#include "Objects.h"
#include "Weapons.h"
#include "Person.h"
-#include "TGALoader.h"
+#include "ImageIO.h"
#include "openal_wrapper.h"
#include "Stereo.h"
bool midweird = false;
bool proportionweird = false;
bool vertexweird[6] = {0};
-TGAImageRec texture;
+ImageRec texture;
bool debugmode = false;