*/
#include "Graphic/Stereo.hpp"
-#include "Math/Quaternions.hpp"
+#include "Math/XYZ.hpp"
#include "Objects/Weapons.hpp"
#include <SDL.h>
bool floatjump = false;
bool cellophane = false;
bool autoslomo = false;
-bool decals = false;
+bool decalstoggle = false;
bool invertmouse = false;
bool texttoggle = false;
float blurness = 0;