]> git.jsancho.org Git - lugaru.git/blobdiff - Source/GameTick.cpp
Removed non-SDL codepaths.
[lugaru.git] / Source / GameTick.cpp
index 2534d7c17de0c1b7d2d293bcc13710ef6c2ee783..6b0e38ce083230c5acdbce044097b82ed4de6e5a 100644 (file)
@@ -1871,10 +1871,6 @@ void     Game::Tick()
 
                                if(newdetail>2)newdetail=detail;
                                if(newdetail<0)newdetail=detail;
-#if !USE_SDL  // we'll take anything that works.
-                               if(newscreenwidth>3000)newscreenwidth=screenwidth;
-                               if(newscreenheight>3000)newscreenheight=screenheight;
-#endif
                                if(newscreenwidth<0)newscreenwidth=screenwidth;
                                if(newscreenheight<0)newscreenheight=screenheight;
 
@@ -2135,7 +2131,7 @@ void      Game::Tick()
                                OPENAL_Sample_SetMinMaxDistance(samp[firestartsound], 8.0f, 2000.0f);
                        }
                        if(Button()&&!oldbutton&&selected==0){
-                               #if USE_SDL
+                       
                                extern SDL_Rect **resolutions;
                                bool isCustomResolution = true;
                                bool found = false;
@@ -2180,56 +2176,7 @@ void     Game::Tick()
                                        newscreenheight = (int) resolutions[0]->h;
                                }
 
-                               #else
-                               int whichres;
-                               whichres=-1;
-                               if(newscreenwidth==640&&newscreenheight==480)whichres=0;
-                               if(newscreenwidth==800&&newscreenheight==600)whichres=1;
-                               if(newscreenwidth==1024&&newscreenheight==768)whichres=2;
-                               if(newscreenwidth==1280&&newscreenheight==1024)whichres=3;
-                               if(newscreenwidth==1600&&newscreenheight==1200)whichres=4;
-                               if(newscreenwidth==840&&newscreenheight==524)whichres=5;
-                               if(newscreenwidth==1024&&newscreenheight==640)whichres=6;
-                               if(newscreenwidth==1344&&newscreenheight==840)whichres=7;
-                               if(newscreenwidth==1920&&newscreenheight==1200)whichres=8;
-
-                               if(whichres==-1||whichres==8){
-                                       newscreenwidth=640;
-                                       newscreenheight=480;
-                               }
-                               if(whichres==0){
-                                       newscreenwidth=800;
-                                       newscreenheight=600;
-                               }
-                               if(whichres==1){
-                                       newscreenwidth=1024;
-                                       newscreenheight=768;
-                               }
-                               if(whichres==2){
-                                       newscreenwidth=1280;
-                                       newscreenheight=1024;
-                               }
-                               if(whichres==3){
-                                       newscreenwidth=1600;
-                                       newscreenheight=1200;
-                               }
-                               if(whichres==4){
-                                       newscreenwidth=840;
-                                       newscreenheight=524;
-                               }
-                               if(whichres==5){
-                                       newscreenwidth=1024;
-                                       newscreenheight=640;
-                               }
-                               if(whichres==6){
-                                       newscreenwidth=1344;
-                                       newscreenheight=840;
-                               }
-                               if(whichres==7){
-                                       newscreenwidth=1920;
-                                       newscreenheight=1200;
-                               }
-                               #endif
+                               
                        }
                        if(Button()&&!oldbutton&&selected==1){
                                newdetail++;
@@ -2320,10 +2267,6 @@ void     Game::Tick()
 
                                if(newdetail>2)newdetail=detail;
                                if(newdetail<0)newdetail=detail;
-#if !USE_SDL  // we'll take anything that works.
-                               if(newscreenwidth>3000)newscreenwidth=screenwidth;
-                               if(newscreenheight>3000)newscreenheight=screenheight;
-#endif
                                if(newscreenwidth<0)newscreenwidth=screenwidth;
                                if(newscreenheight<0)newscreenheight=screenheight;
 
@@ -3068,10 +3011,6 @@ void     Game::Tick()
                        if(mainmenu==3){
                                if(newdetail>2)newdetail=detail;
                                if(newdetail<0)newdetail=detail;
-#if !USE_SDL  // we'll take anything that works.
-                               if(newscreenwidth>3000)newscreenwidth=screenwidth;
-                               if(newscreenheight>3000)newscreenheight=screenheight;
-#endif
                                if(newscreenwidth<0)newscreenwidth=screenwidth;
                                if(newscreenheight<0)newscreenheight=screenheight;
 
@@ -5714,10 +5653,6 @@ void     Game::Tick()
                        if(mainmenu==3){
                                if(newdetail>2)newdetail=detail;
                                if(newdetail<0)newdetail=detail;
-#if !USE_SDL  // we'll take anything that works.
-                               if(newscreenwidth>3000)newscreenwidth=screenwidth;
-                               if(newscreenheight>3000)newscreenheight=screenheight;
-#endif
                                if(newscreenwidth<0)newscreenwidth=screenwidth;
                                if(newscreenheight<0)newscreenheight=screenheight;