]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Objects.cpp
Changed paths in several files from OS9 style to POSIX-style to make it work better...
[lugaru.git] / Source / Objects.cpp
index 9bf8397e05b39ad95d55ef5e7ec67234a572790a..133f65921997c01382251bcfd95b26793fecb8b6 100644 (file)
@@ -1,3 +1,24 @@
+/*
+Copyright (C) 2003, 2010 - Wolfire Games
+
+This file is part of Lugaru.
+
+Lugaru is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+*/
+
 #include "Objects.h"
 extern XYZ viewer;
 extern float viewdistance;
@@ -484,17 +505,17 @@ void Objects::MakeObject(int atype, XYZ where, float arotation, float ascale){
                rotx[numobjects]=0;
                roty[numobjects]=0;
 
-               if(atype==boxtype)model[numobjects].loaddecal((char *)":Data:Models:Box.solid",0);
-               if(atype==cooltype)model[numobjects].loaddecal((char *)":Data:Models:Cool.solid",0);
-               if(atype==walltype)model[numobjects].loaddecal((char *)":Data:Models:Wall.solid",0);
-               if(atype==tunneltype)model[numobjects].loaddecal((char *)":Data:Models:Tunnel.solid",0);
-               if(atype==chimneytype)model[numobjects].loaddecal((char *)":Data:Models:Chimney.solid",0);
-               if(atype==spiketype)model[numobjects].load((char *)":Data:Models:Spike.solid",0);
-               if(atype==weirdtype)model[numobjects].loaddecal((char *)":Data:Models:Weird.solid",0);
-               if(atype==rocktype)model[numobjects].loaddecal((char *)":Data:Models:Rock.solid",0);
-               if(atype==treetrunktype)model[numobjects].load((char *)":Data:Models:Treetrunk.solid",0);
-               if(atype==treeleavestype)model[numobjects].load((char *)":Data:Models:Leaves.solid",0);
-               if(atype==bushtype)model[numobjects].load((char *)":Data:Models:Bush.solid",0);
+               if(atype==boxtype)model[numobjects].loaddecal((char *)"/Data/Models/Box.solid",0);
+               if(atype==cooltype)model[numobjects].loaddecal((char *)"/Data/Models/Cool.solid",0);
+               if(atype==walltype)model[numobjects].loaddecal((char *)"/Data/Models/Wall.solid",0);
+               if(atype==tunneltype)model[numobjects].loaddecal((char *)"/Data/Models/Tunnel.solid",0);
+               if(atype==chimneytype)model[numobjects].loaddecal((char *)"/Data/Models/Chimney.solid",0);
+               if(atype==spiketype)model[numobjects].load((char *)"/Data/Models/Spike.solid",0);
+               if(atype==weirdtype)model[numobjects].loaddecal((char *)"/Data/Models/Weird.solid",0);
+               if(atype==rocktype)model[numobjects].loaddecal((char *)"/Data/Models/Rock.solid",0);
+               if(atype==treetrunktype)model[numobjects].load((char *)"/Data/Models/Treetrunk.solid",0);
+               if(atype==treeleavestype)model[numobjects].load((char *)"/Data/Models/Leaves.solid",0);
+               if(atype==bushtype)model[numobjects].load((char *)"/Data/Models/Bush.solid",0);
 
                if(atype==boxtype)friction[numobjects]=1.5;
                if(atype==cooltype)friction[numobjects]=1.5;
@@ -510,7 +531,7 @@ void Objects::MakeObject(int atype, XYZ where, float arotation, float ascale){
                if(atype==treeleavestype)friction[numobjects]=0;
 
                if(atype==platformtype){
-                       model[numobjects].loaddecal((char *)":Data:Models:Platform.solid",0);
+                       model[numobjects].loaddecal((char *)"/Data/Models/Platform.solid",0);
                        model[numobjects].Rotate(90,0,0);
                }
 
@@ -572,17 +593,17 @@ void Objects::MakeObject(int atype, XYZ where, float arotation, float arotation2
                rotx[numobjects]=0;
                roty[numobjects]=0;
 
-               if(atype==boxtype)model[numobjects].loaddecal((char *)":Data:Models:Box.solid",0);
-               if(atype==cooltype)model[numobjects].loaddecal((char *)":Data:Models:Cool.solid",0);
-               if(atype==walltype)model[numobjects].loaddecal((char *)":Data:Models:Wall.solid",0);
-               if(atype==tunneltype)model[numobjects].loaddecal((char *)":Data:Models:Tunnel.solid",0);
-               if(atype==chimneytype)model[numobjects].loaddecal((char *)":Data:Models:Chimney.solid",0);
-               if(atype==spiketype)model[numobjects].load((char *)":Data:Models:Spike.solid",0);
-               if(atype==weirdtype)model[numobjects].loaddecal((char *)":Data:Models:Weird.solid",0);
-               if(atype==rocktype)model[numobjects].loaddecal((char *)":Data:Models:Rock.solid",0);
-               if(atype==treetrunktype)model[numobjects].load((char *)":Data:Models:Treetrunk.solid",0);
-               if(atype==treeleavestype)model[numobjects].load((char *)":Data:Models:Leaves.solid",0);
-               if(atype==bushtype)model[numobjects].load((char *)":Data:Models:Bush.solid",0);
+               if(atype==boxtype)model[numobjects].loaddecal((char *)"/Data/Models/Box.solid",0);
+               if(atype==cooltype)model[numobjects].loaddecal((char *)"/Data/Models/Cool.solid",0);
+               if(atype==walltype)model[numobjects].loaddecal((char *)"/Data/Models/Wall.solid",0);
+               if(atype==tunneltype)model[numobjects].loaddecal((char *)"/Data/Models/Tunnel.solid",0);
+               if(atype==chimneytype)model[numobjects].loaddecal((char *)"/Data/Models/Chimney.solid",0);
+               if(atype==spiketype)model[numobjects].load((char *)"/Data/Models/Spike.solid",0);
+               if(atype==weirdtype)model[numobjects].loaddecal((char *)"/Data/Models/Weird.solid",0);
+               if(atype==rocktype)model[numobjects].loaddecal((char *)"/Data/Models/Rock.solid",0);
+               if(atype==treetrunktype)model[numobjects].load((char *)"/Data/Models/Treetrunk.solid",0);
+               if(atype==treeleavestype)model[numobjects].load((char *)"/Data/Models/Leaves.solid",0);
+               if(atype==bushtype)model[numobjects].load((char *)"/Data/Models/Bush.solid",0);
 
                if(atype==boxtype)friction[numobjects]=1.5;
                if(atype==cooltype)friction[numobjects]=1.5;
@@ -600,7 +621,7 @@ void Objects::MakeObject(int atype, XYZ where, float arotation, float arotation2
                if(friction[numobjects]==1.5&&fabs(arotation2)>5)friction[numobjects]=.5;
 
                if(atype==platformtype){
-                       model[numobjects].loaddecal((char *)":Data:Models:Platform.solid",0);
+                       model[numobjects].loaddecal((char *)"/Data/Models/Platform.solid",0);
                        model[numobjects].Rotate(90,0,0);
                }