static bool save_png(const char * fname);
#endif
+#include "openal_wrapper.h"
+
// ADDED GWC
#ifdef _MSC_VER
#pragma comment(lib, "opengl32.lib")
AbsoluteTime currTime = UpTime ();
static int num_channels = 0;
- num_channels += FSOUND_GetChannelsPlaying();
+ num_channels += OPENAL_GetChannelsPlaying();
double deltaTime = (float) AbsoluteDeltaToDuration (currTime, start);
if (0 > deltaTime) // if negative microseconds
}
extern int channels[100];
- extern FSOUND_SAMPLE * samp[100];
- extern FSOUND_STREAM * strm[20];
+ extern OPENAL_SAMPLE * samp[100];
+ extern OPENAL_STREAM * strm[20];
- extern "C" void PlaySoundEx(int chan, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused)
+ extern "C" void PlaySoundEx(int chan, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused)
{
- const FSOUND_SAMPLE * currSample = FSOUND_GetCurrentSample(channels[chan]);
+ const OPENAL_SAMPLE * currSample = OPENAL_GetCurrentSample(channels[chan]);
if (currSample && currSample == samp[chan])
{
- if (FSOUND_GetPaused(channels[chan]))
+ if (OPENAL_GetPaused(channels[chan]))
{
- FSOUND_StopSound(channels[chan]);
- channels[chan] = FSOUND_FREE;
+ OPENAL_StopSound(channels[chan]);
+ channels[chan] = OPENAL_FREE;
}
- else if (FSOUND_IsPlaying(channels[chan]))
+ else if (OPENAL_IsPlaying(channels[chan]))
{
- int loop_mode = FSOUND_GetLoopMode(channels[chan]);
- if (loop_mode & FSOUND_LOOP_OFF)
+ int loop_mode = OPENAL_GetLoopMode(channels[chan]);
+ if (loop_mode & OPENAL_LOOP_OFF)
{
- channels[chan] = FSOUND_FREE;
+ channels[chan] = OPENAL_FREE;
}
}
}
else
{
- channels[chan] = FSOUND_FREE;
+ channels[chan] = OPENAL_FREE;
}
- channels[chan] = FSOUND_PlaySoundEx(channels[chan], sptr, dsp, startpaused);
+ channels[chan] = OPENAL_PlaySoundEx(channels[chan], sptr, dsp, startpaused);
if (channels[chan] < 0)
{
- channels[chan] = FSOUND_PlaySoundEx(FSOUND_FREE, sptr, dsp, startpaused);
+ channels[chan] = OPENAL_PlaySoundEx(OPENAL_FREE, sptr, dsp, startpaused);
}
}
- extern "C" void PlayStreamEx(int chan, FSOUND_STREAM *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused)
+ extern "C" void PlayStreamEx(int chan, OPENAL_STREAM *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused)
{
- const FSOUND_SAMPLE * currSample = FSOUND_GetCurrentSample(channels[chan]);
- if (currSample && currSample == FSOUND_Stream_GetSample(sptr))
+ const OPENAL_SAMPLE * currSample = OPENAL_GetCurrentSample(channels[chan]);
+ if (currSample && currSample == OPENAL_Stream_GetSample(sptr))
{
- FSOUND_StopSound(channels[chan]);
- FSOUND_Stream_Stop(sptr);
+ OPENAL_StopSound(channels[chan]);
+ OPENAL_Stream_Stop(sptr);
}
else
{
- FSOUND_Stream_Stop(sptr);
- channels[chan] = FSOUND_FREE;
+ OPENAL_Stream_Stop(sptr);
+ channels[chan] = OPENAL_FREE;
}
- channels[chan] = FSOUND_Stream_PlayEx(channels[chan], sptr, dsp, startpaused);
+ channels[chan] = OPENAL_Stream_PlayEx(channels[chan], sptr, dsp, startpaused);
if (channels[chan] < 0)
{
- channels[chan] = FSOUND_Stream_PlayEx(FSOUND_FREE, sptr, dsp, startpaused);
+ channels[chan] = OPENAL_Stream_PlayEx(OPENAL_FREE, sptr, dsp, startpaused);
}
}