]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Objects/PersonType.cpp
Moved PersonType class to its own file
[lugaru.git] / Source / Objects / PersonType.cpp
diff --git a/Source/Objects/PersonType.cpp b/Source/Objects/PersonType.cpp
new file mode 100644 (file)
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+/*
+Copyright (C) 2016-2017 - Lugaru contributors (see AUTHORS file)
+
+This file is part of Lugaru.
+
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+Lugaru is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Lugaru.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "Objects/PersonType.hpp"
+
+std::vector<PersonType> PersonType::types;
+
+PersonType::PersonType()
+{
+    animTalkIdle = tempanim;
+}
+
+bool PersonType::hasAnimTalkIdle()
+{
+    return (animTalkIdle != tempanim);
+}
+
+void PersonType::Load()
+{
+    types.resize(2);
+
+    /* Wolf */
+    types[wolftype].proportions[0] = 1.1;
+    types[wolftype].proportions[1] = 1.1;
+    types[wolftype].proportions[2] = 1.1;
+    types[wolftype].proportions[3] = 1.1;
+
+    types[wolftype].animRun = wolfrunanim;
+    types[wolftype].animRunning = wolfrunninganim;
+    types[wolftype].animCrouch = wolfcrouchanim;
+    types[wolftype].animStop = wolfstopanim;
+    types[wolftype].animLanding = wolflandanim;
+    types[wolftype].animLandingHard = wolflandhardanim;
+    types[wolftype].animFightIdle = wolfidle;
+    types[wolftype].animBounceIdle = wolfidle;
+
+    types[wolftype].soundsAttack[0] = barksound;
+    types[wolftype].soundsAttack[1] = bark2sound;
+    types[wolftype].soundsAttack[2] = bark3sound;
+    types[wolftype].soundsAttack[3] = barkgrowlsound;
+    types[wolftype].soundsTalk[0] = growlsound;
+    types[wolftype].soundsTalk[1] = growl2sound;
+
+    types[wolftype].figureFileName = "Skeleton/BasicFigureWolf";
+    types[wolftype].lowFigureFileName = "Skeleton/BasicFigureWolfLow";
+    types[wolftype].clothesFileName = "Skeleton/RabbitBelt";
+    types[wolftype].modelFileNames[0] = "Models/Wolf.solid";
+    types[wolftype].modelFileNames[1] = "Models/Wolf2.solid";
+    types[wolftype].modelFileNames[2] = "Models/Wolf3.solid";
+    types[wolftype].modelFileNames[3] = "Models/Wolf4.solid";
+    types[wolftype].modelFileNames[4] = "Models/Wolf5.solid";
+    types[wolftype].modelFileNames[5] = "Models/Wolf6.solid";
+    types[wolftype].modelFileNames[6] = "Models/Wolf7.solid";
+    types[wolftype].lowModelFileName = "Models/WolfLow.solid";
+    types[wolftype].modelClothesFileName = "Models/Belt.solid";
+
+    types[wolftype].skins.resize(3);
+    types[wolftype].skins[0] = "Textures/Wolf.jpg";
+    types[wolftype].skins[1] = "Textures/DarkWolf.jpg";
+    types[wolftype].skins[2] = "Textures/SnowWolf.jpg";
+
+    /* Rabbit */
+    types[rabbittype].proportions[0] = 1.2;
+    types[rabbittype].proportions[1] = 1.05;
+    types[rabbittype].proportions[2] = 1;
+    types[rabbittype].proportions[3] = 1.1;
+    types[rabbittype].proportions[3].y = 1.05;
+
+    types[rabbittype].animRun = runanim;
+    types[rabbittype].animRunning = rabbitrunninganim;
+    types[rabbittype].animCrouch = crouchanim;
+    types[rabbittype].animStop = stopanim;
+    types[rabbittype].animLanding = landanim;
+    types[rabbittype].animLandingHard = landhardanim;
+    types[rabbittype].animFightIdle = fightidleanim;
+    types[rabbittype].animBounceIdle = bounceidleanim;
+
+    types[rabbittype].soundsAttack[0] = rabbitattacksound;
+    types[rabbittype].soundsAttack[1] = rabbitattack2sound;
+    types[rabbittype].soundsAttack[2] = rabbitattack3sound;
+    types[rabbittype].soundsAttack[3] = rabbitattack4sound;
+    types[rabbittype].soundsTalk[0] = rabbitchitter;
+    types[rabbittype].soundsTalk[1] = rabbitchitter2;
+
+    types[rabbittype].figureFileName = "Skeleton/BasicFigure";
+    types[rabbittype].lowFigureFileName = "Skeleton/BasicFigureLow";
+    types[rabbittype].clothesFileName = "Skeleton/RabbitBelt";
+    types[rabbittype].modelFileNames[0] = "Models/Body.solid";
+    types[rabbittype].modelFileNames[1] = "Models/Body2.solid";
+    types[rabbittype].modelFileNames[2] = "Models/Body3.solid";
+    types[rabbittype].modelFileNames[3] = "Models/Body4.solid";
+    types[rabbittype].modelFileNames[4] = "Models/Body5.solid";
+    types[rabbittype].modelFileNames[5] = "Models/Body6.solid";
+    types[rabbittype].modelFileNames[6] = "Models/Body7.solid";
+    types[rabbittype].lowModelFileName = "Models/BodyLow.solid";
+    types[rabbittype].modelClothesFileName = "Models/Belt.solid";
+
+    types[rabbittype].skins.resize(10);
+    types[rabbittype].skins[0] = "Textures/Fur3.jpg";
+    types[rabbittype].skins[1] = "Textures/Fur.jpg";
+    types[rabbittype].skins[2] = "Textures/Fur2.jpg";
+    types[rabbittype].skins[3] = "Textures/Lynx.jpg";
+    types[rabbittype].skins[4] = "Textures/Otter.jpg";
+    types[rabbittype].skins[5] = "Textures/Opal.jpg";
+    types[rabbittype].skins[6] = "Textures/Sable.jpg";
+    types[rabbittype].skins[7] = "Textures/Chocolate.jpg";
+    types[rabbittype].skins[8] = "Textures/BW2.jpg";
+    types[rabbittype].skins[9] = "Textures/WB2.jpg";
+}