]> git.jsancho.org Git - lugaru.git/blobdiff - Source/GameInitDispose.cpp
Cleanup sound loading
[lugaru.git] / Source / GameInitDispose.cpp
index e936228c4ab54993ea905400284c8cc60c52511b..02b0c93cf1124638a1cfb341bcb612991cb039ca 100644 (file)
@@ -32,10 +32,8 @@ extern float fadestart;
 extern float texscale;
 extern float gravity;
 extern Light light;
-extern Animation animation[animation_count];
 extern Skeleton testskeleton;
 extern int numsounds;
-extern OPENAL_SAMPLE   *samp[100];
 extern int channels[100];
 extern Terrain terrain;
 //extern Sprites sprites;
@@ -166,7 +164,6 @@ void Game::Dispose()
 }
 
 
-//void Game::LoadSounds();
 void Game::LoadSounds()
 {
        LOGFUNC;
@@ -177,189 +174,8 @@ void Game::LoadSounds()
 
        OPENAL_SetSFXMasterVolume((int)(volume*255));
 
-       samp[footstepsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[footstepsound], 4.0f, 1000.0f);
-
-       samp[footstepsound2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepsnow2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[footstepsound2], 4.0f, 1000.0f);
-
-       samp[footstepsound3] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepstone1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[footstepsound3], 4.0f, 1000.0f);
-
-       samp[footstepsound4] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:footstepstone2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[footstepsound4], 4.0f, 1000.0f);
-
-       samp[landsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:land.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[landsound], 4.0f, 1000.0f);
-
-       samp[jumpsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:jump.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[jumpsound], 4.0f, 1000.0f);
-
-       samp[hawksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:hawk.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[hawksound], 40.0f, 10000.0f);
-
-       samp[whooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:whoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[whooshsound], 4.0f, 1000.0f);
-       OPENAL_Sample_SetMode(samp[whooshsound], OPENAL_LOOP_NORMAL);
-
-       samp[landsound1] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:land1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[landsound1], 4.0f, 1000.0f);
-
-
-
-       samp[landsound2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:land2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[landsound2], 4.0f, 1000.0f);
-
-       samp[breaksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:broken.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[breaksound], 8.0f, 2000.0f);
-
-       samp[lowwhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Lowwhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[lowwhooshsound], 8.0f, 2000.0f);
-
-       samp[midwhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:midwhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[midwhooshsound], 8.0f, 2000.0f);
-
-       samp[highwhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:highwhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[highwhooshsound], 8.0f, 2000.0f);
-
-       samp[movewhooshsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:movewhoosh.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[movewhooshsound], 8.0f, 2000.0f);
-
-       samp[heavyimpactsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:heavyimpact.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[heavyimpactsound], 8.0f, 2000.0f);
-
-       samp[whooshhitsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Whooshhit.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[whooshhitsound], 8.0f, 2000.0f);
-
-       samp[thudsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:thud.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[thudsound], 8.0f, 2000.0f);
-
-       samp[alarmsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:alarm.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[alarmsound], 8.0f, 2000.0f);
-
-       samp[breaksound2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:break.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[breaksound2], 8.0f, 2000.0f);
-
-       samp[knifedrawsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifedraw.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[knifedrawsound], 8.0f, 2000.0f);
-
-       samp[knifesheathesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifesheathe.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[knifesheathesound], 8.0f, 2000.0f);
-
-       samp[fleshstabsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Fleshstab.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[fleshstabsound], 8.0f, 2000.0f);
-
-       samp[fleshstabremovesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Fleshstabremove.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[fleshstabremovesound], 8.0f, 2000.0f);
-
-       samp[knifeswishsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifeswish.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[knifeswishsound], 8.0f, 2000.0f);
-
-       samp[knifeslicesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:knifeslice.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[knifeslicesound], 8.0f, 2000.0f);
-
-       samp[swordslicesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:swordslice.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[swordslicesound], 8.0f, 2000.0f);
-
-       samp[skidsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:skid.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[skidsound], 8.0f, 2000.0f);
-
-       samp[snowskidsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:snowskid.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[snowskidsound], 8.0f, 2000.0f);
-
-       samp[bushrustle] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bushrustle.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[bushrustle], 4.0f, 1000.0f);
-
-       samp[clank1sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank1.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[clank1sound], 8.0f, 2000.0f);
-
-       samp[clank2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[clank2sound], 8.0f, 2000.0f);
-
-       samp[clank3sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank3.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[clank3sound], 8.0f, 2000.0f);
-
-       samp[clank4sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clank4.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[clank4sound], 8.0f, 2000.0f);
-
-       samp[consolesuccesssound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:consolesuccess.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[consolesuccesssound], 4.0f, 1000.0f);
-
-       samp[consolefailsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:consolefail.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[consolefailsound], 4.0f, 1000.0f);
-
-       samp[metalhitsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:MetalHit.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[metalhitsound], 8.0f, 2000.0f);
-
-       samp[clawslicesound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:clawslice.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[clawslicesound], 8.0f, 2000.0f);
-
-       samp[splattersound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:splatter.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[splattersound], 8.0f, 2000.0f);
-
-       samp[growlsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Growl.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[growlsound], 1000.0f, 2000.0f);
-
-       samp[growl2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:Growl2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[growl2sound], 1000.0f, 2000.0f);
-
-       samp[barksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bark.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[barksound], 1000.0f, 2000.0f);
-
-       samp[bark2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bark2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[bark2sound], 1000.0f, 2000.0f);
-
-       samp[bark3sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:bark3.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[bark3sound], 1000.0f, 2000.0f);
-
-       samp[snarlsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:snarl.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[snarlsound], 1000.0f, 2000.0f);
-
-
-       samp[snarl2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:snarl2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[snarl2sound], 1000.0f, 2000.0f);
-
-       samp[barkgrowlsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:barkgrowl.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[barkgrowlsound], 1000.0f, 2000.0f);
-
-       samp[rabbitattacksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[rabbitattacksound], 1000.0f, 2000.0f);
-
-       samp[rabbitattack2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[rabbitattack2sound], 1000.0f, 2000.0f);
-
-       samp[rabbitattack3sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack3.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[rabbitattack3sound], 1000.0f, 2000.0f);
-
-       samp[rabbitattack4sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitattack4.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[rabbitattack4sound], 1000.0f, 2000.0f);
-
-       samp[rabbitpainsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitpain.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[rabbitpainsound], 1000.0f, 2000.0f);
-
-       samp[rabbitpain1sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitpain2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[rabbitpain1sound], 1000.0f, 2000.0f);
-
-       /*samp[rabbitpain2sound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitpain2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[rabbitpain2sound], 1000.0f, 2000.0f);
-       */
-       samp[rabbitchitter] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitchitter.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[rabbitchitter], 1000.0f, 2000.0f);
-
-       samp[rabbitchitter2] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:rabbitchitter2.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[rabbitchitter2], 1000.0f, 2000.0f);
-
-       samp[swordstaffsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:swordstaff.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[swordstaffsound], 8.0f, 2000.0f);
-
-       samp[staffbodysound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:staffbody.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[staffbodysound], 8.0f, 2000.0f);
-
-       samp[staffheadsound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:staffhead.ogg"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[staffheadsound], 8.0f, 2000.0f);
-
-       samp[staffbreaksound] = OPENAL_Sample_LoadEx(OPENAL_FREE, ConvertFileName(":Data:Sounds:staffbreak.wav"), OPENAL_HW3D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[staffbreaksound], 8.0f, 2000.0f);
+       if(visibleloading){LoadingScreen(); loadscreencolor=5;}
+       loadAllSounds();
 }
 
 void Game::LoadTexture(const char *fileName, GLuint *textureid,int mipmap, bool hasalpha)
@@ -1041,11 +857,7 @@ void Game::InitGame()
                //terraindetail=2;
        }
 
-       for (int it = 0; it < 100; ++it)
-       {
-               channels[it] = -1;
-               samp[it] = NULL;
-       }
+       memset(channels, 0xff, sizeof(channels));
        for (int it = 0; it < 20; ++it)
        {
                strm[it] = NULL;
@@ -1117,18 +929,12 @@ void Game::InitGame()
 
        FadeLoadingScreen(40);
 
-       samp[firestartsound] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:firestart.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[firestartsound], 8.0f, 2000.0f);
-
        strm[stream_firesound] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:fire.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
 //     OPENAL_Sample_SetMinMaxDistance(strm[stream_firesound], 8.0f, 2000.0f);
        OPENAL_Stream_SetMode(strm[stream_firesound], OPENAL_LOOP_NORMAL);
 
        FadeLoadingScreen(50);
 
-       samp[fireendsound] = OPENAL_Sample_Load(OPENAL_FREE, ConvertFileName(":Data:Sounds:fireend.ogg"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=5;}
-       OPENAL_Sample_SetMinMaxDistance(samp[fireendsound], 8.0f, 2000.0f);
-
        //if(musictoggle){
        strm[stream_music1grass] = OPENAL_Stream_Open(ConvertFileName(":Data:Sounds:music1grass.mp3"), OPENAL_2D, 0, 0); if(visibleloading){LoadingScreen(); loadscreencolor=1;}
 //     OPENAL_Sample_SetMinMaxDistance(strm[stream_music1grass], 4.0f, 1000.0f);
@@ -1445,126 +1251,7 @@ void Game::LoadStuff()
        rabbitcoords=player[0].coords;
        rabbitcoords.y=terrain.getHeight(rabbitcoords.x,rabbitcoords.z);
 
-       animation[runanim].Load((char *)":Data:Animations:Run",middleheight,neutral);
-
-       animation[bounceidleanim].Load((char *)":Data:Animations:Idle",middleheight,neutral);
-       animation[stopanim].Load((char *)":Data:Animations:Stop",middleheight,neutral);
-
-       animation[jumpupanim].Load((char *)":Data:Animations:JumpUp",highheight,neutral);
-       animation[jumpdownanim].Load((char *)":Data:Animations:JumpDown",highheight,neutral);
-
-       animation[landanim].Load((char *)":Data:Animations:Landing",lowheight,neutral);
-       animation[landhardanim].Load((char *)":Data:Animations:Landhard",lowheight,neutral);
-       animation[climbanim].Load((char *)":Data:Animations:Climb",lowheight,neutral);
-       animation[hanganim].Load((char *)":Data:Animations:Hangon",lowheight,neutral);
-       animation[spinkickanim].Load((char *)":Data:Animations:SpinKick",middleheight,normalattack);
-
-       animation[getupfromfrontanim].Load((char *)":Data:Animations:GetUpFromFront",lowheight,neutral);
-       animation[getupfrombackanim].Load((char *)":Data:Animations:GetUpFromBack",lowheight,neutral);
-       animation[crouchanim].Load((char *)":Data:Animations:Crouch",lowheight,neutral);
-       animation[sneakanim].Load((char *)":Data:Animations:Sneak",lowheight,neutral);
-       animation[rollanim].Load((char *)":Data:Animations:Roll",lowheight,neutral);
-       animation[flipanim].Load((char *)":Data:Animations:Flip",highheight,neutral);
-       animation[frontflipanim].Load((char *)":Data:Animations:Flip",highheight,neutral);
-       animation[spinkickreversedanim].Load((char *)":Data:Animations:SpinKickCaught",middleheight,reversed);
-
-       animation[spinkickreversalanim].Load((char *)":Data:Animations:SpinKickCatch",middleheight,reversal);
-       animation[lowkickanim].Load((char *)":Data:Animations:lowkick",middleheight,normalattack);
-       animation[sweepanim].Load((char *)":Data:Animations:sweep",lowheight,normalattack);
-       animation[sweepreversedanim].Load((char *)":Data:Animations:SweepCaught",lowheight,reversed);
-       animation[sweepreversalanim].Load((char *)":Data:Animations:SweepCatch",middleheight,reversal);
-       animation[rabbitkickanim].Load((char *)":Data:Animations:RabbitKick",middleheight,normalattack);
-       animation[rabbitkickreversedanim].Load((char *)":Data:Animations:RabbitKickCaught",middleheight,reversed);
-       animation[rabbitkickreversalanim].Load((char *)":Data:Animations:RabbitKickCatch",lowheight,reversal);
-       animation[upunchanim].Load((char *)":Data:Animations:Upunch",middleheight,normalattack);
-       animation[staggerbackhighanim].Load((char *)":Data:Animations:Staggerbackhigh",middleheight,neutral);
-       animation[upunchreversedanim].Load((char *)":Data:Animations:UpunchCaught",middleheight,reversed);
-
-       animation[upunchreversalanim].Load((char *)":Data:Animations:UpunchCatch",middleheight,reversal);
-       animation[hurtidleanim].Load((char *)":Data:Animations:Hurtidle",middleheight,neutral);
-       animation[backhandspringanim].Load((char *)":Data:Animations:Backhandspring",middleheight,neutral);
-       animation[fightidleanim].Load((char *)":Data:Animations:Fightidle",middleheight,neutral);
-       animation[walkanim].Load((char *)":Data:Animations:Walk",middleheight,neutral);
-
-       animation[fightsidestep].Load((char *)":Data:Animations:Fightsidestep",middleheight,neutral);
-       animation[killanim].Load((char *)":Data:Animations:Kill",middleheight,normalattack);
-       animation[sneakattackanim].Load((char *)":Data:Animations:Sneakattack",middleheight,reversal);
-       animation[sneakattackedanim].Load((char *)":Data:Animations:Sneakattacked",middleheight,reversed);
-       animation[drawrightanim].Load((char *)":Data:Animations:drawright",middleheight,neutral);
-       animation[knifeslashstartanim].Load((char *)":Data:Animations:slashstart",middleheight,normalattack);
-       animation[crouchdrawrightanim].Load((char *)":Data:Animations:crouchdrawright",lowheight,neutral);
-       animation[crouchstabanim].Load((char *)":Data:Animations:crouchstab",lowheight,normalattack);
-
-       animation[knifefollowanim].Load((char *)":Data:Animations:slashfollow",middleheight,reversal);
-       animation[knifefollowedanim].Load((char *)":Data:Animations:slashfollowed",middleheight,reversed);
-       animation[knifethrowanim].Load((char *)":Data:Animations:knifethrow",middleheight,normalattack);
-       animation[removeknifeanim].Load((char *)":Data:Animations:removeknife",middleheight,neutral);
-       animation[crouchremoveknifeanim].Load((char *)":Data:Animations:crouchremoveknife",lowheight,neutral);
-       animation[jumpreversedanim].Load((char *)":Data:Animations:JumpCaught",middleheight,reversed);
-       animation[jumpreversalanim].Load((char *)":Data:Animations:JumpCatch",middleheight,reversal);
-       animation[staggerbackhardanim].Load((char *)":Data:Animations:Staggerbackhard",middleheight,neutral);
-
-       animation[dropkickanim].Load((char *)":Data:Animations:Dropkick",middleheight,normalattack);
-       animation[winduppunchanim].Load((char *)":Data:Animations:Winduppunch",middleheight,normalattack);
-       animation[winduppunchblockedanim].Load((char *)":Data:Animations:Winduppunchblocked",middleheight,normalattack);
-       animation[blockhighleftanim].Load((char *)":Data:Animations:Blockhighleft",middleheight,normalattack);
-       animation[blockhighleftstrikeanim].Load((char *)":Data:Animations:Blockhighleftstrike",middleheight,normalattack);
-       animation[backflipanim].Load((char *)":Data:Animations:Backflip",highheight,neutral);
-       animation[walljumpbackanim].Load((char *)":Data:Animations:Walljumpback",highheight,neutral);
-       animation[walljumpfrontanim].Load((char *)":Data:Animations:Walljumpfront",highheight,neutral);
-       animation[rightflipanim].Load((char *)":Data:Animations:Rightflip",highheight,neutral);
-       animation[walljumprightanim].Load((char *)":Data:Animations:Walljumpright",highheight,neutral);
-       animation[leftflipanim].Load((char *)":Data:Animations:Leftflip",highheight,neutral);
-       animation[walljumpleftanim].Load((char *)":Data:Animations:Walljumpleft",highheight,neutral);
-       animation[walljumprightkickanim].Load((char *)":Data:Animations:Walljumprightkick",highheight,neutral);
-       animation[walljumpleftkickanim].Load((char *)":Data:Animations:Walljumpleftkick",highheight,neutral);
-       animation[knifefightidleanim].Load((char *)":Data:Animations:Knifefightidle",middleheight,neutral);
-       animation[knifesneakattackanim].Load((char *)":Data:Animations:Knifesneakattack",middleheight,reversal);
-       animation[knifesneakattackedanim].Load((char *)":Data:Animations:Knifesneakattacked",middleheight,reversed);
-       animation[swordfightidleanim].Load((char *)":Data:Animations:swordfightidle",middleheight,neutral);
-       animation[drawleftanim].Load((char *)":Data:Animations:drawleft",middleheight,neutral);
-       animation[swordslashanim].Load((char *)":Data:Animations:swordslash",middleheight,normalattack);
-       animation[swordgroundstabanim].Load((char *)":Data:Animations:swordgroundstab",lowheight,normalattack);
-       animation[dodgebackanim].Load((char *)":Data:Animations:dodgeback",middleheight,neutral);
-       animation[swordsneakattackanim].Load((char *)":Data:Animations:Swordsneakattack",middleheight,reversal);
-       animation[swordsneakattackedanim].Load((char *)":Data:Animations:Swordsneakattacked",middleheight,reversed);
-       animation[swordslashreversedanim].Load((char *)":Data:Animations:swordslashCaught",middleheight,reversed);
-       animation[swordslashreversalanim].Load((char *)":Data:Animations:swordslashCatch",middleheight,reversal);
-       animation[knifeslashreversedanim].Load((char *)":Data:Animations:knifeslashCaught",middleheight,reversed);
-       animation[knifeslashreversalanim].Load((char *)":Data:Animations:knifeslashCatch",middleheight,reversal);
-       animation[swordfightidlebothanim].Load((char *)":Data:Animations:swordfightidleboth",middleheight,neutral);
-       animation[swordslashparryanim].Load((char *)":Data:Animations:sworduprightparry",middleheight,normalattack);
-       animation[swordslashparriedanim].Load((char *)":Data:Animations:swordslashparried",middleheight,normalattack);
-       animation[wolfidle].Load((char *)":Data:Animations:Wolfidle",middleheight,neutral);
-       animation[wolfcrouchanim].Load((char *)":Data:Animations:Wolfcrouch",lowheight,neutral);
-       animation[wolflandanim].Load((char *)":Data:Animations:Wolflanding",lowheight,neutral);
-       animation[wolflandhardanim].Load((char *)":Data:Animations:Wolflandhard",lowheight,neutral);
-       animation[wolfrunanim].Load((char *)":Data:Animations:Wolfrun",middleheight,neutral);
-       animation[wolfrunninganim].Load((char *)":Data:Animations:Wolfrunning",middleheight,neutral);
-       animation[rabbitrunninganim].Load((char *)":Data:Animations:Rabbitrunning",middleheight,neutral);
-       animation[wolfstopanim].Load((char *)":Data:Animations:Wolfstop",middleheight,neutral);
-       animation[rabbittackleanim].Load((char *)":Data:Animations:Rabbittackle",middleheight,neutral);
-       animation[rabbittacklinganim].Load((char *)":Data:Animations:Rabbittackling",middleheight,reversal);
-       animation[rabbittackledbackanim].Load((char *)":Data:Animations:Rabbittackledback",middleheight,reversed);
-       animation[rabbittackledfrontanim].Load((char *)":Data:Animations:Rabbittackledfront",middleheight,reversed);
-       animation[wolfslapanim].Load((char *)":Data:Animations:Wolfslap",middleheight,normalattack);
-       animation[staffhitanim].Load((char *)":Data:Animations:StaffHit",middleheight,normalattack);
-       animation[staffgroundsmashanim].Load((char *)":Data:Animations:StaffGroundSmash",lowheight,normalattack);
-       animation[staffspinhitanim].Load((char *)":Data:Animations:Spinwhack",middleheight,normalattack);
-       animation[staffhitreversedanim].Load((char *)":Data:Animations:StaffHitCaught",middleheight,reversed);
-       animation[staffhitreversalanim].Load((char *)":Data:Animations:StaffHitCatch",middleheight,reversal);
-       animation[staffspinhitreversedanim].Load((char *)":Data:Animations:SpinWhackCaught",middleheight,reversed);
-       animation[staffspinhitreversalanim].Load((char *)":Data:Animations:SpinWhackCatch",middleheight,reversal);
-
-       animation[sitanim].Load((char *)":Data:Animations:Sit",lowheight,neutral);
-       animation[sleepanim].Load((char *)":Data:Animations:Sleep",lowheight,neutral);
-       animation[talkidleanim].Load((char *)":Data:Animations:TalkIdle",middleheight,neutral);
-
-       animation[sitwallanim].Load((char *)":Data:Animations:Dying",lowheight,neutral);
-       animation[dead1anim].Load((char *)":Data:Animations:Dead1",lowheight,neutral);
-       animation[dead2anim].Load((char *)":Data:Animations:Dead2",lowheight,neutral);
-       animation[dead3anim].Load((char *)":Data:Animations:Dead3",lowheight,neutral);
-       animation[dead4anim].Load((char *)":Data:Animations:Dead4",lowheight,neutral);
+       loadAllAnimations();
        //Fix knife stab, too lazy to do it manually
        XYZ moveamount;
        moveamount=0;