]> git.jsancho.org Git - lugaru.git/blobdiff - Source/OpenGL_Windows.cpp
Merged FMod changes in
[lugaru.git] / Source / OpenGL_Windows.cpp
index 9afd511ce880918b071d7087dc197a0c4b14712d..1ee4964f94c8182969e026bbb9548276c25ac75c 100644 (file)
@@ -19,11 +19,15 @@ along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 
-/* No need for Visual Leak Detector
 #ifdef WIN32
-#include <vld.h>
+#define UINT8 WIN32API_UINT8
+#define UINT16 WIN32API_UINT16
+#define boolean WIN32API_boolean
+#include <windows.h>
+#undef UINT8
+#undef UINT16
+#undef boolean
 #endif
-*/
 
 #define USE_DEVIL 0
 
@@ -175,14 +179,24 @@ typedef struct tagPOINT {
 #endif
 
 #if USE_SDL
+
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable: 4273)
+#endif
+
 #define GL_FUNC(ret,fn,params,call,rt) \
     extern "C" { \
-        static ret GLAPIENTRY (*p##fn) params = NULL; \
+        static ret (GLAPIENTRY *p##fn) params = NULL; \
         ret GLAPIENTRY fn params { rt p##fn call; } \
     }
 #include "glstubs.h"
 #undef GL_FUNC
 
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
 static bool lookup_glsym(const char *funcname, void **func)
 {
     *func = SDL_GL_GetProcAddress(funcname);
@@ -222,18 +236,14 @@ void sdlGetCursorPos(POINT *pt)
 #define SetCursorPos(x, y) SDL_WarpMouse(x, y)
 #define ScreenToClient(x, pt)
 #define ClientToScreen(x, pt)
+#ifdef MessageBox
+#undef MessageBox
+#endif
 #define MessageBox(hwnd,text,title,flags) STUBBED("msgbox")
 #endif
 
 Point delta;
 
-#ifdef WIN32
-static const char g_wndClassName[]={ "LUGARUWINDOWCLASS" };
-static HINSTANCE g_appInstance;
-static HWND g_windowHandle;
-static HGLRC hRC;
-#endif
-
 static bool g_button, fullscreen = true;
 
 
@@ -263,7 +273,7 @@ Boolean gDone = false, gfFrontProcess = true;
 
 Game * pgame = 0;
 
-#ifndef WIN32
+#ifndef __MINGW32__
 static int _argc = 0;
 static char **_argv = NULL;
 #endif
@@ -287,7 +297,7 @@ bool cmdline(const char *cmd)
 
 void ReportError (char * strError)
 {
-#ifdef WIN32  // !!! FIXME.  --ryan.
+#ifdef _MSC_VER  // !!! FIXME.  --ryan.
        throw std::exception( strError);
 #endif
 
@@ -304,44 +314,11 @@ void ReportError (char * strError)
 
 void SetupDSpFullScreen ()
 {
-#ifdef WIN32
-       LOGFUNC;
-
-       if (fullscreen)
-       {
-               DEVMODE dmScreenSettings;
-               memset( &dmScreenSettings, 0, sizeof( dmScreenSettings));
-               dmScreenSettings.dmSize = sizeof( dmScreenSettings);
-               dmScreenSettings.dmPelsWidth    = kContextWidth;
-               dmScreenSettings.dmPelsHeight   = kContextHeight;
-               dmScreenSettings.dmBitsPerPel   = kBitsPerPixel;
-               dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
-
-               // set video mode
-               if (ChangeDisplaySettings( &dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
-               {
-                       ReportError( "Could not set display mode");
-                       return;
-               }
-       }
-
-       ShowCursor(FALSE);
-#endif
 }
 
 
 void ShutdownDSp ()
 {
-#ifdef WIN32
-       LOGFUNC;
-
-       if (fullscreen)
-       {
-               ChangeDisplaySettings( NULL, 0);
-       }
-
-       ShowCursor(TRUE);
-#endif
 }
 
 
@@ -351,11 +328,6 @@ void ShutdownDSp ()
 
 void DrawGL (Game & game)
 {
-#ifdef WIN32
-       if (hDC == 0)
-               return;
-#endif
-
        game.DrawGLScene();
 }
 
@@ -589,6 +561,8 @@ static void sdlEventProc(const SDL_Event &e, Game &game)
                 ClearKey(MAC_CONTROL_KEY);
             if ((mod & KMOD_ALT) == 0)
                 ClearKey(MAC_OPTION_KEY);
+            if ((mod & KMOD_META) == 0)
+                ClearKey(MAC_COMMAND_KEY);
             if ((mod & KMOD_SHIFT) == 0)
                 ClearKey(MAC_SHIFT_KEY);
             if ((mod & KMOD_CAPS) == 0)
@@ -998,115 +972,6 @@ Boolean SetUp (Game & game)
 
     if (!cmdline("nomousegrab"))
         SDL_WM_GrabInput(SDL_GRAB_ON);
-
-#elif (defined WIN32)
-       //------------------------------------------------------------------
-       // create window
-       int x = 0, y = 0;
-       RECT r = {0, 0, kContextWidth-1, kContextHeight-1};
-       DWORD dwStyle = WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_VISIBLE;
-       DWORD dwExStyle = WS_EX_APPWINDOW;
-
-       if (fullscreen)
-       {
-               dwStyle |= WS_POPUP;
-       }
-       else
-       {
-
-               dwStyle |= WS_OVERLAPPEDWINDOW;
-               dwExStyle |= WS_EX_WINDOWEDGE;
-       }
-
-       AdjustWindowRectEx(&r, dwStyle, FALSE, dwExStyle);
-
-       if (!fullscreen)
-       {
-               x = (GetSystemMetrics(SM_CXSCREEN) >> 1) - ((r.right - r.left + 1) >> 1);
-               y = (GetSystemMetrics(SM_CYSCREEN) >> 1) - ((r.bottom - r.top + 1) >> 1);
-       }
-
-       g_windowHandle=CreateWindowEx(
-               dwExStyle,
-               g_wndClassName, "Lugaru", dwStyle,
-               x, y,
-//             kContextWidth, kContextHeight,
-               r.right - r.left + 1, r.bottom - r.top + 1,
-               NULL,NULL,g_appInstance,NULL );
-       if (!g_windowHandle)
-       {
-               ReportError("Could not create window");
-               return false;
-       }
-
-       //------------------------------------------------------------------
-       // setup OpenGL
-
-       static PIXELFORMATDESCRIPTOR pfd =
-       {
-               sizeof(PIXELFORMATDESCRIPTOR),                          // Size Of This Pixel Format Descriptor
-                       1,                                                                                      // Version Number
-                       PFD_DRAW_TO_WINDOW |                                            // Format Must Support Window
-                       PFD_SUPPORT_OPENGL |                                            // Format Must Support OpenGL
-                       PFD_DOUBLEBUFFER,                                                       // Must Support Double Buffering
-                       PFD_TYPE_RGBA,                                                          // Request An RGBA Format
-                       kBitsPerPixel,                                                          // Select Our Color Depth
-                       0, 0, 0, 0, 0, 0,                                                       // Color Bits Ignored
-                       0,                                                                                      // No Alpha Buffer
-                       0,                                                                                      // Shift Bit Ignored
-                       0,                                                                                      // No Accumulation Buffer
-                       0, 0, 0, 0,                                                                     // Accumulation Bits Ignored
-                       16,                                                                                     // 16Bit Z-Buffer (Depth Buffer)  
-                       0,                                                                                      // No Stencil Buffer
-                       0,                                                                                      // No Auxiliary Buffer
-                       PFD_MAIN_PLANE,                                                         // Main Drawing Layer
-                       0,                                                                                      // Reserved
-                       0, 0, 0                                                                         // Layer Masks Ignored
-       };
-
-       if (!(hDC = GetDC( g_windowHandle)))
-               ReportError( "Could not get device context");
-
-       GLuint PixelFormat;
-       if (!(PixelFormat = ChoosePixelFormat(hDC, &pfd)))
-       {
-               ReportError( "Could not find appropriate pixel format");
-               return false;
-       }
-
-       if (!DescribePixelFormat(hDC, PixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd))
-       {
-               ReportError( "Could not retrieve pixel format");
-               return false;
-       }
-
-       if (!SetPixelFormat( hDC, PixelFormat, &pfd))
-       {
-               ReportError( "Could not set pixel format");
-               return false;
-       }
-
-       if (!(hRC = wglCreateContext(hDC)))
-       {
-               ReportError( "Could not create rendering context");
-               return false;
-       }
-
-       if (!wglMakeCurrent(hDC, hRC))
-       {
-               ReportError( "Could not activate rendering context");
-               return false;
-       }
-
-       if (fullscreen)
-       {
-               // Place the window above all topmost windows
-               SetWindowPos( g_windowHandle, HWND_TOPMOST, 0,0,0,0,
-                       SWP_NOMOVE | SWP_NOSIZE );
-       }
-
-       SetForegroundWindow(g_windowHandle);
-       SetFocus(g_windowHandle);
 #endif
 
        glClear( GL_COLOR_BUFFER_BIT );
@@ -1205,50 +1070,6 @@ static void DoMouse(Game & game)
         else if (game.mousecoordv >= kContextHeight)
             game.mousecoordv = kContextHeight - 1;
        }
-#else
-       static Point lastMouse = {-1,-1};
-       Point globalMouse;
-
-       POINT pos;
-       GetCursorPos(&pos);
-       ScreenToClient(g_windowHandle, &pos);
-       globalMouse.h = pos.x;
-       globalMouse.v = pos.y;
-
-       if (lastMouse.h == globalMouse.h && lastMouse.v == globalMouse.v)
-       {
-               game.deltah=0;
-               game.deltav=0;
-       }
-       else
-       {
-               static Point virtualMouse = {0,0};
-               delta = globalMouse;
-
-               delta.h -= lastMouse.h;
-               delta.v -= lastMouse.v;
-               lastMouse.h = pos.x;
-               lastMouse.v = pos.y;
-
-               if(mainmenu||(abs(delta.h)<10*realmultiplier*1000&&abs(delta.v)<10*realmultiplier*1000)){
-                       game.deltah=delta.h*usermousesensitivity;
-                       game.deltav=delta.v*usermousesensitivity;
-                       game.mousecoordh=globalMouse.h;
-                       game.mousecoordv=globalMouse.v;
-               }
-
-               if(!mainmenu)
-               {
-                       if(lastMouse.h>gMidPoint.h+100||lastMouse.h<gMidPoint.h-100||lastMouse.v>gMidPoint.v+100||lastMouse.v<gMidPoint.v-100){
-                               pos.x = gMidPoint.h;
-                               pos.y = gMidPoint.v;
-                               ClientToScreen(g_windowHandle, &pos);
-                               //SetCursorPos( gMidPoint.h,gMidPoint.v);
-                               SetCursorPos(pos.x, pos.y);
-                               lastMouse = gMidPoint;
-                       }
-               }
-       }
 #endif
 }
 
@@ -1397,30 +1218,6 @@ void CleanUp (void)
     // cheat here...static destructors are calling glDeleteTexture() after
     //  the context is destroyed and libGL unloaded by SDL_Quit().
     pglDeleteTextures = glDeleteTextures_doNothing;
-
-#elif (defined WIN32)
-       if (hRC)
-       {
-               wglMakeCurrent( NULL, NULL);
-               wglDeleteContext( hRC);
-               hRC = NULL;
-       }
-
-       if (hDC)
-       {
-               ReleaseDC( g_windowHandle, hDC);
-               hDC = NULL;
-       }
-
-       if (g_windowHandle)
-       {
-               ShowWindow( g_windowHandle, SW_HIDE );
-               DestroyWindow( g_windowHandle);
-               g_windowHandle = NULL;
-       }
-
-       ShutdownDSp ();
-       ClipCursor(NULL);
 #endif
 }
 
@@ -1431,17 +1228,7 @@ static bool g_focused = true;
 
 static bool IsFocused()
 {
-#ifdef WIN32
-       if (!g_focused)
-               return false;
-
-       if (GetActiveWindow() != g_windowHandle)
-               return false;
-
-       if (IsIconic( g_windowHandle))
-               return false;
-#endif
-
+    STUBBED("write me");
        return true;
 }
 
@@ -1574,17 +1361,19 @@ static inline void chdirToAppPath(const char *argv0)
 
 int main(int argc, char **argv)
 {
+#ifndef __MINGW32__
     _argc = argc;
     _argv = argv;
+#endif
+
+    // !!! FIXME: we could use a Win32 API for this.  --ryan.
 #ifndef WIN32
     chdirToAppPath(argv[0]);
 #endif
 
        LOGFUNC;
 
-#ifndef WIN32  // this is in WinMain, too.
        memset( &g_theKeys, 0, sizeof( KeyMap));
-#endif
 
     initSDLKeyTable();
 
@@ -1624,23 +1413,6 @@ int main(int argc, char **argv)
                                                }
                                                sdlEventProc(e, game);
                                        }
-
-                                       #elif (defined WIN32)
-                                       MSG msg;
-                                       // message pump
-                                       while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE | PM_NOYIELD ) )
-                                       {
-                                               if( msg.message == WM_QUIT )
-                                               {
-                                                       gDone=true;
-                                                       break;
-                                               }
-                                               else
-                                               {
-                                                       TranslateMessage( &msg );
-                                                       DispatchMessage( &msg );
-                                               }
-                                       }
                                        #endif
 
                                        // game
@@ -1656,31 +1428,7 @@ int main(int argc, char **argv)
                                        }
 
                                        // game is not in focus, give CPU time to other apps by waiting for messages instead of 'peeking'
-                    #ifdef WIN32
-                                       MSG msg;
-                                       BOOL bRet;
-                                       //if (GetMessage( &msg, g_windowHandle, 0, 0 ))
-                                       /*if (GetMessage( &msg, NULL, 0, 0 ))
-                                       {
-                                               TranslateMessage(&msg);
-                                               DispatchMessage(&msg);
-                                       }*/
-                                       if ( (bRet = GetMessage( &msg, NULL, 0, 0 )) != 0)
-                                       { 
-                                               if (bRet <= 0)
-                                               {
-                                                       // handle the error and possibly exit
-                                                       gDone=true;
-                                               }
-                                               else
-                                               {
-                                                       TranslateMessage(&msg); 
-                                                       DispatchMessage(&msg); 
-                                               }
-                                       }
-                    #else
                     STUBBED("give up CPU but sniff the event queue");
-                    #endif
                                }
                        }
 
@@ -1727,523 +1475,6 @@ int main(int argc, char **argv)
 
        // --------------------------------------------------------------------------
 
-#ifdef WIN32
-#define MAX_WINKEYS 256
-       static unsigned short KeyTable[MAX_WINKEYS]=
-       {
-               0xffff,  // (0)
-                       MAC_MOUSEBUTTON1,  // VK_LBUTTON        (1)
-                       MAC_MOUSEBUTTON2,  // VK_RBUTTON        (2)
-                       0xffff,  // VK_CANCEL   (3)
-                       0xffff,  // VK_MBUTTON  (4)
-                       0xffff,  // (5)
-                       0xffff,  // (6)
-                       0xffff,  // (7)
-                       MAC_DELETE_KEY,  // VK_BACK     (8)
-                       MAC_TAB_KEY,  // VK_TAB (9)
-                       0xffff,  // (10)
-                       0xffff,  // (11)
-                       0xffff,  // VK_CLEAR    (12)
-                       MAC_RETURN_KEY,  // VK_RETURN   (13)
-                       0xffff,  // (14)
-                       0xffff,  // (15)
-                       MAC_SHIFT_KEY,  // VK_SHIFT     (16)
-                       MAC_CONTROL_KEY,  // VK_CONTROL (17)
-                       MAC_OPTION_KEY,  // VK_MENU     (18)
-                       0xffff,  // VK_PAUSE    (19)
-                       MAC_CAPS_LOCK_KEY,  // #define VK_CAPITAL       (20)
-                       0xffff,  // (21)
-                       0xffff,  // (22)
-                       0xffff,  // (23)
-                       0xffff,  // (24)
-                       0xffff,  // (25)
-                       0xffff,  // (26)
-                       MAC_ESCAPE_KEY,  // VK_ESCAPE   (27)
-                       0xffff,  // (28)
-                       0xffff,  // (29)
-                       0xffff,  // (30)
-                       0xffff,  // (31)
-                       MAC_SPACE_KEY,  // VK_SPACE     (32)
-                       MAC_PAGE_UP_KEY,  // VK_PRIOR   (33)
-                       MAC_PAGE_DOWN_KEY,  // VK_NEXT  (34)
-                       MAC_END_KEY,  // VK_END (35)
-                       MAC_HOME_KEY,  // VK_HOME       (36)
-                       MAC_ARROW_LEFT_KEY,  // VK_LEFT (37)
-                       MAC_ARROW_UP_KEY,  // VK_UP     (38)
-                       MAC_ARROW_RIGHT_KEY,  // VK_RIGHT       (39)
-                       MAC_ARROW_DOWN_KEY,  // VK_DOWN (40)
-                       0xffff,  // VK_SELECT   (41)
-                       0xffff,  // VK_PRINT    (42)
-                       0xffff,  // VK_EXECUTE  (43)
-                       0xffff,  // VK_SNAPSHOT (44)
-                       MAC_INSERT_KEY,  // VK_INSERT   (45)
-                       MAC_DEL_KEY,  // VK_DELETE      (46)
-                       0xffff,  // VK_HELP     (47)
-                       MAC_0_KEY,  // VK_0     (48)
-                       MAC_1_KEY,  // VK_1     (49)
-                       MAC_2_KEY,  // VK_2     (50)
-                       MAC_3_KEY,  // VK_3     (51)
-                       MAC_4_KEY,  // VK_4     (52)
-                       MAC_5_KEY,  // VK_5     (53)
-                       MAC_6_KEY,  // VK_6     (54)
-                       MAC_7_KEY,  // VK_7     (55)
-                       MAC_8_KEY,  // VK_8     (56)
-                       MAC_9_KEY,  // VK_9     (57)
-                       0xffff,  // (58)
-                       0xffff,  // (59)
-                       0xffff,  // (60)
-                       0xffff,  // (61)
-                       0xffff,  // (62)
-                       0xffff,  // (63)
-                       0xffff,  // (64)
-                       MAC_A_KEY,  // VK_A     (65)
-                       MAC_B_KEY,  // VK_B     (66)
-                       MAC_C_KEY,  // VK_C     (67)
-                       MAC_D_KEY,  // VK_D     (68)
-                       MAC_E_KEY,  // VK_E     (69)
-                       MAC_F_KEY,  // VK_F     (70)
-                       MAC_G_KEY,  // VK_G     (71)
-                       MAC_H_KEY,  // VK_H     (72)
-                       MAC_I_KEY,  // VK_I     (73)
-                       MAC_J_KEY,  // VK_J     (74)
-                       MAC_K_KEY,  // VK_K     (75)
-                       MAC_L_KEY,  // VK_L     (76)
-                       MAC_M_KEY,  // VK_M     (77)
-                       MAC_N_KEY,  // VK_N     (78)
-                       MAC_O_KEY,  // VK_O     (79)
-                       MAC_P_KEY,  // VK_P     (80)
-                       MAC_Q_KEY,  // VK_Q     (81)
-                       MAC_R_KEY,  // VK_R     (82)
-                       MAC_S_KEY,  // VK_S     (83)
-                       MAC_T_KEY,  // VK_T     (84)
-                       MAC_U_KEY,  // VK_U     (85)
-                       MAC_V_KEY,  // VK_V     (86)
-                       MAC_W_KEY,  // VK_W     (87)
-                       MAC_X_KEY,  // VK_X     (88)
-                       MAC_Y_KEY,  // VK_Y     (89)
-                       MAC_Z_KEY,  // VK_Z     (90)
-                       0xffff,  // (91)
-                       0xffff,  // (92)
-                       0xffff,  // (93)
-                       0xffff,  // (94)
-                       0xffff,  // (95)
-                       MAC_NUMPAD_0_KEY,  // VK_NUMPAD0        (96)
-                       MAC_NUMPAD_1_KEY,  // VK_NUMPAD1        (97)
-                       MAC_NUMPAD_2_KEY,  // VK_NUMPAD2        (98)
-                       MAC_NUMPAD_3_KEY,  // VK_NUMPAD3        (99)
-                       MAC_NUMPAD_4_KEY,  // VK_NUMPAD4        (100)
-                       MAC_NUMPAD_5_KEY,  // VK_NUMPAD5        (101)
-                       MAC_NUMPAD_6_KEY,  // VK_NUMPAD6        (102)
-                       MAC_NUMPAD_7_KEY,  // VK_NUMPAD7        (103)
-                       MAC_NUMPAD_8_KEY,  // VK_NUMPAD8        (104)
-                       MAC_NUMPAD_9_KEY,  // VK_NUMPAD9        (105)
-                       MAC_NUMPAD_ASTERISK_KEY,  // VK_MULTIPLY        (106)
-                       MAC_NUMPAD_PLUS_KEY,  // VK_ADD (107)
-                       MAC_NUMPAD_ENTER_KEY,  // VK_SEPARATOR  (108)
-                       MAC_NUMPAD_MINUS_KEY,  // VK_SUBTRACT   (109)
-                       MAC_NUMPAD_PERIOD_KEY,  // VK_DECIMAL   (110)
-                       MAC_NUMPAD_SLASH_KEY,  // VK_DIVIDE     (111)
-                       MAC_F1_KEY,  // VK_F1   (112)
-                       MAC_F2_KEY,  // VK_F2   (113)
-                       MAC_F3_KEY,  // VK_F3   (114)
-                       MAC_F4_KEY,  // VK_F4   (115)
-                       MAC_F5_KEY,  // VK_F5   (116)
-                       MAC_F6_KEY,  // VK_F6   (117)
-                       MAC_F7_KEY,  // VK_F7   (118)
-                       MAC_F8_KEY,  // VK_F8   (119)
-                       MAC_F9_KEY,  // VK_F9   (120)
-                       MAC_F10_KEY,  // VK_F10 (121)
-                       MAC_F11_KEY,  // VK_F11 (122)
-                       MAC_F12_KEY,  // VK_F12 (123)
-                       0xffff,  // (124)
-                       0xffff,  // (125)
-                       0xffff,  // (126)
-                       0xffff,  // (127)
-                       0xffff,  // (128)
-                       0xffff,  // (129)
-                       0xffff,  // (130)
-                       0xffff,  // (131)
-                       0xffff,  // (132)
-                       0xffff,  // (133)
-                       0xffff,  // (134)
-                       0xffff,  // (135)
-                       0xffff,  // (136)
-                       0xffff,  // (137)
-                       0xffff,  // (138)
-                       0xffff,  // (139)
-                       0xffff,  // (130)
-                       0xffff,  // (141)
-                       0xffff,  // (142)
-                       0xffff,  // (143)
-                       0xffff,  // VK_NUMLOCK  (144)
-                       0xffff,  // VK_SCROLL   (145)
-                       0xffff,  // (146)
-                       0xffff,  // (147)
-                       0xffff,  // (148)
-                       0xffff,  // (149)
-                       0xffff,  // (150)
-                       0xffff,  // (151)
-                       0xffff,  // (152)
-                       0xffff,  // (153)
-                       0xffff,  // (154)
-                       0xffff,  // (155)
-                       0xffff,  // (156)
-                       0xffff,  // (157)
-                       0xffff,  // (158)
-                       0xffff,  // (159)
-                       MAC_SHIFT_KEY,  // VK_LSHIFT    (160)
-                       MAC_SHIFT_KEY,  // VK_RSHIFT    (161)
-                       MAC_CONTROL_KEY,  // VK_LCONTROL        (162)
-                       MAC_CONTROL_KEY,  // VK_RCONTROL        (163)
-                       MAC_OPTION_KEY,  // VK_LMENU    (164)
-                       MAC_OPTION_KEY,  // VK_RMENU    (165)
-                       0xffff,  // (166)
-                       0xffff,  // (167)
-                       0xffff,  // (168)
-                       0xffff,  // (169)
-                       0xffff,  // (170)
-                       0xffff,  // (171)
-                       0xffff,  // (172)
-                       0xffff,  // (173)
-                       0xffff,  // (174)
-                       0xffff,  // (175)
-                       0xffff,  // (176)
-                       0xffff,  // (177)
-                       0xffff,  // (178)
-                       0xffff,  // (179)
-                       0xffff,  // (180)
-                       0xffff,  // (181)
-                       0xffff,  // (182)
-                       0xffff,  // (183)
-                       0xffff,  // (184)
-                       0xffff,  // (185)
-                       MAC_SEMICOLON_KEY,  // (186)
-                       MAC_PLUS_KEY,  // (187)
-                       MAC_COMMA_KEY,  // (188)
-                       MAC_MINUS_KEY,  // (189)
-                       MAC_PERIOD_KEY,  // (190)
-                       MAC_SLASH_KEY,  // (191)
-                       MAC_TILDE_KEY,  // (192)
-                       0xffff,  // (193)
-                       0xffff,  // (194)
-                       0xffff,  // (195)
-                       0xffff,  // (196)
-                       0xffff,  // (197)
-                       0xffff,  // (198)
-                       0xffff,  // (199)
-                       0xffff,  // (200)
-                       0xffff,  // (201)
-                       0xffff,  // (202)
-                       0xffff,  // (203)
-                       0xffff,  // (204)
-                       0xffff,  // (205)
-                       0xffff,  // (206)
-                       0xffff,  // (207)
-                       0xffff,  // (208)
-                       0xffff,  // (209)
-                       0xffff,  // (210)
-                       0xffff,  // (211)
-                       0xffff,  // (212)
-                       0xffff,  // (213)
-                       0xffff,  // (214)
-                       0xffff,  // (215)
-                       0xffff,  // (216)
-                       0xffff,  // (217)
-                       0xffff,  // (218)
-                       MAC_LEFTBRACKET_KEY,  // (219)
-                       MAC_BACKSLASH_KEY,  // (220)
-                       MAC_RIGHTBRACKET_KEY,  // (221)
-                       MAC_APOSTROPHE_KEY,  // (222)
-                       0xffff,  // (223)
-                       0xffff,  // (224)
-                       0xffff,  // (225)
-                       0xffff,  // (226)
-                       0xffff,  // (227)
-                       0xffff,  // (228)
-                       0xffff,  // (229)
-                       0xffff,  // (230)
-                       0xffff,  // (231)
-                       0xffff,  // (232)
-                       0xffff,  // (233)
-                       0xffff,  // (234)
-                       0xffff,  // (235)
-                       0xffff,  // (236)
-                       0xffff,  // (237)
-                       0xffff,  // (238)
-                       0xffff,  // (239)
-                       0xffff,  // (240)
-                       0xffff,  // (241)
-                       0xffff,  // (242)
-                       0xffff,  // (243)
-                       0xffff,  // (244)
-                       0xffff,  // (245)
-                       0xffff,  // (246)
-                       0xffff,  // (247)
-                       0xffff,  // (248)
-                       0xffff,  // (249)
-                       0xffff,  // (250)
-                       0xffff,  // (251)
-                       0xffff,  // (252)
-                       0xffff,  // (253)
-                       0xffff,  // (254)
-                       0xffff,  // (255)
-       };
-
-       void ClipMouseToWindow(HWND window)
-       {
-               RECT wRect;
-
-               GetClientRect(window, &wRect);
-
-               ClientToScreen(window, (LPPOINT)&wRect.left);
-               ClientToScreen(window, (LPPOINT)&wRect.right);
-
-               ClipCursor(&wRect);
-
-               return;
-       }
-
-       LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
-       {
-               /* this is where we receive all messages concerning this window
-               * we can either process a message or pass it on to the default
-               * message handler of windows */
-
-               static PAINTSTRUCT ps;
-
-               switch(msg)
-               {
-               case WM_ACTIVATE:       // Watch For Window Activate Message
-                       {
-                               // Check Minimization State
-                               BOOL iconified = HIWORD(wParam) ? TRUE : FALSE;
-
-                               if (LOWORD(wParam) == WA_INACTIVE)
-                               {
-                                       ClipCursor(NULL);
-
-                                       if (fullscreen)
-                                       {
-                                               if( !iconified )
-                                               {
-                                                       // Minimize window
-                                                       CloseWindow( hWnd );
-
-                                                       // The window is now iconified
-                                                       iconified = GL_TRUE;
-                                               }
-                                       }
-
-                                       ShutdownDSp();
-
-                                       g_focused=false;                                // Program Is Active
-                               }
-                               else
-                               {
-                                       SetupDSpFullScreen();
-
-                                       if( iconified )
-                                       {
-                                               // Minimize window
-                                               OpenIcon( hWnd );
-
-                                               // The window is now iconified
-                                               iconified = GL_FALSE;
-
-                                               // Activate window
-                                               ShowWindow( hWnd, SW_SHOW );
-                                               SetForegroundWindow( hWnd );
-                                               SetFocus( hWnd );
-                                       }
-
-                                       ClipMouseToWindow(hWnd);
-                                       g_focused=true;                 // Program Is No Longer Active
-                               }
-
-                               return 0;                                               // Return To The Message Loop
-                       }
-
-               case WM_KEYDOWN:
-               case WM_SYSKEYDOWN:
-                       {
-                               // check for Alt-F4 (exit hotkey)
-                               if (wParam == VK_F4)
-                               {
-                                       if (GetKeyState( VK_MENU) & 0x8080)
-                                       {
-                                               gDone = true;
-                                               break;
-                                       }
-                               }
-                               if (wParam < MAX_WINKEYS)
-                               {
-                                       if (KeyTable[wParam] != 0xffff)
-                                               SetKey( KeyTable[wParam]);
-                               }
-                               return (0);
-                       }
-
-               case WM_KEYUP:
-               case WM_SYSKEYUP:
-                       {
-                               if (wParam < MAX_WINKEYS)
-                                       if (KeyTable[wParam] != 0xffff)
-                                               ClearKey( KeyTable[wParam]);
-                               return (0);
-                       }
-
-               case WM_CHAR:
-               case WM_DEADCHAR:
-               case WM_SYSCHAR:
-               case WM_SYSDEADCHAR:
-                       return (0);
-
-               case WM_NCLBUTTONDOWN:
-               case WM_LBUTTONDOWN:
-                       {
-                               g_button = true;
-                               buttons[ 0] = true;
-                       }
-                       return (0);
-
-               case WM_NCRBUTTONDOWN:
-               case WM_RBUTTONDOWN:
-                       {
-                               buttons[ 1] = true;
-                       }
-                       return (0);
-
-               case WM_NCMBUTTONDOWN:
-               case WM_MBUTTONDOWN:
-                       {
-                               buttons[ 2] = true;
-                       }
-                       return (0);
-
-               case WM_NCLBUTTONUP:
-               case WM_LBUTTONUP:
-                       {
-                               g_button = false;
-                               buttons[ 0] = false;
-                       }
-                       return (0);
-
-               case WM_NCRBUTTONUP:
-               case WM_RBUTTONUP:
-                       {
-                               buttons[ 1] = false;
-                       }
-                       return (0);
-
-               case WM_NCMBUTTONUP:
-               case WM_MBUTTONUP:
-                       {
-                               buttons[ 2] = false;
-                       }
-                       return (0);
-
-               case WM_NCLBUTTONDBLCLK:
-               case WM_NCRBUTTONDBLCLK:
-               case WM_NCMBUTTONDBLCLK:
-               case WM_LBUTTONDBLCLK:
-                       return (0);
-               case WM_RBUTTONDBLCLK:
-               case WM_MBUTTONDBLCLK:
-                       return (0);
-
-               case WM_NCMOUSEMOVE:
-               case WM_MOUSEMOVE:
-                       /*                      ((WindowInfo *)g_lastWindow->GetInfo())->m_mouseX = (signed short)(lParam & 0xffff);
-                       ((WindowInfo *)g_lastWindow->GetInfo())->m_mouseY = (signed short)(lParam >> 16);
-                       if (g_lastWindow->m_mouseCallbacksEnabled) g_lastWindow->MouseMoveCallback();
-                       *///                    goto winmessage;
-                       return (0);
-
-               case WM_SYSCOMMAND:                                             // Intercept System Commands
-                       {
-                               switch (wParam)                                         // Check System Calls
-                               {
-                               case SC_SCREENSAVE:                             // Screensaver Trying To Start?
-                               case SC_MONITORPOWER:                   // Monitor Trying To Enter Powersave?
-                                       return 0;                                       // Prevent From Happening
-
-                                       // User trying to access application menu using ALT?
-                               case SC_KEYMENU:
-                                       return 0;
-                               }
-                       }
-                       break;
-
-               case WM_MOVE:
-//                     {
-//                             ReleaseCapture();
-//                             ClipMouseToWindow(hWnd);
-//                     }
-                       break;
-
-               case WM_SIZE:
-                       break;
-
-               case WM_CLOSE:
-                       {
-                               //gDone =  true;
-                               //game.tryquit=1;
-                       }
-                       //return (0);
-
-               case WM_DESTROY:
-                       {
-                               //ClipCursor(NULL);
-                               PostQuitMessage(0);  /* Terminate Application */
-                       }
-                       return (0);
-
-               case WM_ERASEBKGND:
-                       break;
-
-               case WM_PAINT:
-//                     BeginPaint( g_windowHandle,&ps);
-//                     EndPaint( g_windowHandle,&ps);
-                       break;
-
-               default:
-                       break;
-               }
-
-               /* We processed the message and there
-               * is no processing by Windows necessary */
-
-               /* We didn't process the message so let Windows do it */
-               return DefWindowProc(hWnd,msg,wParam,lParam);
-       }
-
-
-       static BOOL RegisterWindowClasses(HINSTANCE hFirstInstance)
-       {
-               WNDCLASSEX wc;
-               memset( &wc, 0, sizeof( wc));
-
-               /* Register the window class. */
-               wc.cbSize = sizeof(wc);
-#undef style
-               wc.style = (CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW | CS_OWNDC);  /* Combination of Class Styles */
-               wc.lpfnWndProc = AppWndProc;       /* Adress of Window Procedure */
-               wc.cbClsExtra = 0;                 /* Extra Bytes allocated for this Class */
-               wc.cbWndExtra = 0;                 /* Extra Bytes allocated for each Window */
-               wc.hInstance = hFirstInstance;     /* Handle of program instance */
-               wc.hIcon = LoadIcon( hFirstInstance, MAKEINTRESOURCE(IDI_LUGARU) );
-               wc.hCursor = LoadCursor(NULL, IDC_ARROW);
-               wc.hbrBackground = NULL;
-               wc.lpszMenuName  = NULL;
-               wc.lpszClassName = g_wndClassName; /* Name of the Window Class */
-               wc.hIconSm = LoadIcon( hFirstInstance, MAKEINTRESOURCE(IDI_LUGARU) );
-
-               if (!RegisterClassEx(&wc)) return FALSE;  /* Register Class failed */
-
-               return TRUE;
-       }
-#endif
-
 #if !USE_SDL
        int resolutionID(int width, int height)
        {
@@ -2359,69 +1590,6 @@ int main(int argc, char **argv)
                return res;
        }
 
-    #ifdef WIN32
-       int __stdcall WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nShowCmd)
-       {
-               int argc = 0;
-               LPWSTR * cl = CommandLineToArgvW(GetCommandLineW(), &argc);
-               if (argc > 1)
-               {
-                       if (0 == _wcsicmp(cl[1], L"-windowed"))
-                       {
-                               fullscreen = false;
-                       }
-               }
-
-               memset( &g_theKeys, 0, sizeof( KeyMap));
-
-               unsigned int i = 0;
-               DEVMODE mode;
-               memset(&mode, 0, sizeof(mode));
-               mode.dmSize = sizeof(mode);
-               while (EnumDisplaySettings(NULL, i++, &mode))
-               {
-                       if (mode.dmBitsPerPel < 16)
-                       {
-                               continue;
-                       }
-
-                       int res = resolutionID(mode.dmPelsWidth, mode.dmPelsHeight);
-
-                       if (res > -1 && res < 8)
-                       {
-                               if (DISP_CHANGE_SUCCESSFUL != ChangeDisplaySettings(&mode, CDS_TEST))
-                               {
-                                       continue;
-                               }
-
-                               switch(mode.dmBitsPerPel)
-                               {
-                               case 32:
-                               case 24:
-                                       resolutionDepths[res][1] = mode.dmBitsPerPel;
-                                       break;
-                               case 16:
-                                       resolutionDepths[res][0] = mode.dmBitsPerPel;
-                                       break;
-                               }
-                       }
-               }
-
-               /* if there is no Instance of our program in memory then register the window class */
-               if (hPrevInstance == NULL && !RegisterWindowClasses(hInstance))
-                       return FALSE;  /* registration failed! */
-
-               g_appInstance=hInstance;
-
-               main(0, NULL);
-
-               UnregisterClass( g_wndClassName, hInstance);
-
-               return TRUE;
-
-       }
-    #endif
-
        extern int channels[100];
        extern OPENAL_SAMPLE * samp[100];
        extern OPENAL_STREAM * strm[20];