}
if (mainmenu == 10)
endgame = 2;
- if (mainmenu == 18 && Input::isKeyPressed(MOUSEBUTTON2) && selected == 1) {
+ if (mainmenu == 18 && Input::isKeyPressed(MOUSEBUTTON_RIGHT) && selected == 1) {
stereoseparation -= 0.001;
updateStereoConfigMenu();
}
}
-int setKeySelected_thread(void* data)
+int setKeySelected_thread(void*)
{
using namespace Game;
int scancode = -1;