extern int mainmenu;
extern int bloodtoggle;
extern int difficulty;
-extern bool decals;
+extern bool decalstoggle;
extern float texdetail;
extern bool musictoggle;
extern float smoketex;
int offset = 0;
if (consoleselected >= 60)
offset = consoleselected - 60;
- text->glPrint(10, 30, " ]", 0, 1, 1024, 768);
+ textmono->glPrint(10, 30, " ]", 0, 1, 1024, 768);
if (consoleblink) {
- text->glPrint(30 + (float)(consoleselected) * 10 - offset * 10, 30, "_", 0, 1, 1024, 768);
+ textmono->glPrint(30 + (float)(consoleselected) * 10 - offset * 10, 30, "_", 0, 1, 1024, 768);
}
for (unsigned i = 0; i < 15; i++) {
- text->glPrint(30 - offset * 10, 30 + i * 20, consoletext[i], 0, 1, 1024, 768);
+ textmono->glPrint(30 - offset * 10, 30 + i * 20, consoletext[i], 0, 1, 1024, 768);
}
}
}