accountactive->setCurrentCampaign(*c);
}
LoadCampaign();
+ if(Mainmenuitems[7])
+ glDeleteTextures(1,&Mainmenuitems[7]);
+ ifstream test(ConvertFileName((":Data:Textures:"+accountactive->getCurrentCampaign()+":World.png").c_str()));
+ if(test.good()) {
+ LoadTexture((":Data:Textures:"+accountactive->getCurrentCampaign()+":World.png").c_str(),&Mainmenuitems[7],0,0);
+ } else {
+ LoadTexture(":Data:Textures:World.png",&Mainmenuitems[7],0,0);
+ }
break;
}
break;