+++ /dev/null
-/*
-Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
-
-This file is part of Lugaru.
-
-Lugaru is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-Lugaru is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef _DIALOG_H_
-#define _DIALOG_H_
-
-#include "stdio.h"
-#include <vector>
-
-#include "Math/Quaternions.h"
-
-class DialogScene
-{
-public:
- DialogScene(FILE* tfile);
- DialogScene(ifstream &ipstream);
- void save(FILE* tfile);
-
- int location;
- float color[3];
- int sound;
- std::string text;
- std::string name;
- XYZ camera;
- float camerayaw;
- float camerapitch;
- int participantfocus;
- int participantaction;
- XYZ participantfacing[10];
-};
-
-class Dialog
-{
-public:
- Dialog(FILE* tfile);
- Dialog(int type, std::string filename);
- void tick(int id);
- void play();
- void save(FILE* tfile);
-
- int type;
- int gonethrough;
- std::vector<DialogScene> scenes;
- XYZ participantlocation[10];
- float participantyaw[10];
-
- static void loadDialogs(FILE*);
- static void saveDialogs(FILE*);
-
- static bool inDialog() { return (indialogue != -1); }
- static Dialog& currentDialog() { return dialogs[whichdialogue]; }
- static DialogScene& currentScene() { return currentDialog().scenes[indialogue]; }
-
- static int indialogue;
- static int whichdialogue;
- static bool directing;
- static float dialoguetime;
- static std::vector<Dialog> dialogs;
-};
-
-#endif /*_DIALOG_H_*/