#include "Environment/Terrain.hpp"
#include "Graphic/gamegl.hpp"
#include "Graphic/Texture.hpp"
-#include "Math/Quaternions.hpp"
+#include "Math/XYZ.hpp"
#include "Utils/binio.h"
#include <cstdio>
void Translate(float xtrans, float ytrans, float ztrans);
void CalculateNormals(bool facenormalise);
void draw();
- void drawdifftex(GLuint texture);
void drawdifftex(Texture texture);
void drawimmediate();
void Rotate(float xang, float yang, float zang);