]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Input.cpp
License: Update GPLv2+ header to match current FSF recommendation
[lugaru.git] / Source / Input.cpp
index f7ab1ffa3dc6a5328c99a061575f0ba3df1410ca..6080516a86d684165ee3e5c53eabe5e54f89ba41 100644 (file)
@@ -4,20 +4,18 @@ Copyright (C) 2010 - Côme <MCMic> BERNIGAUD
 
 This file is part of Lugaru.
 
-Lugaru is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
 
-This program is distributed in the hope that it will be useful,
+Lugaru is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
-
-See the GNU General Public License for more details.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+along with Lugaru.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 /**> HEADER FILES <**/
@@ -25,62 +23,72 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 extern bool keyboardfrozen;
 
-bool keyDown[SDLK_LAST+6];
-bool keyPressed[SDLK_LAST+6];
+bool keyDown[SDL_NUM_SCANCODES + 6];
+bool keyPressed[SDL_NUM_SCANCODES + 6];
 
-void Input::Tick(){
+void Input::Tick()
+{
     SDL_PumpEvents();
-       Uint8 *keyState = SDL_GetKeyState(NULL);
-    for(int i=0;i<SDLK_LAST;i++){
-        keyPressed[i] = !keyDown[i]&&keyState[i];
+    int numkeys;
+    const Uint8 *keyState = SDL_GetKeyboardState(&numkeys);
+    for (int i = 0; i < numkeys; i++) {
+        keyPressed[i] = !keyDown[i] && keyState[i];
         keyDown[i] = keyState[i];
     }
-    Uint8 mb = SDL_GetMouseState(NULL,NULL);
-    for(int i=1;i<6;i++){
-        keyPressed[SDLK_LAST+i] = !keyDown[SDLK_LAST+i]&&(mb&SDL_BUTTON(i));
-        keyDown[SDLK_LAST+i] = (mb&SDL_BUTTON(i));
+    Uint8 mb = SDL_GetMouseState(NULL, NULL);
+    for (int i = 1; i < 6; i++) {
+        keyPressed[SDL_NUM_SCANCODES + i] = !keyDown[SDL_NUM_SCANCODES + i] && (mb & SDL_BUTTON(i));
+        keyDown[SDL_NUM_SCANCODES + i] = (mb & SDL_BUTTON(i));
     }
 }
 
-bool Input::isKeyDown(int k) {
-       if(keyboardfrozen||k>=SDLK_LAST+6) // really useful? check that.
+bool Input::isKeyDown(int k)
+{
+    if (keyboardfrozen || k >= SDL_NUM_SCANCODES + 6) // really useful? check that.
         return false;
     return keyDown[k];
 }
 
-bool Input::isKeyPressed(int k) {
-       if(keyboardfrozen||k>=SDLK_LAST+6)
+bool Input::isKeyPressed(int k)
+{
+    if (keyboardfrozen || k >= SDL_NUM_SCANCODES + 6)
         return false;
     return keyPressed[k];
 }
 
-const char* Input::keyToChar(unsigned short i) {
-       if(i<SDLK_LAST)
-               return SDL_GetKeyName(SDLKey(i));
-       else if(i==SDLK_LAST+SDL_BUTTON_LEFT)
-               return "mouse1";
-       else if(i==SDLK_LAST+SDL_BUTTON_RIGHT)
-               return "mouse2";
-       else if(i==SDLK_LAST+SDL_BUTTON_MIDDLE)
-               return "mouse3";
-       else
-               return "unknown";
+const char* Input::keyToChar(unsigned short i)
+{
+    if (i < SDL_NUM_SCANCODES)
+        return SDL_GetScancodeName(SDL_Scancode(i));
+    else if (i == MOUSEBUTTON1)
+        return "mouse1";
+    else if (i == MOUSEBUTTON2)
+        return "mouse2";
+    else if (i == MOUSEBUTTON3)
+        return "mouse3";
+    else
+        return "unknown";
 }
 
-unsigned short         Input::CharToKey(const char* which) {
-       for(unsigned short i=0;i<SDLK_LAST;i++) {
-               if(!strcasecmp(which,SDL_GetKeyName(SDLKey(i))))
-                       return i;
-       }
-       if(!strcasecmp(which,"mouse1")){
-               return MOUSEBUTTON1;
-       }
-       if(!strcasecmp(which,"mouse2")){
-               return MOUSEBUTTON2;
-       }
-       return SDLK_LAST;
+unsigned short Input::CharToKey(const char* which)
+{
+    for (unsigned short i = 0; i < SDL_NUM_SCANCODES; i++) {
+        if (!strcasecmp(which, SDL_GetScancodeName(SDL_Scancode(i))))
+            return i;
+    }
+    if (!strcasecmp(which, "mouse1")) {
+        return MOUSEBUTTON1;
+    }
+    if (!strcasecmp(which, "mouse2")) {
+        return MOUSEBUTTON2;
+    }
+    if (!strcasecmp(which, "mouse3")) {
+        return MOUSEBUTTON3;
+    }
+    return SDL_NUM_SCANCODES;
 }
 
-Boolean Input::MouseClicked(){
-    return isKeyPressed(SDLK_LAST+SDL_BUTTON_LEFT);
+Boolean Input::MouseClicked()
+{
+    return isKeyPressed(SDL_NUM_SCANCODES + SDL_BUTTON_LEFT);
 }