*/
#include "Game.h"
+#include "openal_wrapper.h"
+
extern float screenwidth,screenheight;
extern float viewdistance;
extern XYZ viewer;
extern Animation animation[animation_count];
extern Skeleton testskeleton;
extern int numsounds;
-extern FSOUND_SAMPLE *samp[100];
+extern OPENAL_SAMPLE *samp[100];
extern int channels[100];
extern Terrain terrain;
extern Sprites sprites;
extern int environment;
extern bool ambientsound;
extern float multiplier;
-extern int newnetmessages;
extern int netdatanew;
extern float mapinfo;
extern bool stillloading;
extern char mapname[256];
extern bool gamestarted;
-extern int numaccounts;
-extern int accountactive;
-extern int accountdifficulty[10];
-extern int accountprogress[10];
-extern float accountpoints[10];
-extern float accounthighscore[10][50];
-extern float accountfasttime[10][50];
-extern bool accountunlocked[10][60];
-extern char accountname[10][256];
-
extern int numdialogues;
extern int numdialogueboxes[20];
extern int dialoguetype[20];
extern int accountcampaignchoicesmade[10];
extern int accountcampaignchoices[10][5000];
-extern FSOUND_STREAM * strm[20];
+extern OPENAL_STREAM * strm[20];
-extern "C" void PlaySoundEx(int channel, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused);
-extern "C" void PlayStreamEx(int chan, FSOUND_STREAM *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused);
+extern "C" void PlaySoundEx(int channel, OPENAL_SAMPLE *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused);
+extern "C" void PlayStreamEx(int chan, OPENAL_STREAM *sptr, OPENAL_DSPUNIT *dsp, signed char startpaused);
void LOG(const std::string &fmt, ...)
{
LOGFUNC;
if(endgame==2){
- accountcampaignchoicesmade[accountactive]=0;
- accountcampaignscore[accountactive]=0;
- accountcampaigntime[accountactive]=0;
+ accountactive->endGame();
endgame=0;
}
-
- sprintf (mapname, ":Data:Users");
-
- FILE *tfile;
- tfile=fopen( mapname, "wb" );
- if (tfile)
- {
- fpackf(tfile, "Bi", numaccounts);
- fpackf(tfile, "Bi", accountactive);
- if(numaccounts>0)
- {
- for(i=0;i<numaccounts;i++)
- {
- fpackf(tfile, "Bf", accountcampaigntime[i]);
- fpackf(tfile, "Bf", accountcampaignscore[i]);
- fpackf(tfile, "Bf", accountcampaignfasttime[i]);
- fpackf(tfile, "Bf", accountcampaignhighscore[i]);
- fpackf(tfile, "Bi", accountdifficulty[i]);
- fpackf(tfile, "Bi", accountprogress[i]);
- fpackf(tfile, "Bi", accountcampaignchoicesmade[i]);
- for(j=0;j<accountcampaignchoicesmade[i];j++)
- {
- fpackf(tfile, "Bi", accountcampaignchoices[i][j]);
- }
- fpackf(tfile, "Bf", accountpoints[i]);
- for(j=0;j<50;j++)
- {
- fpackf(tfile, "Bf", accounthighscore[i][j]);
- fpackf(tfile, "Bf", accountfasttime[i][j]);
- }
- for(j=0;j<60;j++)
- {
- fpackf(tfile, "Bb", accountunlocked[i][j]);
- }
- fpackf(tfile, "Bi", strlen(accountname[i]));
- if(strlen(accountname[i])>0)
- {
- for(j=0;j<(int)strlen(accountname[i]);j++)
- {
- fpackf(tfile, "Bb", accountname[i][j]);
- }
- }
- }
- }
-
- fclose(tfile);
- }
+ Account::saveFile(":Data:Users", accountactive);
TexIter it = textures.begin();
for (; it != textures.end(); ++it)
LOG("Shutting down sound system...");
- FSOUND_StopSound(FSOUND_ALL);
+ OPENAL_StopSound(OPENAL_ALL);
// this is causing problems on Linux, but we'll force an _exit() a little
// later in the shutdown process. --ryan.
for (i=0; i < samplecount; ++i)
{
- FSOUND_Sample_Free(samp[i]);
+ OPENAL_Sample_Free(samp[i]);
}
for (i=0; i < streamcount; ++i)
{
- FSOUND_Stream_Close(strm[i]);
+ OPENAL_Stream_Close(strm[i]);
}
- FSOUND_Close();
+ OPENAL_Close();
if (texture.data)
{
free(texture.data);
LOG(std::string("Loading sounds..."));
- FSOUND_3D_SetDopplerFactor(0);
+ OPENAL_3D_SetDopplerFactor(0);
- FSOUND_SetSFXMasterVolume((int)(volume*255));
+ OPENAL_SetSFXMasterVolume((int)(volume*255));
- samp[footstepsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow1.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[footstepsound], 4.0f, 1000.0f);
+ samp[footstepsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[footstepsound], 4.0f, 1000.0f);
- samp[footstepsound2] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepsnow2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[footstepsound2], 4.0f, 1000.0f);
+ samp[footstepsound2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[footstepsound2], 4.0f, 1000.0f);
- samp[footstepsound3] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepstone1.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[footstepsound3], 4.0f, 1000.0f);
+ samp[footstepsound3] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepstone1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[footstepsound3], 4.0f, 1000.0f);
- samp[footstepsound4] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:footstepstone2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[footstepsound4], 4.0f, 1000.0f);
+ samp[footstepsound4] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepstone2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[footstepsound4], 4.0f, 1000.0f);
- samp[landsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:land.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[landsound], 4.0f, 1000.0f);
+ samp[landsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:land.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[landsound], 4.0f, 1000.0f);
- samp[jumpsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:jump.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[jumpsound], 4.0f, 1000.0f);
+ samp[jumpsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:jump.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[jumpsound], 4.0f, 1000.0f);
- samp[hawksound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:hawk.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[hawksound], 40.0f, 10000.0f);
+ samp[hawksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:hawk.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[hawksound], 40.0f, 10000.0f);
- samp[whooshsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:whoosh.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[whooshsound], 4.0f, 1000.0f);
- FSOUND_Sample_SetMode(samp[whooshsound], FSOUND_LOOP_NORMAL);
+ samp[whooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:whoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[whooshsound], 4.0f, 1000.0f);
+ OPENAL_Sample_SetMode(samp[whooshsound], OPENAL_LOOP_NORMAL);
- samp[landsound1] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:land1.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[landsound1], 4.0f, 1000.0f);
+ samp[landsound1] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:land1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[landsound1], 4.0f, 1000.0f);
- samp[landsound2] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:land2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[landsound2], 4.0f, 1000.0f);
+ samp[landsound2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:land2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[landsound2], 4.0f, 1000.0f);
- samp[breaksound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:broken.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[breaksound], 8.0f, 2000.0f);
+ samp[breaksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:broken.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[breaksound], 8.0f, 2000.0f);
- samp[lowwhooshsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:Lowwhoosh.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[lowwhooshsound], 8.0f, 2000.0f);
+ samp[lowwhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Lowwhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[lowwhooshsound], 8.0f, 2000.0f);
- samp[midwhooshsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:midwhoosh.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[midwhooshsound], 8.0f, 2000.0f);
+ samp[midwhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:midwhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[midwhooshsound], 8.0f, 2000.0f);
- samp[highwhooshsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:highwhoosh.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[highwhooshsound], 8.0f, 2000.0f);
+ samp[highwhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:highwhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[highwhooshsound], 8.0f, 2000.0f);
- samp[movewhooshsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:movewhoosh.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[movewhooshsound], 8.0f, 2000.0f);
+ samp[movewhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:movewhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[movewhooshsound], 8.0f, 2000.0f);
- samp[heavyimpactsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:heavyimpact.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[heavyimpactsound], 8.0f, 2000.0f);
+ samp[heavyimpactsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:heavyimpact.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[heavyimpactsound], 8.0f, 2000.0f);
- samp[whooshhitsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:Whooshhit.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[whooshhitsound], 8.0f, 2000.0f);
+ samp[whooshhitsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Whooshhit.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[whooshhitsound], 8.0f, 2000.0f);
- samp[thudsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:thud.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[thudsound], 8.0f, 2000.0f);
+ samp[thudsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:thud.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[thudsound], 8.0f, 2000.0f);
- samp[alarmsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:alarm.ogg", FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[alarmsound], 8.0f, 2000.0f);
+ samp[alarmsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:alarm.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[alarmsound], 8.0f, 2000.0f);
- samp[breaksound2] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:break.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[breaksound2], 8.0f, 2000.0f);
+ samp[breaksound2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:break.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[breaksound2], 8.0f, 2000.0f);
- samp[knifedrawsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:knifedraw.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[knifedrawsound], 8.0f, 2000.0f);
+ samp[knifedrawsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifedraw.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[knifedrawsound], 8.0f, 2000.0f);
- samp[knifesheathesound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:knifesheathe.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[knifesheathesound], 8.0f, 2000.0f);
+ samp[knifesheathesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifesheathe.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[knifesheathesound], 8.0f, 2000.0f);
- samp[fleshstabsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:Fleshstab.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[fleshstabsound], 8.0f, 2000.0f);
+ samp[fleshstabsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Fleshstab.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[fleshstabsound], 8.0f, 2000.0f);
- samp[fleshstabremovesound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:Fleshstabremove.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[fleshstabremovesound], 8.0f, 2000.0f);
+ samp[fleshstabremovesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Fleshstabremove.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[fleshstabremovesound], 8.0f, 2000.0f);
- samp[knifeswishsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:knifeswish.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[knifeswishsound], 8.0f, 2000.0f);
+ samp[knifeswishsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifeswish.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[knifeswishsound], 8.0f, 2000.0f);
- samp[knifeslicesound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:knifeslice.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[knifeslicesound], 8.0f, 2000.0f);
+ samp[knifeslicesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifeslice.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[knifeslicesound], 8.0f, 2000.0f);
- samp[swordslicesound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:swordslice.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[swordslicesound], 8.0f, 2000.0f);
+ samp[swordslicesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:swordslice.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[swordslicesound], 8.0f, 2000.0f);
- samp[skidsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:skid.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[skidsound], 8.0f, 2000.0f);
+ samp[skidsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:skid.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[skidsound], 8.0f, 2000.0f);
- samp[snowskidsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:snowskid.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[snowskidsound], 8.0f, 2000.0f);
+ samp[snowskidsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:snowskid.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[snowskidsound], 8.0f, 2000.0f);
- samp[bushrustle] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:bushrustle.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[bushrustle], 4.0f, 1000.0f);
+ samp[bushrustle] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bushrustle.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[bushrustle], 4.0f, 1000.0f);
- samp[clank1sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:clank1.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[clank1sound], 8.0f, 2000.0f);
+ samp[clank1sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[clank1sound], 8.0f, 2000.0f);
- samp[clank2sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:clank2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[clank2sound], 8.0f, 2000.0f);
+ samp[clank2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[clank2sound], 8.0f, 2000.0f);
- samp[clank3sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:clank3.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[clank3sound], 8.0f, 2000.0f);
+ samp[clank3sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank3.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[clank3sound], 8.0f, 2000.0f);
- samp[clank4sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:clank4.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[clank4sound], 8.0f, 2000.0f);
+ samp[clank4sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank4.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[clank4sound], 8.0f, 2000.0f);
- samp[consolesuccesssound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:consolesuccess.ogg", FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[consolesuccesssound], 4.0f, 1000.0f);
+ samp[consolesuccesssound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:consolesuccess.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[consolesuccesssound], 4.0f, 1000.0f);
- samp[consolefailsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:consolefail.ogg", FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[consolefailsound], 4.0f, 1000.0f);
+ samp[consolefailsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:consolefail.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[consolefailsound], 4.0f, 1000.0f);
- samp[metalhitsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:MetalHit.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[metalhitsound], 8.0f, 2000.0f);
+ samp[metalhitsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:MetalHit.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[metalhitsound], 8.0f, 2000.0f);
- samp[clawslicesound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:clawslice.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[clawslicesound], 8.0f, 2000.0f);
+ samp[clawslicesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clawslice.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[clawslicesound], 8.0f, 2000.0f);
- samp[splattersound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:splatter.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[splattersound], 8.0f, 2000.0f);
+ samp[splattersound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:splatter.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[splattersound], 8.0f, 2000.0f);
- samp[growlsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:Growl.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[growlsound], 1000.0f, 2000.0f);
+ samp[growlsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Growl.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[growlsound], 1000.0f, 2000.0f);
- samp[growl2sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:Growl2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[growl2sound], 1000.0f, 2000.0f);
+ samp[growl2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Growl2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[growl2sound], 1000.0f, 2000.0f);
- samp[barksound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:bark.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[barksound], 1000.0f, 2000.0f);
+ samp[barksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bark.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[barksound], 1000.0f, 2000.0f);
- samp[bark2sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:bark2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[bark2sound], 1000.0f, 2000.0f);
+ samp[bark2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bark2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[bark2sound], 1000.0f, 2000.0f);
- samp[bark3sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:bark3.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[bark3sound], 1000.0f, 2000.0f);
+ samp[bark3sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bark3.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[bark3sound], 1000.0f, 2000.0f);
- samp[snarlsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:snarl.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[snarlsound], 1000.0f, 2000.0f);
+ samp[snarlsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:snarl.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[snarlsound], 1000.0f, 2000.0f);
- samp[snarl2sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:snarl2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[snarl2sound], 1000.0f, 2000.0f);
+ samp[snarl2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:snarl2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[snarl2sound], 1000.0f, 2000.0f);
- samp[barkgrowlsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:barkgrowl.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[barkgrowlsound], 1000.0f, 2000.0f);
+ samp[barkgrowlsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:barkgrowl.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[barkgrowlsound], 1000.0f, 2000.0f);
- samp[rabbitattacksound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:rabbitattack.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[rabbitattacksound], 1000.0f, 2000.0f);
+ samp[rabbitattacksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[rabbitattacksound], 1000.0f, 2000.0f);
- samp[rabbitattack2sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:rabbitattack2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[rabbitattack2sound], 1000.0f, 2000.0f);
+ samp[rabbitattack2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[rabbitattack2sound], 1000.0f, 2000.0f);
- samp[rabbitattack3sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:rabbitattack3.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[rabbitattack3sound], 1000.0f, 2000.0f);
+ samp[rabbitattack3sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack3.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[rabbitattack3sound], 1000.0f, 2000.0f);
- samp[rabbitattack4sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:rabbitattack4.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[rabbitattack4sound], 1000.0f, 2000.0f);
+ samp[rabbitattack4sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack4.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[rabbitattack4sound], 1000.0f, 2000.0f);
- samp[rabbitpainsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:rabbitpain.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[rabbitpainsound], 1000.0f, 2000.0f);
+ samp[rabbitpainsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitpain.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[rabbitpainsound], 1000.0f, 2000.0f);
- samp[rabbitpain1sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:rabbitpain2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[rabbitpain1sound], 1000.0f, 2000.0f);
+ samp[rabbitpain1sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitpain2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[rabbitpain1sound], 1000.0f, 2000.0f);
- /*samp[rabbitpain2sound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:rabbitpain2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[rabbitpain2sound], 1000.0f, 2000.0f);
+ /*samp[rabbitpain2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitpain2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[rabbitpain2sound], 1000.0f, 2000.0f);
*/
- samp[rabbitchitter] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:rabbitchitter.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[rabbitchitter], 1000.0f, 2000.0f);
-
- samp[rabbitchitter2] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:rabbitchitter2.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[rabbitchitter2], 1000.0f, 2000.0f);
-
- samp[swordstaffsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:swordstaff.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[swordstaffsound], 8.0f, 2000.0f);
+ samp[rabbitchitter] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitchitter.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[rabbitchitter], 1000.0f, 2000.0f);
- samp[staffbodysound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:staffbody.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[staffbodysound], 8.0f, 2000.0f);
+ samp[rabbitchitter2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitchitter2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[rabbitchitter2], 1000.0f, 2000.0f);
- samp[staffheadsound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:staffhead.ogg", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[staffheadsound], 8.0f, 2000.0f);
-
- samp[staffbreaksound] = FSOUND_Sample_Load(FSOUND_FREE, ":Data:Sounds:staffbreak.wav", FSOUND_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[staffbreaksound], 8.0f, 2000.0f);
+ samp[swordstaffsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:swordstaff.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[swordstaffsound], 8.0f, 2000.0f);
+ samp[staffbodysound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:staffbody.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[staffbodysound], 8.0f, 2000.0f);
+ samp[staffheadsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:staffhead.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[staffheadsound], 8.0f, 2000.0f);
+ samp[staffbreaksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:staffbreak.wav"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[staffbreaksound], 8.0f, 2000.0f);
}
-void Game::LoadTexture(char *fileName, GLuint *textureid,int mipmap, bool hasalpha)
+void Game::LoadTexture(const char *fileName, GLuint *textureid,int mipmap, bool hasalpha)
{
GLuint type;
LOG(std::string("Loading texture...") + fileName);
+ // Fix filename so that is os appropreate
+ char * fixedFN = ConvertFileName(fileName);
+
unsigned char fileNamep[256];
- CopyCStringToPascal(fileName,fileNamep);
+ CopyCStringToPascal(fixedFN, fileNamep);
//Load Image
upload_image( fileNamep ,hasalpha);
// }
}
-void Game::LoadTextureSave(char *fileName, GLuint *textureid,int mipmap,GLubyte *array, int *skinsize)
+void Game::LoadTextureSave(const char *fileName, GLuint *textureid,int mipmap,GLubyte *array, int *skinsize)
{
GLuint type;
int i;
//Load Image
unsigned char fileNamep[256];
- CopyCStringToPascal(fileName,fileNamep);
+ CopyCStringToPascal(ConvertFileName(fileName), fileNamep);
//Load Image
upload_image( fileNamep ,0);
//LoadTGA( fileName );
// }
}
-void Game::LoadSave(char *fileName, GLuint *textureid,bool mipmap,GLubyte *array, int *skinsize)
+void Game::LoadSave(const char *fileName, GLuint *textureid,bool mipmap,GLubyte *array, int *skinsize)
{
int i;
int bytesPerPixel;
texdetail=1;
//upload_image( fileName );
//LoadTGA( fileName );
+
+ // Converting file to something os specific
+ char * fixedFN = ConvertFileName(fileName);
+
//Load Image
unsigned char fileNamep[256];
- CopyCStringToPascal(fileName,fileNamep);
+ CopyCStringToPascal(fixedFN, fileNamep);
//Load Image
upload_image( fileNamep ,0);
texdetail=temptexdetail;
}
}
-bool Game::AddClothes(char *fileName, GLuint *textureid,bool mipmap,GLubyte *array, int *skinsize)
+bool Game::AddClothes(const char *fileName, GLuint *textureid,bool mipmap,GLubyte *array, int *skinsize)
{
int i;
int bytesPerPixel;
numchallengelevels=14;
- registered=0;
-
- /*char tempstring[256];
- sprintf (tempstring, "%s", registrationname);
- long num1;
- long num2;
- long num3;
- long num4;
- long long longnum;
- longnum = MD5_string ( tempstring);
- //longnum = 1111111111111111;
- num1 = longnum/100000000;
- num2 = longnum%100000000;
- sprintf (tempstring, "%d-%d-%d-%d", num1/10000, num1%10000, num2/10000, num2%10000);
- */
-
- FILE *tfile;
- tfile=fopen( ":Data:Sounds:flame.ogg", "rb" );
- if(tfile)
- {
- long num1;
- long num2;
- long long longnum;
- long long longnuma;
- long num1a;
- long num2a;
-
- int numchars;
- funpackf(tfile, "Bb", ®istered);
- if(registered)
- {
- funpackf(tfile, "Bi", &numchars);
- if(numchars>0)
- {
- for(j=0;j<numchars;j++)
- {
- funpackf(tfile, "Bb", ®istrationname[j]);
- }
- registrationname[numchars]='\0';
- funpackf(tfile, "Bi", &num1);
- funpackf(tfile, "Bi", &num2);
- longnum=num2+num1*100000000;
-
- char tempstring[256];
- #if defined(__APPLE__)
- sprintf (tempstring, "%s", registrationname);
- #elif defined(_MSC_VER) || defined(__linux__)
- sprintf (tempstring, "%s-windows", registrationname);
- #else
- #error Please make sure you have the right registration key stuff here!
- #endif
- longnuma = MD5_string ( tempstring);
- num1a = longnuma/100000000;
- num2a = longnuma%100000000;
- //if(num1a==num1&&num2a==num2)registered=1;
- if(numchars>2)registered=1;
- else registered=0;
- }
- }
- fclose(tfile);
- }
- else registered=0;
-
- accountactive=-1;
-
- sprintf (mapname, ":Data:Users");
- tfile=fopen( mapname, "rb" );
- if(tfile)
- {
- funpackf(tfile, "Bi", &numaccounts);
- funpackf(tfile, "Bi", &accountactive);
- if(numaccounts>0)
- {
- for(i=0;i<numaccounts;i++)
- {
- funpackf(tfile, "Bf", &accountcampaigntime[i]);
- funpackf(tfile, "Bf", &accountcampaignscore[i]);
- funpackf(tfile, "Bf", &accountcampaignfasttime[i]);
- funpackf(tfile, "Bf", &accountcampaignhighscore[i]);
- funpackf(tfile, "Bi", &accountdifficulty[i]);
- funpackf(tfile, "Bi", &accountprogress[i]);
- funpackf(tfile, "Bi", &accountcampaignchoicesmade[i]);
- for(j=0;j<accountcampaignchoicesmade[i];j++)
- {
- funpackf(tfile, "Bi", &accountcampaignchoices[i][j]);
- if (accountcampaignchoices[i][j] >= 10)
- {
- accountcampaignchoices[i][j] = 0;
- }
- }
- funpackf(tfile, "Bf", &accountpoints[i]);
- for(j=0;j<50;j++)
- {
- funpackf(tfile, "Bf", &accounthighscore[i][j]);
- funpackf(tfile, "Bf", &accountfasttime[i][j]);
- }
- for(j=0;j<60;j++)
- {
- funpackf(tfile, "Bb", &accountunlocked[i][j]);
- }
- int temp;
- funpackf(tfile, "Bi", &temp);
- if(temp>0)
- {
- for(j=0;j<temp;j++)
- {
- funpackf(tfile, "Bb", &accountname[i][j]);
- }
- }
- }
- }
-
- fclose(tfile);
- }
+ accountactive=Account::loadFile(":Data:Users");
tintr=1;
tintg=1;
#if PLATFORM_LINUX
extern bool cmdline(const char *cmd);
unsigned char rc = 0;
- output = FSOUND_OUTPUT_ALSA; // Try alsa first...
+ output = OPENAL_OUTPUT_ALSA; // Try alsa first...
if (cmdline("forceoss")) // ...but let user override that.
- output = FSOUND_OUTPUT_OSS;
+ output = OPENAL_OUTPUT_OSS;
else if (cmdline("nosound"))
- output = FSOUND_OUTPUT_NOSOUND;
+ output = OPENAL_OUTPUT_NOSOUND;
- FSOUND_SetOutput(output);
- if ((rc = FSOUND_Init(44100, 32, 0)) == false)
+ OPENAL_SetOutput(output);
+ if ((rc = OPENAL_Init(44100, 32, 0)) == false)
{
// if we tried ALSA and failed, fall back to OSS.
- if ( (output == FSOUND_OUTPUT_ALSA) && (!cmdline("forcealsa")) )
+ if ( (output == OPENAL_OUTPUT_ALSA) && (!cmdline("forcealsa")) )
{
- FSOUND_Close();
- output = FSOUND_OUTPUT_OSS;
- FSOUND_SetOutput(output);
- rc = FSOUND_Init(44100, 32, 0);
+ OPENAL_Close();
+ output = OPENAL_OUTPUT_OSS;
+ OPENAL_SetOutput(output);
+ rc = OPENAL_Init(44100, 32, 0);
}
}
if (rc == false)
{
- FSOUND_Close();
- output = FSOUND_OUTPUT_NOSOUND; // we tried! just do silence.
- FSOUND_SetOutput(output);
- rc = FSOUND_Init(44100, 32, 0);
+ OPENAL_Close();
+ output = OPENAL_OUTPUT_NOSOUND; // we tried! just do silence.
+ OPENAL_SetOutput(output);
+ rc = OPENAL_Init(44100, 32, 0);
}
#else
- FSOUND_Init(44100, 32, 0);
+ OPENAL_Init(44100, 32, 0);
#endif
- FSOUND_SetSFXMasterVolume((int)(volume*255));
+ OPENAL_SetSFXMasterVolume((int)(volume*255));
- strm[stream_music3] = FSOUND_Stream_Open(ConvertFileName(":Data:Sounds:music3.mp3"), FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=0;}
-// FSOUND_Sample_SetMinMaxDistance(strm[stream_music3], 4.0f, 1000.0f);
- FSOUND_Stream_SetMode(strm[stream_music3], FSOUND_LOOP_NORMAL);
+ strm[stream_music3] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music3.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=0;}
+// OPENAL_Sample_SetMinMaxDistance(strm[stream_music3], 4.0f, 1000.0f);
+ OPENAL_Stream_SetMode(strm[stream_music3], OPENAL_LOOP_NORMAL);
if(musictoggle){
// PlaySoundEx( stream_music3, strm[stream_music3], NULL, true);
PlayStreamEx(stream_music3, strm[stream_music3], 0, true);
- FSOUND_SetPaused(channels[stream_music3], false);
- FSOUND_SetVolume(channels[stream_music3], 256);
+ OPENAL_SetPaused(channels[stream_music3], false);
+ OPENAL_SetVolume(channels[stream_music3], 256);
}
FadeLoadingScreen(20);
if(ambientsound){
- strm[stream_wind] = FSOUND_Stream_Open(ConvertFileName(":Data:Sounds:wind.mp3"), FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-// FSOUND_Sample_SetMinMaxDistance(strm[stream_wind], 4.0f, 1000.0f);
- FSOUND_Stream_SetMode(strm[stream_wind], FSOUND_LOOP_NORMAL);
+ strm[stream_wind] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:wind.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+// OPENAL_Sample_SetMinMaxDistance(strm[stream_wind], 4.0f, 1000.0f);
+ OPENAL_Stream_SetMode(strm[stream_wind], OPENAL_LOOP_NORMAL);
FadeLoadingScreen(30);
- strm[stream_desertambient] = FSOUND_Stream_Open(ConvertFileName(":Data:Sounds:desertambient.mp3"), FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-// FSOUND_Sample_SetMinMaxDistance(strm[stream_desertambient], 4.0f, 1000.0f);
- FSOUND_Stream_SetMode(strm[stream_desertambient], FSOUND_LOOP_NORMAL);
+ strm[stream_desertambient] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:desertambient.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+// OPENAL_Sample_SetMinMaxDistance(strm[stream_desertambient], 4.0f, 1000.0f);
+ OPENAL_Stream_SetMode(strm[stream_desertambient], OPENAL_LOOP_NORMAL);
}
FadeLoadingScreen(40);
- samp[firestartsound] = FSOUND_Sample_Load(FSOUND_FREE, ConvertFileName(":Data:Sounds:firestart.ogg"), FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[firestartsound], 8.0f, 2000.0f);
+ samp[firestartsound] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:firestart.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[firestartsound], 8.0f, 2000.0f);
- strm[stream_firesound] = FSOUND_Stream_Open(":Data:Sounds:fire.ogg", FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-// FSOUND_Sample_SetMinMaxDistance(strm[stream_firesound], 8.0f, 2000.0f);
- FSOUND_Stream_SetMode(strm[stream_firesound], FSOUND_LOOP_NORMAL);
+ strm[stream_firesound] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:fire.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+// OPENAL_Sample_SetMinMaxDistance(strm[stream_firesound], 8.0f, 2000.0f);
+ OPENAL_Stream_SetMode(strm[stream_firesound], OPENAL_LOOP_NORMAL);
FadeLoadingScreen(50);
- samp[fireendsound] = FSOUND_Sample_Load(FSOUND_FREE, ConvertFileName(":Data:Sounds:fireend.ogg"), FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
- FSOUND_Sample_SetMinMaxDistance(samp[fireendsound], 8.0f, 2000.0f);
+ samp[fireendsound] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:fireend.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+ OPENAL_Sample_SetMinMaxDistance(samp[fireendsound], 8.0f, 2000.0f);
//if(musictoggle){
- strm[stream_music1grass] = FSOUND_Stream_Open(ConvertFileName(":Data:Sounds:music1grass.mp3"), FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=1;}
-// FSOUND_Sample_SetMinMaxDistance(strm[stream_music1grass], 4.0f, 1000.0f);
- FSOUND_Stream_SetMode(strm[stream_music1grass], FSOUND_LOOP_NORMAL);
+ strm[stream_music1grass] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music1grass.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=1;}
+// OPENAL_Sample_SetMinMaxDistance(strm[stream_music1grass], 4.0f, 1000.0f);
+ OPENAL_Stream_SetMode(strm[stream_music1grass], OPENAL_LOOP_NORMAL);
- strm[stream_music1snow] = FSOUND_Stream_Open(ConvertFileName(":Data:Sounds:music1snow.mp3"), FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=2;}
-// FSOUND_Sample_SetMinMaxDistance(strm[stream_music1snow], 4.0f, 1000.0f);
- FSOUND_Stream_SetMode(strm[stream_music1snow], FSOUND_LOOP_NORMAL);
+ strm[stream_music1snow] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music1snow.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=2;}
+// OPENAL_Sample_SetMinMaxDistance(strm[stream_music1snow], 4.0f, 1000.0f);
+ OPENAL_Stream_SetMode(strm[stream_music1snow], OPENAL_LOOP_NORMAL);
FadeLoadingScreen(60);
- strm[stream_music1desert] = FSOUND_Stream_Open(ConvertFileName(":Data:Sounds:music1desert.mp3"), FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=3;}
-// FSOUND_Sample_SetMinMaxDistance(strm[stream_music1desert], 4.0f, 1000.0f);
- FSOUND_Stream_SetMode(strm[stream_music1desert], FSOUND_LOOP_NORMAL);
+ strm[stream_music1desert] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music1desert.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=3;}
+// OPENAL_Sample_SetMinMaxDistance(strm[stream_music1desert], 4.0f, 1000.0f);
+ OPENAL_Stream_SetMode(strm[stream_music1desert], OPENAL_LOOP_NORMAL);
FadeLoadingScreen(80);
- strm[stream_music2] = FSOUND_Stream_Open(ConvertFileName(":Data:Sounds:music2.ogg"), FSOUND_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=4;}
-// FSOUND_Sample_SetMinMaxDistance(strm[stream_music2], 4.0f, 1000.0f);
- FSOUND_Stream_SetMode(strm[stream_music2], FSOUND_LOOP_NORMAL);
+ strm[stream_music2] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music2.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=4;}
+// OPENAL_Sample_SetMinMaxDistance(strm[stream_music2], 4.0f, 1000.0f);
+ OPENAL_Stream_SetMode(strm[stream_music2], OPENAL_LOOP_NORMAL);
//}
newdetail=detail;
newscreenwidth=screenwidth;
newscreenheight=screenheight;
-
-
-
- /*
- float gLoc[3]={0,0,0};
- float vel[3]={0,0,0};
- FSOUND_Sample_SetMinMaxDistance(samp[firestartsound], 9999.0f, 99999.0f);
- PlaySoundEx( firestartsound, samp[firestartsound], NULL, true);
- FSOUND_3D_SetAttributes(channels[firestartsound], gLoc, vel);
- FSOUND_SetVolume(channels[firestartsound], 256);
- FSOUND_SetPaused(channels[firestartsound], false);
- FSOUND_Sample_SetMinMaxDistance(samp[firestartsound], 8.0f, 2000.0f);
-
- flashr=1;
- flashg=0;
- flashb=0;
- flashamount=1;
- flashdelay=1;
- */
}
/*musicvolume[3]=512;
PlaySoundEx( music4, samp[music4], NULL, true);
- FSOUND_SetPaused(channels[music4], false);
- FSOUND_SetVolume(channels[music4], 512);
+ OPENAL_SetPaused(channels[music4], false);
+ OPENAL_SetVolume(channels[music4], 512);
*/
loadtime=0;
//texture.data = ( GLubyte* )malloc( 1024*1024*4 );
- newnetmessages=0;
-
for(i=0;i<maxplayers;i++)
{
if (glIsTexture(player[i].skeleton.drawmodel.textureptr))
LoadSounds();
/*PlaySoundEx( consolesuccesssound, samp[consolesuccesssound], NULL, true);
- FSOUND_SetVolume(channels[consolesuccesssound], 256);
- FSOUND_SetPaused(channels[consolesuccesssound], false);
+ OPENAL_SetVolume(channels[consolesuccesssound], 256);
+ OPENAL_SetPaused(channels[consolesuccesssound], false);
*/
if(targetlevel!=7){
float gLoc[3]={0,0,0};
float vel[3]={0,0,0};
- FSOUND_Sample_SetMinMaxDistance(samp[fireendsound], 9999.0f, 99999.0f);
+ OPENAL_Sample_SetMinMaxDistance(samp[fireendsound], 9999.0f, 99999.0f);
PlaySoundEx( fireendsound, samp[fireendsound], NULL, true);
- FSOUND_3D_SetAttributes(channels[fireendsound], gLoc, vel);
- FSOUND_SetVolume(channels[fireendsound], 256);
- FSOUND_SetPaused(channels[fireendsound], false);
- FSOUND_Sample_SetMinMaxDistance(samp[fireendsound], 8.0f, 2000.0f);
+ OPENAL_3D_SetAttributes(channels[fireendsound], gLoc, vel);
+ OPENAL_SetVolume(channels[fireendsound], 256);
+ OPENAL_SetPaused(channels[fireendsound], false);
+ OPENAL_Sample_SetMinMaxDistance(samp[fireendsound], 8.0f, 2000.0f);
}
stillloading=0;
visibleloading=0;
}
-Game::Game()
-{
- terraintexture = 0;
- terraintexture2 = 0;
- terraintexture3 = 0;
- screentexture = 0;
- screentexture2 = 0;
- logotexture = 0;
- loadscreentexture = 0;
- Maparrowtexture = 0;
- Mapboxtexture = 0;
- Mapcircletexture = 0;
- cursortexture = 0;
-
- memset(Mainmenuitems, 0, sizeof(Mainmenuitems));
-
- nummenuitems = 0;
-
- memset(startx, 0, sizeof(startx));
- memset(starty, 0, sizeof(starty));
- memset(endx, 0, sizeof(endx));
- memset(endy, 0, sizeof(endy));
-
- memset(selectedlong, 0, sizeof(selectedlong));
- memset(offsetx, 0, sizeof(offsetx));
- memset(offsety, 0, sizeof(offsety));
- memset(movex, 0, sizeof(movex));
- memset(movey, 0, sizeof(movey));
- memset(endy, 0, sizeof(endy));
-
- transition = 0;
- anim = 0;
- selected = 0;
- loaddistrib = 0;
- keyselect = 0;
- indemo = 0;
- registered = 0;
-
- won = 0;
-
- entername = 0;
-
- memset(menustring, 0, sizeof(menustring));
- memset(registrationname, 0, sizeof(registrationname));
- registrationnumber = 0;
-
- newdetail = 0;
- newscreenwidth = 0;
- newscreenheight = 0;
-
- gameon = 0;
- deltah = 0,deltav = 0;
- mousecoordh = 0,mousecoordv = 0;
- oldmousecoordh = 0,oldmousecoordv = 0;
- rotation = 0,rotation2 = 0;
-
-// SkyBox skybox;
-
- cameramode = 0;
- cameratogglekeydown = 0;
- chattogglekeydown = 0;
- olddrawmode = 0;
- drawmode = 0;
- drawmodetogglekeydown = 0;
- explodetogglekeydown = 0;
- detailtogglekeydown = 0;
- firstload = 0;
- oldbutton = 0;
-
- leveltime = 0;
- loadtime = 0;
-
-// Model hawk;
-
-// XYZ hawkcoords;
-// XYZ realhawkcoords;
-
- hawktexture = 0;
- hawkrotation = 0;
- hawkcalldelay = 0;
-/*
- Model eye;
- Model iris;
- Model cornea;
-*/
- stealthloading = 0;
-
- campaignnumlevels = 0;
-
- memset(campaignmapname, 0, sizeof(campaignmapname));
- memset(campaigndescription, 0, sizeof(campaigndescription));
- memset(campaignchoosenext, 0, sizeof(campaignchoosenext));
- memset(campaignnumnext, 0, sizeof(campaignnumnext));
- memset(campaignnextlevel, 0, sizeof(campaignnextlevel));
- int campaignchoicesmade;
- memset(campaignchoices, 0, sizeof(campaignchoices));
- memset(campaignlocationx, 0, sizeof(campaignlocationx));
- memset(campaignlocationy, 0, sizeof(campaignlocationy));
- memset(campaignlocationy, 0, sizeof(campaignlocationy));
-
- campaignchoicenum = 0;
-
- memset(campaignchoicewhich, 0, sizeof(campaignchoicewhich));
-
- whichchoice = 0;
-
- numlevelspassed = 0;
-
- memset(levelorder, 0, sizeof(levelorder));
- memset(levelvisible, 0, sizeof(levelvisible));
- memset(levelhighlight, 0, sizeof(levelhighlight));
-
- minimap = 0;
-
- musictype = 0,oldmusictype = 0,oldoldmusictype = 0;
- realthreat = 0;
-
-// Model rabbit;
-// XYZ rabbitcoords;
-
-// XYZ mapcenter;
- mapradius = 0;
-
-// Text text;
- fps = 0;
-
-// XYZ cameraloc;
- cameradist = 0;
-
- envtogglekeydown = 0;
- slomotogglekeydown = 0;
- texturesizetogglekeydown = 0;
- freezetogglekeydown = 0;
- drawtoggle = 0;
-
- editorenabled = 0;
- editortype = 0;
- editorsize = 0;
- editorrotation = 0;
- editorrotation2 = 0;
-
- brightness = 0;
-
- quit = 0;
- tryquit = 0;
-
-// XYZ pathpoint[30];
- numpathpoints = 0;
- memset(numpathpointconnect, 0, sizeof(numpathpointconnect));
- memset(pathpointconnect, 0, sizeof(pathpointconnect));
- pathpointselected = 0;
-
- endgame = 0;
- scoreadded = 0;
- numchallengelevels = 0;
-
- console = 0;
- archiveselected = 0;
-
- memset(consoletext, 0, sizeof(consoletext));
- memset(consolechars, 0, sizeof(consolechars));
- chatting = 0;
- memset(displaytext, 0, sizeof(displaytext));
- memset(displaychars, 0, sizeof(displaychars));
- memset(displaytime, 0, sizeof(displaytime));
- displayblinkdelay = 0;
- displayblink = 0;
- displayselected = 0;
- consolekeydown = 0;
- consoletogglekeydown = 0;
- consoleblinkdelay = 0;
- consoleblink = 0;
- consoleselected = 0;
- memset(togglekey, 0, sizeof(togglekey));
- memset(togglekeydelay, 0, sizeof(togglekeydelay));
- registernow = 0;
- autocam = 0;
-
- crouchkey = 0,jumpkey = 0,forwardkey = 0,chatkey = 0,backkey = 0,leftkey = 0,rightkey = 0,drawkey = 0,throwkey = 0,attackkey = 0;
- oldattackkey = 0;
-
- loading = 0;
- talkdelay = 0;
-
- numboundaries = 0;
-// XYZ boundary[360];
-
- whichlevel = 0;
- oldenvironment = 0;
- targetlevel = 0;
- changedelay = 0;
-
- memset(musicvolume, 0, sizeof(musicvolume));
- memset(oldmusicvolume, 0, sizeof(oldmusicvolume));
- musicselected = 0;
- change = 0;
-}
-