]> git.jsancho.org Git - lugaru.git/blobdiff - Source/OpenGL_Windows.cpp
Merged FMod changes in
[lugaru.git] / Source / OpenGL_Windows.cpp
index 27a1c3645727db98c6e6329f5dc1431a9e380ace..1ee4964f94c8182969e026bbb9548276c25ac75c 100644 (file)
@@ -58,6 +58,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
     static bool save_png(const char * fname);
 #endif
 
+#include "openal_wrapper.h"
+
 // ADDED GWC
 #ifdef _MSC_VER
 #pragma comment(lib, "opengl32.lib")
@@ -1165,7 +1167,7 @@ void DoUpdate (Game & game)
        AbsoluteTime currTime = UpTime ();
        static int num_channels = 0;
        
-       num_channels += FSOUND_GetChannelsPlaying();
+       num_channels += OPENAL_GetChannelsPlaying();
        double deltaTime = (float) AbsoluteDeltaToDuration (currTime, start);
 
        if (0 > deltaTime)      // if negative microseconds
@@ -1589,58 +1591,58 @@ int main(int argc, char **argv)
        }
 
        extern int channels[100];
-       extern FSOUND_SAMPLE * samp[100];
-       extern FSOUND_STREAM * strm[20];
+       extern OPENAL_SAMPLE * samp[100];
+       extern OPENAL_STREAM * strm[20];
 
-       extern "C" void PlaySoundEx(int chan, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused)
+       extern "C" void PlaySoundEx(int chan, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused)
        {
-               const FSOUND_SAMPLE * currSample = FSOUND_GetCurrentSample(channels[chan]);
+               const OPENAL_SAMPLE * currSample = OPENAL_GetCurrentSample(channels[chan]);
                if (currSample && currSample == samp[chan])
                {
-                       if (FSOUND_GetPaused(channels[chan]))
+                       if (OPENAL_GetPaused(channels[chan]))
                        {
-                               FSOUND_StopSound(channels[chan]);
-                               channels[chan] = FSOUND_FREE;
+                               OPENAL_StopSound(channels[chan]);
+                               channels[chan] = OPENAL_FREE;
                        }
-                       else if (FSOUND_IsPlaying(channels[chan]))
+                       else if (OPENAL_IsPlaying(channels[chan]))
                        {
-                               int loop_mode = FSOUND_GetLoopMode(channels[chan]);
-                               if (loop_mode & FSOUND_LOOP_OFF)
+                               int loop_mode = OPENAL_GetLoopMode(channels[chan]);
+                               if (loop_mode & OPENAL_LOOP_OFF)
                                {
-                                       channels[chan] = FSOUND_FREE;
+                                       channels[chan] = OPENAL_FREE;
                                }
                        }
                }
                else
                {
-                       channels[chan] = FSOUND_FREE;
+                       channels[chan] = OPENAL_FREE;
                }
 
-               channels[chan] = FSOUND_PlaySoundEx(channels[chan], sptr, dsp, startpaused);
+               channels[chan] = OPENAL_PlaySoundEx(channels[chan], sptr, dsp, startpaused);
                if (channels[chan] < 0)
                {
-                       channels[chan] = FSOUND_PlaySoundEx(FSOUND_FREE, sptr, dsp, startpaused);
+                       channels[chan] = OPENAL_PlaySoundEx(OPENAL_FREE, sptr, dsp, startpaused);
                }
        }
 
-       extern "C" void PlayStreamEx(int chan, FSOUND_STREAM *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused)
+       extern "C" void PlayStreamEx(int chan, OPENAL_STREAM *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused)
        {
-               const FSOUND_SAMPLE * currSample = FSOUND_GetCurrentSample(channels[chan]);
-               if (currSample && currSample == FSOUND_Stream_GetSample(sptr))
+               const OPENAL_SAMPLE * currSample = OPENAL_GetCurrentSample(channels[chan]);
+               if (currSample && currSample == OPENAL_Stream_GetSample(sptr))
                {
-                               FSOUND_StopSound(channels[chan]);
-                               FSOUND_Stream_Stop(sptr);
+                               OPENAL_StopSound(channels[chan]);
+                               OPENAL_Stream_Stop(sptr);
                }
                else
                {
-                       FSOUND_Stream_Stop(sptr);
-                       channels[chan] = FSOUND_FREE;
+                       OPENAL_Stream_Stop(sptr);
+                       channels[chan] = OPENAL_FREE;
                }
 
-               channels[chan] = FSOUND_Stream_PlayEx(channels[chan], sptr, dsp, startpaused);
+               channels[chan] = OPENAL_Stream_PlayEx(channels[chan], sptr, dsp, startpaused);
                if (channels[chan] < 0)
                {
-                       channels[chan] = FSOUND_Stream_PlayEx(FSOUND_FREE, sptr, dsp, startpaused);
+                       channels[chan] = OPENAL_Stream_PlayEx(OPENAL_FREE, sptr, dsp, startpaused);
                }
        }