+/*
+Copyright (C) 2003, 2010 - Wolfire Games
+
+This file is part of Lugaru.
+
+Lugaru is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+
#include "Objects.h"
extern XYZ viewer;
extern float viewdistance;
extern float windvar;
extern float playerdist;
extern bool skyboxtexture;
-extern Sprites sprites;
//Functions
if(type[i]==bushtype){
messedwith[i]-=multiplier;
if(rotxvel[i]||rotx[i]){
- if(rotx[i]>0)rotxvel[i]-=multiplier*8*abs(rotx[i]);
- if(rotx[i]<0)rotxvel[i]+=multiplier*8*abs(rotx[i]);
+ if(rotx[i]>0)rotxvel[i]-=multiplier*8*fabs(rotx[i]);
+ if(rotx[i]<0)rotxvel[i]+=multiplier*8*fabs(rotx[i]);
if(rotx[i]>0)rotxvel[i]-=multiplier*4;
if(rotx[i]<0)rotxvel[i]+=multiplier*4;
if(rotxvel[i]>0)rotxvel[i]-=multiplier*4;
if(rotxvel[i]<0)rotxvel[i]+=multiplier*4;
- if(abs(rotx[i])<multiplier*4)rotx[i]=0;
- if(abs(rotxvel[i])<multiplier*4)rotxvel[i]=0;
+ if(fabs(rotx[i])<multiplier*4)rotx[i]=0;
+ if(fabs(rotxvel[i])<multiplier*4)rotxvel[i]=0;
rotx[i]+=rotxvel[i]*multiplier*4;
}
if(rotyvel[i]||roty[i]){
- if(roty[i]>0)rotyvel[i]-=multiplier*8*abs(roty[i]);
- if(roty[i]<0)rotyvel[i]+=multiplier*8*abs(roty[i]);
+ if(roty[i]>0)rotyvel[i]-=multiplier*8*fabs(roty[i]);
+ if(roty[i]<0)rotyvel[i]+=multiplier*8*fabs(roty[i]);
if(roty[i]>0)rotyvel[i]-=multiplier*4;
if(roty[i]<0)rotyvel[i]+=multiplier*4;
if(rotyvel[i]>0)rotyvel[i]-=multiplier*4;
if(rotyvel[i]<0)rotyvel[i]+=multiplier*4;
- if(abs(roty[i])<multiplier*4)roty[i]=0;
- if(abs(rotyvel[i])<multiplier*4)rotyvel[i]=0;
+ if(fabs(roty[i])<multiplier*4)roty[i]=0;
+ if(fabs(rotyvel[i])<multiplier*4)rotyvel[i]=0;
roty[i]+=rotyvel[i]*multiplier*4;
}
if(type[i]==treetrunktype||environment==2){
messedwith[i]-=multiplier;
if(rotxvel[i]||rotx[i]){
- if(rotx[i]>0)rotxvel[i]-=multiplier*8*abs(rotx[i]);
- if(rotx[i]<0)rotxvel[i]+=multiplier*8*abs(rotx[i]);
+ if(rotx[i]>0)rotxvel[i]-=multiplier*8*fabs(rotx[i]);
+ if(rotx[i]<0)rotxvel[i]+=multiplier*8*fabs(rotx[i]);
if(rotx[i]>0)rotxvel[i]-=multiplier*4;
if(rotx[i]<0)rotxvel[i]+=multiplier*4;
if(rotxvel[i]>0)rotxvel[i]-=multiplier*4;
if(rotxvel[i]<0)rotxvel[i]+=multiplier*4;
- if(abs(rotx[i])<multiplier*4)rotx[i]=0;
- if(abs(rotxvel[i])<multiplier*4)rotxvel[i]=0;
+ if(fabs(rotx[i])<multiplier*4)rotx[i]=0;
+ if(fabs(rotxvel[i])<multiplier*4)rotxvel[i]=0;
rotx[i]+=rotxvel[i]*multiplier*4;
}
if(rotyvel[i]||roty[i]){
- if(roty[i]>0)rotyvel[i]-=multiplier*8*abs(roty[i]);
- if(roty[i]<0)rotyvel[i]+=multiplier*8*abs(roty[i]);
+ if(roty[i]>0)rotyvel[i]-=multiplier*8*fabs(roty[i]);
+ if(roty[i]<0)rotyvel[i]+=multiplier*8*fabs(roty[i]);
if(roty[i]>0)rotyvel[i]-=multiplier*4;
if(roty[i]<0)rotyvel[i]+=multiplier*4;
if(rotyvel[i]>0)rotyvel[i]-=multiplier*4;
if(rotyvel[i]<0)rotyvel[i]+=multiplier*4;
- if(abs(roty[i])<multiplier*4)roty[i]=0;
- if(abs(rotyvel[i])<multiplier*4)rotyvel[i]=0;
+ if(fabs(roty[i])<multiplier*4)roty[i]=0;
+ if(fabs(rotyvel[i])<multiplier*4)rotyvel[i]=0;
roty[i]+=rotyvel[i]*multiplier*4;
}
{
messedwith[i]-=multiplier;
if(rotxvel[i]||rotx[i]){
- if(rotx[i]>0)rotxvel[i]-=multiplier*8*abs(rotx[i]);
- if(rotx[i]<0)rotxvel[i]+=multiplier*8*abs(rotx[i]);
+ if(rotx[i]>0)rotxvel[i]-=multiplier*8*fabs(rotx[i]);
+ if(rotx[i]<0)rotxvel[i]+=multiplier*8*fabs(rotx[i]);
if(rotx[i]>0)rotxvel[i]-=multiplier*4;
if(rotx[i]<0)rotxvel[i]+=multiplier*4;
if(rotxvel[i]>0)rotxvel[i]-=multiplier*4;
if(rotxvel[i]<0)rotxvel[i]+=multiplier*4;
- if(abs(rotx[i])<multiplier*4)rotx[i]=0;
- if(abs(rotxvel[i])<multiplier*4)rotxvel[i]=0;
+ if(fabs(rotx[i])<multiplier*4)rotx[i]=0;
+ if(fabs(rotxvel[i])<multiplier*4)rotxvel[i]=0;
rotx[i]+=rotxvel[i]*multiplier*4;
}
if(rotyvel[i]||roty[i]){
- if(roty[i]>0)rotyvel[i]-=multiplier*8*abs(roty[i]);
- if(roty[i]<0)rotyvel[i]+=multiplier*8*abs(roty[i]);
+ if(roty[i]>0)rotyvel[i]-=multiplier*8*fabs(roty[i]);
+ if(roty[i]<0)rotyvel[i]+=multiplier*8*fabs(roty[i]);
if(roty[i]>0)rotyvel[i]-=multiplier*4;
if(roty[i]<0)rotyvel[i]+=multiplier*4;
if(rotyvel[i]>0)rotyvel[i]-=multiplier*4;
if(rotyvel[i]<0)rotyvel[i]+=multiplier*4;
- if(abs(roty[i])<multiplier*4)roty[i]=0;
- if(abs(rotyvel[i])<multiplier*4)rotyvel[i]=0;
+ if(fabs(roty[i])<multiplier*4)roty[i]=0;
+ if(fabs(rotyvel[i])<multiplier*4)rotyvel[i]=0;
roty[i]+=rotyvel[i]*multiplier*4;
}
if(type[i]==bushtype){
messedwith[i]-=multiplier;
if(rotxvel[i]||rotx[i]){
- if(rotx[i]>0)rotxvel[i]-=multiplier*8*abs(rotx[i]);
- if(rotx[i]<0)rotxvel[i]+=multiplier*8*abs(rotx[i]);
+ if(rotx[i]>0)rotxvel[i]-=multiplier*8*fabs(rotx[i]);
+ if(rotx[i]<0)rotxvel[i]+=multiplier*8*fabs(rotx[i]);
if(rotx[i]>0)rotxvel[i]-=multiplier*4;
if(rotx[i]<0)rotxvel[i]+=multiplier*4;
if(rotxvel[i]>0)rotxvel[i]-=multiplier*4;
if(rotxvel[i]<0)rotxvel[i]+=multiplier*4;
- if(abs(rotx[i])<multiplier*4)rotx[i]=0;
- if(abs(rotxvel[i])<multiplier*4)rotxvel[i]=0;
+ if(fabs(rotx[i])<multiplier*4)rotx[i]=0;
+ if(fabs(rotxvel[i])<multiplier*4)rotxvel[i]=0;
rotx[i]+=rotxvel[i]*multiplier*4;
}
if(rotyvel[i]||roty[i]){
- if(roty[i]>0)rotyvel[i]-=multiplier*8*abs(roty[i]);
- if(roty[i]<0)rotyvel[i]+=multiplier*8*abs(roty[i]);
+ if(roty[i]>0)rotyvel[i]-=multiplier*8*fabs(roty[i]);
+ if(roty[i]<0)rotyvel[i]+=multiplier*8*fabs(roty[i]);
if(roty[i]>0)rotyvel[i]-=multiplier*4;
if(roty[i]<0)rotyvel[i]+=multiplier*4;
if(rotyvel[i]>0)rotyvel[i]-=multiplier*4;
if(rotyvel[i]<0)rotyvel[i]+=multiplier*4;
- if(abs(roty[i])<multiplier*4)roty[i]=0;
- if(abs(rotyvel[i])<multiplier*4)rotyvel[i]=0;
+ if(fabs(roty[i])<multiplier*4)roty[i]=0;
+ if(fabs(rotyvel[i])<multiplier*4)rotyvel[i]=0;
roty[i]+=rotyvel[i]*multiplier*4;
}
if(type[i]==treetrunktype||type[i]==treeleavestype){
messedwith[i]-=multiplier;
if(rotxvel[i]||rotx[i]){
- if(rotx[i]>0)rotxvel[i]-=multiplier*8*abs(rotx[i]);
- if(rotx[i]<0)rotxvel[i]+=multiplier*8*abs(rotx[i]);
+ if(rotx[i]>0)rotxvel[i]-=multiplier*8*fabs(rotx[i]);
+ if(rotx[i]<0)rotxvel[i]+=multiplier*8*fabs(rotx[i]);
if(rotx[i]>0)rotxvel[i]-=multiplier*4;
if(rotx[i]<0)rotxvel[i]+=multiplier*4;
if(rotxvel[i]>0)rotxvel[i]-=multiplier*4;
if(rotxvel[i]<0)rotxvel[i]+=multiplier*4;
- if(abs(rotx[i])<multiplier*4)rotx[i]=0;
- if(abs(rotxvel[i])<multiplier*4)rotxvel[i]=0;
+ if(fabs(rotx[i])<multiplier*4)rotx[i]=0;
+ if(fabs(rotxvel[i])<multiplier*4)rotxvel[i]=0;
rotx[i]+=rotxvel[i]*multiplier*4;
}
if(rotyvel[i]||roty[i]){
- if(roty[i]>0)rotyvel[i]-=multiplier*8*abs(roty[i]);
- if(roty[i]<0)rotyvel[i]+=multiplier*8*abs(roty[i]);
+ if(roty[i]>0)rotyvel[i]-=multiplier*8*fabs(roty[i]);
+ if(roty[i]<0)rotyvel[i]+=multiplier*8*fabs(roty[i]);
if(roty[i]>0)rotyvel[i]-=multiplier*4;
if(roty[i]<0)rotyvel[i]+=multiplier*4;
if(rotyvel[i]>0)rotyvel[i]-=multiplier*4;
if(rotyvel[i]<0)rotyvel[i]+=multiplier*4;
- if(abs(roty[i])<multiplier*4)roty[i]=0;
- if(abs(rotyvel[i])<multiplier*4)rotyvel[i]=0;
+ if(fabs(roty[i])<multiplier*4)roty[i]=0;
+ if(fabs(rotyvel[i])<multiplier*4)rotyvel[i]=0;
roty[i]+=rotyvel[i]*multiplier*4;
}
void Objects::MakeObject(int atype, XYZ where, float arotation, float ascale){
if((atype!=treeleavestype&&atype!=bushtype)||foliage==1){
scale[numobjects]=ascale;
- if(atype==treeleavestype)scale[numobjects]+=abs((float)(Random()%100)/900)*ascale;
+ if(atype==treeleavestype)scale[numobjects]+=fabs((float)(Random()%100)/900)*ascale;
onfire[numobjects]=0;
flamedelay[numobjects]=0;
void Objects::MakeObject(int atype, XYZ where, float arotation, float arotation2, float ascale){
if((atype!=treeleavestype&&atype!=bushtype)||foliage==1){
scale[numobjects]=ascale;
- if(atype==treeleavestype)scale[numobjects]+=abs((float)(Random()%100)/900)*ascale;
+ if(atype==treeleavestype)scale[numobjects]+=fabs((float)(Random()%100)/900)*ascale;
onfire[numobjects]=0;
flamedelay[numobjects]=0;
if(atype==treetrunktype)friction[numobjects]=.4;
if(atype==treeleavestype)friction[numobjects]=0;
- if(friction[numobjects]==1.5&&abs(arotation2)>5)friction[numobjects]=.5;
+ if(friction[numobjects]==1.5&&fabs(arotation2)>5)friction[numobjects]=.5;
if(atype==platformtype){
model[numobjects].loaddecal((char *)":Data:Models:Platform.solid",0);
XYZ spawnpoint;
for(int i=0;i<numobjects;i++){
/*if(type[i]==firetype){
- sprites.MakeSprite(weaponshinesprite, position[i],position[i]*0, 1,1,1, 5, 1);
+ Sprite::MakeSprite(weaponshinesprite, position[i],position[i]*0, 1,1,1, 5, 1);
}*/
if(type[i]==firetype)onfire[i]=1;
spawnpoint.z=0;
spawnpoint=DoRotation(spawnpoint,0,Random()%360,0);
spawnpoint+=position[i];
- sprites.MakeSprite(flamesprite, spawnpoint,spawnpoint*0, 1,1,1, (.6+(float)abs(Random()%100)/200-.25)*5*scale[i], 1);
+ Sprite::MakeSprite(flamesprite, spawnpoint,spawnpoint*0, 1,1,1, (.6+(float)abs(Random()%100)/200-.25)*5*scale[i], 1);
}
if(type[i]==treeleavestype){
spawnpoint.x=((float)(Random()%100))/80*scale[i];
spawnpoint.z=0;
spawnpoint=DoRotation(spawnpoint,0,Random()%360,0);
spawnpoint+=position[i];
- sprites.MakeSprite(flamesprite, spawnpoint,spawnpoint*0, 1,1,1, (.6+(float)abs(Random()%100)/200-.25)*6, 1);
+ Sprite::MakeSprite(flamesprite, spawnpoint,spawnpoint*0, 1,1,1, (.6+(float)abs(Random()%100)/200-.25)*6, 1);
}
}