+#if PLATFORM_UNIX
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <unistd.h>
+#else
#include <direct.h>
+#endif
+
#include <ctime>
#include "Game.h"
extern int accountcampaignchoicesmade[10];
extern int accountcampaignchoices[10][5000];
/********************> Tick() <*****/
-extern FSOUND_STREAM * strm[10];
+extern FSOUND_STREAM * strm[20];
extern "C" void PlaySoundEx(int channel, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused);
extern "C" void PlayStreamEx(int chan, FSOUND_STREAM *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused);
struct tm *tme = localtime(&t);
sprintf(temp, "Screenshots\\Screenshot_%04d_%02d_%02d--%02d_%02d_%02d.png", tme->tm_year + 1900, tme->tm_mon + 1, tme->tm_mday, tme->tm_hour, tme->tm_min, tme->tm_sec);
- mkdir("Screenshots");
+ mkdir("Screenshots", S_IRWXU);
ScreenShot(temp/*"Screenshots\\Screenshot.png"*/);
/*FSSpec MAC_file;
FSOUND_Sample_Free(samp[footstepsound2]);
FSOUND_Sample_Free(samp[footstepsound3]);
FSOUND_Sample_Free(samp[footstepsound4]);
- samp[footstepsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow1.ogg", FSOUND_HW3D, 0);
- samp[footstepsound2] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow2.ogg", FSOUND_HW3D, 0);
- samp[footstepsound3] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepstone1.ogg", FSOUND_HW3D, 0);
- samp[footstepsound4] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepstone2.ogg", FSOUND_HW3D, 0);
+ samp[footstepsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow1.ogg", FSOUND_HW3D, 0, 0);
+ samp[footstepsound2] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow2.ogg", FSOUND_HW3D, 0, 0);
+ samp[footstepsound3] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepstone1.ogg", FSOUND_HW3D, 0, 0);
+ samp[footstepsound4] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepstone2.ogg", FSOUND_HW3D, 0, 0);
FSOUND_Sample_SetMinMaxDistance(samp[footstepsound], 4.0f, 1000.0f);
FSOUND_Sample_SetMinMaxDistance(samp[footstepsound2], 4.0f, 1000.0f);
FSOUND_Sample_SetMinMaxDistance(samp[footstepsound3], 4.0f, 1000.0f);
FSOUND_Sample_Free(samp[footstepsound2]);
FSOUND_Sample_Free(samp[footstepsound3]);
FSOUND_Sample_Free(samp[footstepsound4]);
- samp[footstepsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow1.ogg", FSOUND_HW3D, 0);
- samp[footstepsound2] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow2.ogg", FSOUND_HW3D, 0);
- samp[footstepsound3] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow1.ogg", FSOUND_HW3D, 0);
- samp[footstepsound4] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow2.ogg", FSOUND_HW3D, 0);
+ samp[footstepsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow1.ogg", FSOUND_HW3D, 0, 0);
+ samp[footstepsound2] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow2.ogg", FSOUND_HW3D, 0, 0);
+ samp[footstepsound3] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow1.ogg", FSOUND_HW3D, 0, 0);
+ samp[footstepsound4] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow2.ogg", FSOUND_HW3D, 0, 0);
FSOUND_Sample_SetMinMaxDistance(samp[footstepsound], 4.0f, 1000.0f);
FSOUND_Sample_SetMinMaxDistance(samp[footstepsound2], 4.0f, 1000.0f);
FSOUND_Sample_SetMinMaxDistance(samp[footstepsound3], 4.0f, 1000.0f);
FSOUND_Sample_Free(samp[footstepsound2]);
FSOUND_Sample_Free(samp[footstepsound3]);
FSOUND_Sample_Free(samp[footstepsound4]);
- samp[footstepsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepgrass1.ogg", FSOUND_HW3D, 0);
- samp[footstepsound2] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepgrass2.ogg", FSOUND_HW3D, 0);
- samp[footstepsound3] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepstone1.ogg", FSOUND_HW3D, 0);
- samp[footstepsound4] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepstone2.ogg", FSOUND_HW3D, 0);
+ samp[footstepsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepgrass1.ogg", FSOUND_HW3D, 0, 0);
+ samp[footstepsound2] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepgrass2.ogg", FSOUND_HW3D, 0, 0);
+ samp[footstepsound3] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepstone1.ogg", FSOUND_HW3D, 0, 0);
+ samp[footstepsound4] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepstone2.ogg", FSOUND_HW3D, 0, 0);
FSOUND_Sample_SetMinMaxDistance(samp[footstepsound], 4.0f, 1000.0f);
FSOUND_Sample_SetMinMaxDistance(samp[footstepsound2], 4.0f, 1000.0f);
FSOUND_Sample_SetMinMaxDistance(samp[footstepsound3], 4.0f, 1000.0f);
if(newscreenheight>3000)newscreenheight=screenheight;
if(newscreenheight<0)newscreenheight=screenheight;
- //ofstream opstream(":Data:config.txt");
- ofstream opstream("./Data/config.txt");
+ ofstream opstream(ConvertFileName(":Data:config.txt", "w"));
opstream << "Screenwidth:\n";
opstream << newscreenwidth;
opstream << "\nScreenheight:\n";
if(newscreenwidth==840&&newscreenheight==524)whichres=5;
if(newscreenwidth==1024&&newscreenheight==640)whichres=6;
if(newscreenwidth==1344&&newscreenheight==840)whichres=7;
+ if(newscreenwidth==1920&&newscreenheight==1200)whichres=8;
- if(whichres==-1||whichres==7){
+ if(whichres==-1||whichres==8){
newscreenwidth=640;
newscreenheight=480;
}
newscreenwidth=1344;
newscreenheight=840;
}
+ if(whichres==7){
+ newscreenwidth=1920;
+ newscreenheight=1200;
+ }
}
if(Button()&&!oldbutton&&selected==1){
newdetail++;
if(newscreenheight<0)newscreenheight=screenheight;
- //ofstream opstream(":Data:config.txt");
- ofstream opstream("./Data/config.txt");
+ ofstream opstream(ConvertFileName(":Data:config.txt", "w"));
opstream << "Screenwidth:\n";
opstream << newscreenwidth;
opstream << "\nScreenheight:\n";
if(newscreenheight>3000)newscreenheight=screenheight;
if(newscreenheight<0)newscreenheight=screenheight;
- //ofstream opstream(":Data:config.txt");
- ofstream opstream("./Data/config.txt");
+ ofstream opstream(ConvertFileName(":Data:config.txt", "w"));
opstream << "Screenwidth:\n";
opstream << newscreenwidth;
opstream << "\nScreenheight:\n";
if(displaytext[0][j]!=tempstring[j]&&tempstring[j]!=' '&&tempstring[j]!='\0')goodcode--;
}
- if(longnum==5077041556214789)goodcode=-1;
+ if(longnum==LONGLONGCONST(5077041556214789))goodcode=-1;
if(goodcode<0)goodcode=0;
}
}
- ifstream ipstream(mapname);
+ ifstream ipstream(ConvertFileName(mapname));
ipstream.ignore(256,':');
ipstream >> numdialogueboxes[numdialogues];
for(i=0;i<numdialogueboxes[numdialogues];i++){
}
}
- ifstream ipstream(mapname);
+ ifstream ipstream(ConvertFileName(mapname));
ipstream.ignore(256,':');
ipstream >> numdialogueboxes[whichdi];
for(i=0;i<numdialogueboxes[whichdi];i++){
if(newscreenheight>3000)newscreenheight=screenheight;
if(newscreenheight<0)newscreenheight=screenheight;
- //ofstream opstream(":Data:config.txt");
- ofstream opstream("./Data/config.txt");
+ ofstream opstream(ConvertFileName(":Data:config.txt", "w"));
opstream << "Screenwidth:\n";
opstream << newscreenwidth;
opstream << "\nScreenheight:\n";
oldtemp2=temp2;
if(tutorialstage>=51)
if(findDistancefast(&temp,&player[0].coords)>=findDistancefast(&temp,&temp2)-1||findDistancefast(&temp3,&player[0].coords)<4){
+ FSOUND_StopSound(FSOUND_ALL); // hack...OpenAL renderer isn't stopping music after tutorial goes to level menu...
FSOUND_SetFrequency(FSOUND_ALL, 0.001);
PlayStreamEx( stream_music3, strm[stream_music3], NULL, TRUE);
startbonustotal=0;
- // ifstream ipstream(":Data:Campaigns:main.txt");
- ifstream ipstream("./Data/Campaigns/main.txt");
+ ifstream ipstream(ConvertFileName(":Data:Campaigns:main.txt"));
//campaignnumlevels=0;
//accountcampaignchoicesmade[accountactive]=0;
ipstream.ignore(256,':');
viewer.z+=(float)(Random()%100)*.0005*camerashake;
}
}
-}
\ No newline at end of file
+}