extern float displaytime[15];
extern float displayblinkdelay;
extern bool displayblink;
-extern int displayselected;
+extern unsigned displayselected;
extern float consoleblinkdelay;
extern bool consoleblink;
-extern int consoleselected;
+extern unsigned consoleselected;
extern int oldenvironment;
extern int targetlevel;
void fireSound(int sound = fireendsound);
void setKeySelected();
-void inputText(std::string& str, int* charselected);
+void inputText(std::string& str, unsigned* charselected);
void flash();
}