float multiplier = 0;
float realmultiplier = 0;
float screenwidth = 0, screenheight = 0;
+float minscreenwidth = 640, minscreenheight = 480;
+float maxscreenwidth = 3000, maxscreenheight = 3000;
bool fullscreen = 0;
float viewdistance = 0;
XYZ viewer;