#ifndef _GAME_H_
#define _GAME_H_
+#if (defined(__APPLE__) && defined(__MACH__))
+# ifdef PLATFORM_MACOSX
+# error Do not define PLATFORM_MACOSX for new builds. It is for the old Carbonized build.
+# endif
+#endif
+
#ifdef PLATFORM_MACOSX
#include <Carbon.h>
#include "Quicktime.h"
void LoadingScreen();
void FadeLoadingScreen(float howmuch);
void Dispose();
- int DrawGLScene(GLvoid);
+ int DrawGLScene(void);
void Tick();
void TickOnce();
void TickOnceAfter();