousesensitivity;
+               game.mousecoordh += game.deltah;
+               game.mousecoordv += game.deltav;
+        if (game.mousecoordh < 0)
+            game.mousecoordh = 0;
+        else if (game.mousecoordh >= kContextWidth)
+            game.mousecoordh = kContextWidth - 1;
+        if (game.mousecoordv < 0)
+            game.mousecoordv = 0;
+        else if (game.mousecoordv >= kContextHeight)
+            game.mousecoordv = kContextHeight - 1;
+       }
+#else
        static Point lastMouse = {-1,-1};
        Point globalMouse;
 
@@ -1080,7 +1111,7 @@ static void DoMouse(Game & game)
                        game.mousecoordv=globalMouse.v;
                }
 
-               if((!mainmenu)&&(gMouseGrabbed))
+               if(!mainmenu)
                {
                        if(lastMouse.h>gMidPoint.h+100||lastMouse.h<gMidPoint.h-100||lastMouse.v>gMidPoint.v+100||lastMouse.v<gMidPoint.v-100){
                                pos.x = gMidPoint.h;
@@ -1092,6 +1123,7 @@ static void DoMouse(Game & game)
                        }
                }
        }
+#endif
 }
 
 
@@ -1287,6 +1319,88 @@ static bool IsFocused()
        return true;
 }
 
+
+#if PLATFORM_LINUX
+#include <stdlib.h>
+#include <ctype.h>
+static bool try_launch_browser(const char *browser, const char *url)
+{
+    // make sure string isn't empty...
+    while ( (*browser) && (isspace(*browser)) ) browser++;
+    if (*browser == '\0') return false;
+
+    bool seenurl = false;
+    char buf[4096];  // !!! FIXME: we aren't checking for overflow here!
+    char *dst = buf;
+    while (*browser)
+    {
+        char ch = *(browser++);
+        if (ch == '%')
+        {
+            ch = *(browser++);
+            if (ch == '%')
+                *(dst++) = '%';
+            else if (ch == 's')  // "%s" == insert URL here.
+            {
+                *(dst++) = '\'';
+                strcpy(dst, url);
+                dst += strlen(url);
+                *(dst++) = '\'';
+                seenurl = true;
+            }
+            // (not %% or %s? Drop the char.)
+        }
+        else
+        {
+            *(dst++) = ch;
+        }
+    }
+
+    *dst = '\0';
+    if (!seenurl)
+    {
+        strcat(dst, " ");
+        strcat(dst, url);
+    }
+    return(system(buf) == 0);
+}
+#endif
+
+
+static void launch_web_browser(const char *url)
+{
+#ifdef WIN32
+    ShellExecute(NULL, "open", url, NULL, NULL, SW_SHOWNORMAL);
+
+// lousy linux doesn't have a clean way to do this, but you can point people
+//  to docs on the BROWSER variable:
+//     http://www.catb.org/~esr/BROWSER/
+#elif PLATFORM_LINUX
+    if (strchr(url, '\'') != NULL)  // Prevent simple shell injection.
+        return;
+
+    const char *envr = getenv("BROWSER");
+    if (envr == NULL)  // not specified? We'll try a pseudo-sane list...
+        envr = "opera:mozilla:konqueror:firefox:netscape:xterm -e links:xterm -e lynx:";
+
+    char *ptr = (char *) alloca(strlen(envr) + 1);
+    if (ptr == NULL)
+        return;
+    strcpy(ptr, envr);
+    envr = ptr;
+
+    while ((ptr = strchr(envr, ':')) != NULL)
+    {
+        *ptr = '\0';
+        if (try_launch_browser(envr, url))
+            return;
+        envr = ptr + 1;
+    }
+
+    try_launch_browser(envr, url);
+#endif
+}
+
 int main (void)
 {
        LOGFUNC;
@@ -1320,7 +1434,9 @@ int main (void)
                                        gameFocused = true;
 
                                        // check windows messages
-                    #if USE_SDL
+                                       #if USE_SDL
+                                       game.deltah = 0;
+                                       game.deltav = 0;
                                        SDL_Event e;
                                        // message pump
                                        while( SDL_PollEvent( &e ) )
@@ -1330,9 +1446,10 @@ int main (void)
                                                        gDone=true;
                                                        break;
                                                }
-                        sdlEventProc(e);
+                                               sdlEventProc(e, game);
                                        }
-                    #elif (defined WIN32)
+
+                                       #elif (defined WIN32)
                                        MSG msg;
                                        // message pump
                                        while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE | PM_NOYIELD ) )
@@ -1348,7 +1465,7 @@ int main (void)
                                                        DispatchMessage( &msg );
                                                }
                                        }
-                    #endif
+                                       #endif
 
                                        // game
                                        DoUpdate(game);
@@ -1399,14 +1516,7 @@ int main (void)
 //             if(game.registernow){
                if(regnow)
                {
-            #ifndef WIN32
-            STUBBED("launch a web browser");
-            #else
-                       char url[100];
-                       sprintf(url,"http://www.wolfire.com/registerpc.html");
-                       //                      LaunchURL(url);
-                       ShellExecute(NULL, "open", url, NULL, NULL, SW_SHOWNORMAL);
-            #endif
+            launch_web_browser("http://www.wolfire.com/registerpc.html");
                }
                return 0;
        }