/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
-Lugaru is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
-This program is distributed in the hope that it will be useful,
+Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GAME_H_
#include "SDL.h"
-#if (defined(__APPLE__) && defined(__MACH__))
-# ifdef PLATFORM_MACOSX
-# error Do not define PLATFORM_MACOSX for new builds. It is for the old Carbonized build.
-# endif
-#endif
-
-#ifdef PLATFORM_MACOSX
-#include <Carbon.h>
-#include "Quicktime.h"
-#endif
+#include "Animation/Skeleton.h"
+#include "Audio/Sounds.h"
+#include "Environment/Lights.h"
+#include "Environment/Skybox.h"
+#include "Environment/Terrain.h"
+#include "Graphic/gamegl.h"
+#include "Graphic/Models.h"
+#include "Graphic/Sprite.h"
+#include "Graphic/Stereo.h"
+#include "Graphic/Text.h"
+#include "Graphic/Texture.h"
+#include "Objects/Objects.h"
+#include "Objects/Person.h"
+#include "Objects/Weapons.h"
+#include "Thirdparty/optionparser.h"
+#include "User/Account.h"
+#include "Utils/binio.h"
+#include "Utils/ImageIO.h"
-//Jordan included glut.h
-//#include <glut.h>
-
-#include "TGALoader.h"
-
-#include "Terrain.h"
-#include "Skybox.h"
-#include "Skeleton.h"
-#include "Models.h"
-#include "Lights.h"
-#include "Person.h"
-#include "Sprite.h"
-//#include <agl.h>
-#include "Text.h"
-#include "Objects.h"
-//#include <DrawSprocket.h>
-#include "Weapons.h"
-#include "binio.h"
#include <fstream>
-#include "gamegl.h"
-#include "Stereo.h"
-#include "Account.h"
-#include "Sounds.h"
-#include "Texture.h"
#define NB_CAMPAIGN_MENU_ITEM 7
extern bool firstload;
extern float leveltime;
+extern float wonleveltime;
extern float loadtime;
extern Model hawk;
extern float displaytime[15];
extern float displayblinkdelay;
extern bool displayblink;
-extern int displayselected;
+extern unsigned displayselected;
extern float consoleblinkdelay;
extern bool consoleblink;
-extern int consoleselected;
+extern unsigned consoleselected;
extern int oldenvironment;
extern int targetlevel;
extern float changedelay;
extern bool waiting;
-extern Account* accountactive;
extern unsigned short crouchkey, jumpkey, forwardkey, backkey, leftkey, rightkey, drawkey, throwkey, attackkey;
extern unsigned short consolekey;
void LoadScreenTexture();
void LoadingScreen();
int DrawGLScene(StereoSide side);
-void LoadMenu();
+void playdialoguescenesound();
+int findClosestPlayer();
+void Loadlevel(int which);
+void Loadlevel(const std::string& name);
void Tick();
void TickOnce();
void TickOnceAfter();
int checkcollide(XYZ startpoint, XYZ endpoint, int what);
void fireSound(int sound = fireendsound);
-void setKeySelected();
-void inputText(std::string& str, int* charselected);
-void flash();
+void inputText(std::string& str, unsigned* charselected);
+void flash(float amount = 1, int delay = 1);
}
#ifndef __forceinline
#define STUBBED(x) { static bool seen = false; if (!seen) { seen = true; fprintf(stderr, "STUBBED: %s at %s:%d\n", x, __FILE__, __LINE__); } }
//#define STUBBED(x)
-extern int numdialogues;
-const int max_dialogues = 20;
-const int max_dialoguelength = 20;
-extern int numdialogueboxes[max_dialogues];
-extern int dialoguetype[max_dialogues];
-extern int dialogueboxlocation[max_dialogues][max_dialoguelength];
-extern float dialogueboxcolor[max_dialogues][max_dialoguelength][3];
-extern int dialogueboxsound[max_dialogues][max_dialoguelength];
-extern char dialoguetext[max_dialogues][max_dialoguelength][128];
-extern char dialoguename[max_dialogues][max_dialoguelength][64];
-extern XYZ dialoguecamera[max_dialogues][max_dialoguelength];
-extern XYZ participantlocation[max_dialogues][10];
-extern int participantfocus[max_dialogues][max_dialoguelength];
-extern int participantaction[max_dialogues][max_dialoguelength];
-extern float participantyaw[max_dialogues][10];
-extern XYZ participantfacing[max_dialogues][max_dialoguelength][10];
-extern float dialoguecamerayaw[max_dialogues][max_dialoguelength];
-extern float dialoguecamerapitch[max_dialogues][max_dialoguelength];
-extern int indialogue;
-extern int whichdialogue;
-extern int directing;
-extern float dialoguetime;
-extern int dialoguegonethrough[20];
-
enum maptypes {
mapkilleveryone, mapgosomewhere,
mapkillsomeone, mapkillmost // These two are unused
enum pathtypes {wpkeepwalking, wppause};
-static const char *pathtypenames[] = {"keepwalking", "pause"};
+extern const char *pathtypenames[2];
enum editortypes {typeactive, typesitting, typesittingwall, typesleeping,
typedead1, typedead2, typedead3, typedead4
};
-static const char *editortypenames[] = {
- "active", "sitting", "sitting wall", "sleeping",
- "dead1", "dead2", "dead3", "dead4"
-};
+extern const char *editortypenames[8];
+
+extern const char *rabbitskin[10];
+
+extern const char *wolfskin[3];
+
+extern const char **creatureskin[2];
+
+SDL_bool sdlEventProc(const SDL_Event &e);
+
+
+
+enum optionIndex { UNKNOWN, HELP, FULLSCREEN, NOMOUSEGRAB, SOUND, OPENALINFO, SHOWRESOLUTIONS, DEVTOOLS };
+/* Number of options + 1 */
+const int commandLineOptionsNumber = 9;
+
+extern const option::Descriptor usage[13];
+
+extern option::Option commandLineOptions[commandLineOptionsNumber];
+extern option::Option* commandLineOptionsBuffer;
#endif