]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Game.h
Some refactor about Person class.
[lugaru.git] / Source / Game.h
index cb08024bc41559667f6098fc148a6bfa43ad2b1f..d634ecaa6f353024e78e9749633c8839caf36f1a 100644 (file)
@@ -221,6 +221,8 @@ class Game
                std::vector<CampaignLevel> campaignlevels;
                int whichchoice;
                int actuallevel;
+               bool winhotspot;
+               bool windialogue;
 
                bool minimap;
 
@@ -280,6 +282,7 @@ class Game
                bool autocam;
 
                unsigned short crouchkey,jumpkey,forwardkey,chatkey,backkey,leftkey,rightkey,drawkey,throwkey,attackkey;
+               unsigned short consolekey;
                bool oldattackkey;
 
                static void LoadTexture(const string fileName, GLuint *textureid,int mipmap, bool hasalpha);