#include "Terrain.h"
#include "Skybox.h"
-#include "Skeleton.h"
+#include "Animation/Skeleton.h"
#include "Models.h"
#include "Lights.h"
#include "Person.h"
extern bool firstload;
extern float leveltime;
+extern float wonleveltime;
extern float loadtime;
extern Model hawk;
void LoadScreenTexture();
void LoadingScreen();
int DrawGLScene(StereoSide side);
-void LoadMenu();
-void playdialogueboxsound();
+void playdialoguescenesound();
int findClosestPlayer();
void Loadlevel(int which);
-void Loadlevel(const char *name);
+void Loadlevel(const std::string& name);
void Tick();
void TickOnce();
void TickOnceAfter();
int checkcollide(XYZ startpoint, XYZ endpoint, int what);
void fireSound(int sound = fireendsound);
-void setKeySelected();
void inputText(std::string& str, unsigned* charselected);
void flash(float amount = 1, int delay = 1);
#define STUBBED(x) { static bool seen = false; if (!seen) { seen = true; fprintf(stderr, "STUBBED: %s at %s:%d\n", x, __FILE__, __LINE__); } }
//#define STUBBED(x)
-extern int numdialogues;
-const int max_dialogues = 20;
-const int max_dialoguelength = 20;
-extern int numdialogueboxes[max_dialogues];
-extern int dialoguetype[max_dialogues];
-extern int dialogueboxlocation[max_dialogues][max_dialoguelength];
-extern float dialogueboxcolor[max_dialogues][max_dialoguelength][3];
-extern int dialogueboxsound[max_dialogues][max_dialoguelength];
-extern char dialoguetext[max_dialogues][max_dialoguelength][128];
-extern char dialoguename[max_dialogues][max_dialoguelength][64];
-extern XYZ dialoguecamera[max_dialogues][max_dialoguelength];
-extern XYZ participantlocation[max_dialogues][10];
-extern int participantfocus[max_dialogues][max_dialoguelength];
-extern int participantaction[max_dialogues][max_dialoguelength];
-extern float participantyaw[max_dialogues][10];
-extern XYZ participantfacing[max_dialogues][max_dialoguelength][10];
-extern float dialoguecamerayaw[max_dialogues][max_dialoguelength];
-extern float dialoguecamerapitch[max_dialogues][max_dialoguelength];
-extern int indialogue;
-extern int whichdialogue;
-extern int directing;
-extern float dialoguetime;
-extern int dialoguegonethrough[20];
-
enum maptypes {
mapkilleveryone, mapgosomewhere,
mapkillsomeone, mapkillmost // These two are unused
-enum optionIndex { UNKNOWN, HELP, FULLSCREEN, NOMOUSEGRAB, SOUND, OPENALINFO, SHOWRESOLUTIONS };
+enum optionIndex { UNKNOWN, HELP, FULLSCREEN, NOMOUSEGRAB, SOUND, OPENALINFO, SHOWRESOLUTIONS, DEBUG };
/* Number of options + 1 */
-const int commandLineOptionsNumber = 8;
+const int commandLineOptionsNumber = 9;
-extern const option::Descriptor usage[12];
+extern const option::Descriptor usage[13];
extern option::Option commandLineOptions[commandLineOptionsNumber];
+extern option::Option* commandLineOptionsBuffer;
#endif