LoadTexture(":Data:Textures:Quit.png",&Mainmenuitems[3],0,0);
LoadTexture(":Data:Textures:Eyelid.png",&Mainmenuitems[4],0,1);
//LoadTexture(":Data:Textures:Eye.jpg",&Mainmenuitems[5],0,1);
- LoadTexture(":Data:Textures:World.png",&Mainmenuitems[7],0,0);
+ //~ LoadTexture(":Data:Textures:World.png",&Mainmenuitems[7],0,0); // LoadCampaign will take care of that
texdetail=temptexdetail;
FadeLoadingScreen(95);