+/*
+Copyright (C) 2003, 2010 - Wolfire Games
+
+This file is part of Lugaru.
+
+Lugaru is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+
#include "gamegl.h"
#include "Quaternions.h"
#include "Lights.h"
int dialogueboxsound[max_dialogues][max_dialoguelength] = {0};
char dialoguetext[max_dialogues][max_dialoguelength][128] = {0};
char dialoguename[max_dialogues][max_dialoguelength][64] = {0};
-XYZ dialoguecamera[max_dialogues][max_dialoguelength] = {0};
-XYZ participantlocation[max_dialogues][10] = {0};
+XYZ dialoguecamera[max_dialogues][max_dialoguelength]; //l = {0};
+XYZ participantlocation[max_dialogues][10]; // = {0};
int participantfocus[max_dialogues][max_dialoguelength] = {0};
int participantaction[max_dialogues][max_dialoguelength] = {0};
float participantrotation[max_dialogues][10] = {0};
-XYZ participantfacing[max_dialogues][max_dialoguelength][10] = {0};
+XYZ participantfacing[max_dialogues][max_dialoguelength][10]; // = {0};
float dialoguecamerarotation[max_dialogues][max_dialoguelength] = {0};
float dialoguecamerarotation2[max_dialogues][max_dialoguelength] = {0};
int indialogue = 0;
int hostile = 0;
float hostiletime = 0;
-XYZ envsound[30] = {0};
+XYZ envsound[30]; // = {0};
float envsoundvol[30] = {0};
float envsoundlife[30] = {0};
int numenvsounds;