]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Game.h
Slightly squash unpack stuff
[lugaru.git] / Source / Game.h
index babc7413fff904f0d9ceb9657ae017344d52b0f4..d501b8c7e78906775932b5d8e0cd7f50797a8f47 100644 (file)
@@ -58,6 +58,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "gamegl.h"
 #include "Stereo.h"
 #include "Account.h"
+#include "Sounds.h"
 
 extern GLuint rabbittexture;
 
@@ -241,13 +242,13 @@ class Game
                void FadeLoadingScreen(float howmuch);
                void Dispose();
                int DrawGLScene(StereoSide side);
+               void DrawGL();
                void Tick();
                void TickOnce();
                void TickOnceAfter();
                void SetUpLighting();
                void Loadlevel(int which);
                void Loadlevel(char *name);
-               void LoadSounds();
                void Setenvironment(int which);
                GLvoid ReSizeGLScene(float fov, float near);
                int findPathDist(int start,int end);