]> git.jsancho.org Git - lugaru.git/blobdiff - Source/GameDraw.cpp
Migrate some more definitions from Constants.h
[lugaru.git] / Source / GameDraw.cpp
index eb905545834c49e26ebd9a974479bde209f98d06..2b2c8b7cf9948b3b0eb0fc09dddc33292b0cae53 100644 (file)
@@ -132,7 +132,10 @@ extern bool gamestarted;
 
 extern bool showdamagebar;
 
-extern int channels[100];
+enum drawmodes {
+  normalmode, motionblurmode, radialzoommode,
+  realmotionblurmode, doublevisionmode, glowmode,
+};
 
 void Game::flash() { // shouldn't be that way, these should be attributes and Person class should not change rendering.
        flashr=1;