]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Game.hpp
Object type is now an enum
[lugaru.git] / Source / Game.hpp
index 2a0f874be549aa749b8a941ad842fe78ba62691b..48f51f9eeacc1b4ba325a7bcd0f5cbeabf4232bc 100644 (file)
@@ -32,7 +32,7 @@ along with Lugaru.  If not, see <http://www.gnu.org/licenses/>.
 #include "Graphic/Stereo.hpp"
 #include "Graphic/Text.hpp"
 #include "Graphic/Texture.hpp"
-#include "Objects/Objects.hpp"
+#include "Objects/Object.hpp"
 #include "Objects/Person.hpp"
 #include "Objects/Weapons.hpp"
 #include "Thirdparty/optionparser.h"
@@ -120,11 +120,6 @@ extern int numchallengelevels;
 
 extern bool console;
 extern std::string consoletext[15];
-extern std::string displaytext[15];
-extern float displaytime[15];
-extern float displayblinkdelay;
-extern bool displayblink;
-extern unsigned displayselected;
 extern float consoleblinkdelay;
 extern bool consoleblink;
 extern unsigned consoleselected;
@@ -155,8 +150,6 @@ void TickOnce();
 void TickOnceAfter();
 void SetUpLighting();
 GLvoid ReSizeGLScene(float fov, float near);
-int checkcollide(XYZ startpoint, XYZ endpoint);
-int checkcollide(XYZ startpoint, XYZ endpoint, int what);
 
 void fireSound(int sound = fireendsound);