*/
#include "Game.h"
-#include "openal_wrapper.h"
-#include "Input.h"
-#include "Awards.h"
-#include "Menu.h"
-#include "Dialog.h"
-#include "Hotspot.h"
+#include "Audio/openal_wrapper.h"
+#include "Level/Awards.h"
+#include "Level/Dialog.h"
+#include "Level/Hotspot.h"
+#include "Menu/Menu.h"
+#include "Utils/Input.h"
extern XYZ viewer;
extern int environment;
if (!tutoriallevel && !winfreeze && !Dialog::inDialog() && !mainmenu) {
if (campaign) {
if (scoreadded)
- sprintf (string, "Score: %d", (int)Account::active->getCampaignScore());
+ sprintf (string, "Score: %d", (int)Account::active().getCampaignScore());
else
- sprintf (string, "Score: %d", (int)Account::active->getCampaignScore() + (int)bonustotal);
+ sprintf (string, "Score: %d", (int)Account::active().getCampaignScore() + (int)bonustotal);
}
if (!campaign)
sprintf (string, "Score: %d", (int)bonustotal);