#include "Graphic/Sprite.hpp"
#include "Graphic/Texture.hpp"
#include "Math/Frustum.hpp"
-#include "Math/Quaternions.hpp"
+#include "Math/XYZ.hpp"
#include "Utils/ImageIO.hpp"
#include <memory>
private:
void handleFire();
+ void handleRot(int divide);
void doShadows(XYZ lightloc);
void draw();
void drawSecondPass();