#include "Animation/Skeleton.hpp"
#include "Environment/Terrain.hpp"
-#include "Graphic/gamegl.hpp"
#include "Graphic/Models.hpp"
#include "Graphic/Sprite.hpp"
#include "Graphic/Texture.hpp"
+#include "Graphic/gamegl.hpp"
#include "Math/XYZ.hpp"
#include "Objects/Person.hpp"
void draw();
void doStuff(int);
- int getType() {
+ int getType()
+ {
return type;
}
void setType(int);