]> git.jsancho.org Git - lugaru.git/blobdiff - Source/GameTick.cpp
Fix creating a Screenshots folder in bindir on Unix
[lugaru.git] / Source / GameTick.cpp
index e062d66eff2228332ce028e00edf10d87597f6d7..cf93da3d33f3dec49f422e46fe38dd3313011fc2 100644 (file)
@@ -44,6 +44,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "Menu.h"
 
 #include <algorithm>
+#include <set>
 
 using namespace std;
 using namespace Game;
@@ -147,12 +148,13 @@ extern bool winfreeze;
 extern bool campaign;
 
 
+extern void toggleFullscreen();
+
 
 void Loadlevel(int which);
 void Loadlevel(const char *name);
 
 
-
 class CampaignLevel
 {
 private:
@@ -1320,18 +1322,17 @@ static void cmd_dispatch(const string cmd)
 extern bool save_image(const char * fname);
 void Screenshot (void)
 {
-    char temp[1024];
+    char filename[1024];
     time_t t = time(NULL);
     struct tm *tme = localtime(&t);
-    sprintf(temp, "Screenshots/Screenshot_%04d_%02d_%02d--%02d_%02d_%02d.png", tme->tm_year + 1900, tme->tm_mon + 1, tme->tm_mday, tme->tm_hour, tme->tm_min, tme->tm_sec);
+    sprintf(filename, "Screenshots/Screenshot-%04d%02d%02d-%02d%02d%02d.png",
+            tme->tm_year + 1900, tme->tm_mon + 1, tme->tm_mday, tme->tm_hour, tme->tm_min, tme->tm_sec);
 
 #if defined(_WIN32)
     mkdir("Screenshots");
-#else
-    mkdir("Screenshots", S_IRWXU);
 #endif
 
-    save_image(temp);
+    save_image(filename);
 }
 
 void Game::SetUpLighting()
@@ -5794,6 +5795,7 @@ void updateSettingsMenu()
     else
         sprintf (sbuf, "Resolution: %d*%d (widescreen)", (int)newscreenwidth, (int)newscreenheight);
     Menu::setText(0, sbuf);
+    Menu::setText(14, fullscreen ? "Fullscreen: On" : "Fullscreen: Off");
     if (newdetail == 0) Menu::setText(1, "Detail: Low");
     if (newdetail == 1) Menu::setText(1, "Detail: Medium");
     if (newdetail == 2) Menu::setText(1, "Detail: High");
@@ -5874,6 +5876,7 @@ void Game::LoadMenu()
         break;
     case 3:
         Menu::addButton( 0, "", 10 + 20, 440);
+        Menu::addButton(14, "", 10 + 400, 440);
         Menu::addButton( 1, "", 10 + 60, 405);
         Menu::addButton( 2, "", 10 + 70, 370);
         Menu::addButton( 3, "", 10 + 20 - 1000, 335 - 1000);
@@ -6009,7 +6012,7 @@ void Game::LoadMenu()
     }
 }
 
-extern SDL_Rect **resolutions;
+extern set<pair<int,int>> resolutions;
 
 void MenuTick()
 {
@@ -6033,6 +6036,7 @@ void MenuTick()
     char sbuf[256];
 
     if (Input::MouseClicked() && (selected >= 0)) { // handling of the left mouse clic in menus
+        set<pair<int,int>>::iterator newscreenresolution;
         switch (mainmenu) {
         case 1:
         case 2:
@@ -6081,40 +6085,17 @@ void MenuTick()
             break;
         case 3:
             fireSound();
-            bool isCustomResolution, found;
             switch (selected) {
             case 0:
-                isCustomResolution = true;
-                found = false;
-                for (int i = 0; (!found) && (resolutions[i]); i++) {
-                    if ((resolutions[i]->w == screenwidth) && (resolutions[i]->h == screenwidth))
-                        isCustomResolution = false;
-
-                    if ((resolutions[i]->w == newscreenwidth) && (resolutions[i]->h == newscreenheight)) {
-                        i++;
-                        if (resolutions[i] != NULL) {
-                            newscreenwidth = (int) resolutions[i]->w;
-                            newscreenheight = (int) resolutions[i]->h;
-                        } else if (isCustomResolution) {
-                            if ((screenwidth == newscreenwidth) && (screenheight == newscreenheight)) {
-                                newscreenwidth = (int) resolutions[0]->w;
-                                newscreenheight = (int) resolutions[0]->h;
-                            } else {
-                                newscreenwidth = screenwidth;
-                                newscreenheight = screenheight;
-                            }
-                        } else {
-                            newscreenwidth = (int) resolutions[0]->w;
-                            newscreenheight = (int) resolutions[0]->h;
-                        }
-                        found = true;
-                    }
-                }
-
-                if (!found) {
-                    newscreenwidth = (int) resolutions[0]->w;
-                    newscreenheight = (int) resolutions[0]->h;
+                newscreenresolution = resolutions.find(make_pair(newscreenwidth, newscreenheight));
+                /* Next one (end() + 1 is also end() so the ++ is safe even if it was not found) */
+                newscreenresolution++;
+                if (newscreenresolution == resolutions.end()) {
+                    /* It was the last one (or not found), go back to the beginning */
+                    newscreenresolution = resolutions.begin();
                 }
+                newscreenwidth  = newscreenresolution->first;
+                newscreenheight = newscreenresolution->second;
                 break;
             case 1:
                 newdetail++;
@@ -6186,6 +6167,9 @@ void MenuTick()
             case 13:
                 showdamagebar = !showdamagebar;
                 break;
+            case 14:
+                toggleFullscreen();
+                break;
             }
             updateSettingsMenu();
             break;