#include "Person.h"
#include "TGALoader.h"
#include "openal_wrapper.h"
+#include "Stereo.h"
#include "Constants.h"
bool vblsync = 0;
float motionbluramount = 0;
bool keyboardfrozen = 0;
-int newnetmessages = 0;
-char netmessages[256] = {0};
char mapname[256] = {0};
bool loadingstuff = 0;
bool stillloading = 0;
bool showpoints = 0;
+bool showdamagebar = 0;
bool alwaysblur = 0;
bool immediate = 0;
bool velocityblur = 0;
//TextureList textures;
+StereoMode stereomode = stereoNone;
+StereoMode newstereomode = stereoNone;
+float stereoseparation = 0.05;
+bool stereoreverse = false;
\ No newline at end of file